Player Matchup

Maui
Maui
 
Maui
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
GodofBOOF
Ra
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 106L
1,497 Elo+
Party 1
Kuzenbo
Kuzenbo
JohnSwangin
Kuzenbo
Level 84
God Stats
3W - 0L
1,510 SR
Queue Stats
92W - 59L
1,540 Elo+
Party 1
Skadi
Skadi
PhantomUmbrella
Skadi
Level 129
God Stats
3W - 2L
1,480 SR
Queue Stats
318W - 298L
1,510 Elo+
Solo
Ganesha
Ganesha
SadnTheBois
Ganesha
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 81L
1,483 Elo+
Party 1
Team Averages
Level 107
1,498 SR
1,506 Elo+

VS

Team Averages
Level 68
1,341 SR
1,503 Elo+
Horus
Horus
 
Horus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
NutWFrnds7
Jing Wei
Level 41
God Stats
0W - 2L
1,165 SR
Queue Stats
100W - 97L
1,502 Elo+
Solo
Bastet
Bastet
XxiEatNoobzxX
Bastet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,500 Elo+
Solo
Camazotz
Camazotz
iRredbeard
Camazotz
Level 68
God Stats
1W - 2L
1,259 SR
Queue Stats
216W - 206L
1,497 Elo+
Party 2
Ymir
Ymir
zmacLoL
Ymir
Level 44
God Stats
0W - 1L
1,279 SR
Queue Stats
41W - 36L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
18
4 / 1 / 22
12,897
759
8,359
22,541
22,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 2 / 16
13,676
804
26,980
17,327
13,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
JohnSwangin
Kuzenbo
20
6 / 2 / 19
13,152
774
11,545
22,008
41,146
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 2 / 17
13,562
798
32,123
15,548
11,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
SadnTheBois
Ganesha
19
0 / 3 / 30
12,756
750
15,941
26,946
50,600
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
0 / 5 / 5
9,393
553
5,730
21,504
27,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
NutWFrnds7
Jing Wei
20
3 / 5 / 3
10,908
642
27,267
18,160
8,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 7 / 4
10,030
590
10,679
18,896
8,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
iRredbeard
Camazotz
15
1 / 9 / 5
9,742
573
16,113
25,485
16,231
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
zmacLoL
Ymir
20
4 / 6 / 3
11,441
673
16,336
26,876
37,696
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
29
32
Kills
9
10
Deaths
32
104
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
4
1
22
15
L
Horus
 
Horus
0
5
5
0.5
W
11
2
16
9.5
W
Kuzenbo
JohnSwangin
Kuzenbo
6
2
19
7.75
L
Jing Wei
NutWFrnds7
Jing Wei
3
5
3
0.9
W
11
2
17
9.75
W
Ganesha
SadnTheBois
Ganesha
0
3
30
5
L
1
7
4
0.43
L
Camazotz
iRredbeard
Camazotz
1
9
5
0.39
L
Ymir
zmacLoL
Ymir
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,948
Damage
76,125
104,370
Taken
110,921
139,719
Mitigated
99,303
49,073
Healing
38,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
8,359
686
1,087
9,583
22,541
22,941
222
2,410
20,131
13,843
0
L
Horus
 
Horus
5,730
2,537
10,796
8,369
21,504
27,791
0
10,220
10,842
0
12,475
W
26,980
3,233
11,418
6,946
17,327
13,340
2,208
4,651
12,656
63,080
0
W
Kuzenbo
JohnSwangin
Kuzenbo
11,545
3,875
3,056
3,167
22,008
41,146
638
3,328
18,252
24,364
0
L
Jing Wei
NutWFrnds7
Jing Wei
27,267
11,602
961
3,621
18,160
8,954
1,463
12,484
5,499
0
63,522
W
32,123
12,438
4,235
2,827
15,548
11,692
3,512
2,616
12,876
0
62,617
W
Ganesha
SadnTheBois
Ganesha
15,941
971
1,317
5,437
26,946
50,600
977
3,035
23,659
26,280
0
L
10,679
2,679
205
3,180
18,896
8,631
0
12,337
6,267
0
21,911
L
Camazotz
iRredbeard
Camazotz
16,113
4,817
2,078
4,003
25,485
16,231
0
14,205
11,130
0
25,654
L
Ymir
zmacLoL
Ymir
16,336
888
1,288
3,857
26,876
37,696
62
11,857
14,260
34,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,043
Gold Earned
51,514
200
Minions Killed
156
0
Camps Cleared
0
1,565,431
Distance Traveled
1,332,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
12,897
759
6
0
0
321,372
0
L
Horus
9,393
553
14
1
0
270,335
0
W
Ra
13,676
804
100
6
0
306,208
0
W
Kuzenbo
13,152
774
23
1
0
323,473
0
L
Jing Wei
10,908
642
74
4
0
290,665
0
W
Skadi
13,562
798
71
4
0
285,910
0
W
Ganesha
12,756
750
0
0
0
328,468
0
L
Bastet
10,030
590
28
2
0
288,352
0
L
Camazotz
9,742
573
19
1
0
247,518
0
L
Ymir
11,441
673
21
1
0
235,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role