Player Matchup

Pele
Pele
Diamond III
BackCampBandito
Pele
Diamond III
Level 61
God Stats
5W - 4L
1,627 SR
Queue Stats
66W - 47L
1,901 MMR
Party 1
King Arthur
King Arthur
Diamond V
ScorpionRex303
King Arthur
Diamond V
Level 97
God Stats
1W - 3L
1,453 SR
Queue Stats
108W - 87L
1,918 MMR
Party 2
Anubis
Anubis
Platinum IV
Sekigan49
Anubis
Platinum IV
Level 69
God Stats
1W - 5L
1,132 SR
Queue Stats
164W - 164L
1,831 MMR
Party 2
Rama
Rama
Platinum I
ToyBreaker3
Rama
Platinum I
Level 159
God Stats
14W - 7L
1,719 SR
Queue Stats
145W - 130L
1,858 MMR
Solo
Athena
Athena
Platinum I
iPlomp
Athena
Platinum I
Level 150
God Stats
3W - 6L
1,311 SR
Queue Stats
215W - 206L
1,881 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 107
1,448 SR
1,878 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,647 SR
1,875 MMR
Janus
Janus
Diamond V
EnemyGer
Janus
Diamond V
Level 184
God Stats
4W - 0L
1,916 SR
Queue Stats
518W - 516L
2,015 MMR
Party 3
Horus
Horus
Platinum V
Pumpernickel42
Horus
Platinum V
Level 128
God Stats
7W - 7L
1,531 SR
Queue Stats
56W - 54L
1,821 MMR
Solo
Cernunnos
Cernunnos
Platinum II
TheSerqet
Cernunnos
Platinum II
Level 188
God Stats
66W - 70L
1,589 SR
Queue Stats
620W - 619L
1,829 MMR
Solo
Shiva
Shiva
Diamond II
VividGaze
Shiva
Diamond II
Level 101
God Stats
20W - 13L
1,700 SR
Queue Stats
225W - 200L
1,779 MMR
Party 3
Ravana
Ravana
Platinum II
l3eNnY BoY
Ravana
Platinum II
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 140L
1,932 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
7,348
525
7,460
10,923
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
ScorpionRex303
King Arthur
15
3 / 1 / 3
8,515
608
11,180
13,226
12,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Sekigan49
Anubis
11
4 / 6 / 2
7,376
527
6,729
11,567
3,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 1
7,662
547
7,217
11,188
3,236
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
iPlomp
Athena
11
0 / 3 / 4
6,804
486
4,996
15,046
11,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
He BoThorThanatosAchilles

VS

Bans
MartichorasHachimanSusanoTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EnemyGer
Janus
16
6 / 2 / 7
9,736
695
10,780
8,143
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 9
6,775
484
5,109
12,156
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
TheSerqet
Cernunnos
13
1 / 0 / 1
7,626
545
6,645
6,999
2,791
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
VividGaze
Shiva
14
10 / 2 / 7
9,263
662
16,065
14,882
7,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
l3eNnY BoY
Ravana
13
0 / 4 / 1
7,829
559
6,115
14,217
9,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
10
Kills
18
18
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Janus
EnemyGer
Janus
6
2
7
4.75
W
1
2
9
2.75
L
King Arthur
ScorpionRex303
King Arthur
3
1
3
4.5
L
Anubis
Sekigan49
Anubis
4
6
2
0.83
W
Cernunnos
TheSerqet
Cernunnos
1
0
1
1.5
L
1
4
1
0.38
W
Shiva
VividGaze
Shiva
10
2
7
6.75
L
Athena
iPlomp
Athena
0
3
4
0.67
W
Ravana
l3eNnY BoY
Ravana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,582
Damage
44,714
61,950
Taken
56,397
35,149
Mitigated
33,012
14,057
Healing
17,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,460
3,107
0
1,182
10,923
3,828
0
1,944
8,891
0
62,799
W
Janus
EnemyGer
Janus
10,780
883
0
970
8,143
3,306
0
2,754
5,094
78,264
0
W
5,109
2,312
1,546
2,999
12,156
9,413
0
4,732
7,107
124
14,592
L
King Arthur
ScorpionRex303
King Arthur
11,180
1,566
0
2,853
13,226
12,916
0
159
13,067
1,602
69,781
L
Anubis
Sekigan49
Anubis
6,729
247
0
3,465
11,567
3,903
0
4,040
7,197
49,879
0
W
Cernunnos
TheSerqet
Cernunnos
6,645
2,887
0
3,586
6,999
2,791
618
1,154
5,845
0
58,409
L
7,217
6,139
0
4,579
11,188
3,236
0
880
10,254
0
59,724
W
Shiva
VividGaze
Shiva
16,065
4,979
0
2,578
14,882
7,579
0
2,941
11,774
59
66,023
L
Athena
iPlomp
Athena
4,996
2,040
0
1,978
15,046
11,266
20
3,542
11,099
19,285
0
W
Ravana
l3eNnY BoY
Ravana
6,115
1,545
0
5,586
14,217
9,923
928
951
13,266
0
60,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,705
Gold Earned
41,229
424
Minions Killed
435
0
Camps Cleared
0
1,393,285
Distance Traveled
1,477,131
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,348
525
96
7
0
269,611
1
W
Janus
9,736
695
156
11
0
322,490
1
W
Horus
6,775
484
13
1
0
300,223
4
L
King Arthur
8,515
608
107
8
0
287,862
2
L
Anubis
7,376
527
97
7
0
261,450
0
W
Cernunnos
7,626
545
89
6
0
253,636
2
L
Rama
7,662
547
101
7
0
269,655
5
W
Shiva
9,263
662
80
6
0
337,809
3
L
Athena
6,804
486
23
2
0
304,707
1
W
Ravana
7,829
559
97
7
0
262,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role