Player Matchup

Scylla
Scylla
 
Scylla
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
HeavyWeightChamp
Apollo
Level 58
God Stats
6W - 1L
1,780 SR
Queue Stats
90W - 88L
1,562 Elo+
Solo
Cupid
Cupid
OopsiYeeted
Cupid
Level 97
God Stats
2W - 1L
1,692 SR
Queue Stats
36W - 37L
1,474 Elo+
Solo
Cabrakan
Cabrakan
Paden1446
Cabrakan
Level 84
God Stats
17W - 16L
1,544 SR
Queue Stats
284W - 246L
1,472 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Saddieiscute4
Tsukuyomi
Level 45
God Stats
4W - 1L
1,500 SR
Queue Stats
73W - 68L
1,443 Elo+
Solo
Team Averages
Level 69
1,603 SR
1,490 Elo+

VS

Team Averages
Level 73
1,494 SR
1,396 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Chuckk269
Jing Wei
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 35L
1,179 Elo+
Solo
Chaac
Chaac
HughWeiner
Chaac
Level 28
God Stats
10W - 6L
1,599 SR
Queue Stats
24W - 31L
1,373 Elo+
Party 1
Fenrir
Fenrir
No1234567891011
Fenrir
Level 108
God Stats
3W - 3L
1,483 SR
Queue Stats
160W - 154L
1,458 Elo+
Party 1
Merlin
Merlin
TheGreatBeast666
Merlin
Level 38
God Stats
2W - 8L
1,390 SR
Queue Stats
78W - 91L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 0 / 1
6,627
510
2,012
4,040
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
6 / 1 / 0
8,151
627
7,743
8,341
3,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 0 / 0
7,992
615
4,070
7,193
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Paden1446
Cabrakan
12
1 / 0 / 4
7,577
583
3,478
7,162
7,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Saddieiscute4
Tsukuyomi
15
5 / 1 / 2
8,490
653
9,319
11,886
4,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 1
6,157
474
1,514
6,037
4,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
Chuckk269
Jing Wei
11
0 / 5 / 0
6,119
471
3,674
12,164
4,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
12
0 / 1 / 0
6,513
501
3,206
8,446
5,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
2 / 3 / 0
6,217
478
2,998
11,287
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 1
6,046
465
3,558
5,556
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
13
Kills
2
2
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
1
0.5
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
L
Jing Wei
Chuckk269
Jing Wei
0
5
0
0
W
6
1
0
6
L
Chaac
0
1
0
0
L
2
3
0
0.67
W
1
0
0
1
W
Cabrakan
Paden1446
Cabrakan
1
0
4
3
W
Tsukuyomi
Saddieiscute4
Tsukuyomi
5
1
2
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,622
Damage
14,950
38,622
Taken
43,490
19,882
Mitigated
21,865
11,780
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,012
196
0
740
4,040
1,247
868
1,784
2,256
41,742
0
L
Kuzenbo
 
Kuzenbo
1,514
902
0
1,167
6,037
4,959
0
688
5,319
30,588
0
L
Jing Wei
Chuckk269
Jing Wei
3,674
3,100
0
1,814
12,164
4,378
385
1,273
10,891
0
38,373
W
7,743
4,511
0
2,672
8,341
3,275
620
972
7,369
0
61,387
L
Chaac
3,206
468
0
2,858
8,446
5,880
0
0
8,446
0
46,222
L
2,998
1,090
0
1,667
11,287
4,580
0
2,196
8,959
0
31,972
W
4,070
2,348
0
4,023
7,193
3,381
838
0
7,193
0
53,810
W
Cabrakan
Paden1446
Cabrakan
3,478
986
0
2,199
7,162
7,189
0
1,467
5,695
22,527
0
W
Tsukuyomi
Saddieiscute4
Tsukuyomi
9,319
3,022
0
2,146
11,886
4,790
8
952
10,934
0
81,917
L
3,558
192
0
1,250
5,556
2,068
0
1,176
4,284
43,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,837
Gold Earned
31,052
418
Minions Killed
303
0
Camps Cleared
0
1,290,523
Distance Traveled
1,332,211
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,627
510
84
6
0
253,119
0
L
Kuzenbo
6,157
474
51
4
0
279,948
0
L
Jing Wei
6,119
471
57
4
0
237,091
0
W
Apollo
8,151
627
101
8
0
257,089
0
L
Chaac
6,513
501
70
5
0
273,574
0
L
Fenrir
6,217
478
54
4
0
278,509
1
W
Cupid
7,992
615
90
7
0
229,208
0
W
Cabrakan
7,577
583
31
2
0
249,568
10
W
Tsukuyomi
8,490
653
112
9
0
301,539
0
L
Merlin
6,046
465
71
5
0
263,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role