Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Amiruca
Cupid
Level 89
God Stats
1W - 2L
1,507 SR
Queue Stats
329W - 341L
1,494 Elo+
Solo
King Arthur
King Arthur
FlavaFlave11
King Arthur
Level 38
God Stats
1W - 2L
1,138 SR
Queue Stats
17W - 18L
1,333 Elo+
Solo
Ares
Ares
MaJoR Dr0pPiNgZ
Ares
Level 114
God Stats
32W - 30L
1,515 SR
Queue Stats
697W - 722L
1,457 Elo+
Solo
Sol
Sol
baronvonmusta354
Sol
Level 113
God Stats
4W - 8L
1,853 SR
Queue Stats
384W - 428L
1,436 Elo+
Party 2
Team Averages
Level 96
1,503 SR
1,444 Elo+

VS

Team Averages
Level 85
1,469 SR
1,436 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BrotherzOfWarz
Olorun
Level 147
God Stats
211W - 238L
1,478 SR
Queue Stats
239W - 265L
1,438 Elo+
Solo
Chiron
Chiron
JC_Morehart_05
Chiron
Level 39
God Stats
3W - 4L
1,411 SR
Queue Stats
61W - 69L
1,405 Elo+
Party 1
Achilles
Achilles
lferlopez25
Achilles
Level 158
God Stats
7W - 7L
1,156 SR
Queue Stats
400W - 399L
1,458 Elo+
Solo
Kukulkan
Kukulkan
long-joiner77
Kukulkan
Level 14
God Stats
5W - 2L
1,797 SR
Queue Stats
32W - 35L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
1 / 3 / 4
8,165
1,021
4,537
9,009
4,050
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
Amiruca
Cupid
13
0 / 2 / 4
8,179
1,022
3,551
6,726
2,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
FlavaFlave11
King Arthur
12
0 / 0 / 0
6,978
872
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 3 / 3
9,013
1,127
6,223
11,631
11,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 1 / 0
9,194
1,149
7,297
9,966
4,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

281

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
1 / 0 / 7
8,574
1,072
8,804
1,226
504
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 6
8,710
1,089
4,545
5,503
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
1 / 1 / 4
8,664
1,083
6,150
4,604
2,015
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
lferlopez25
Achilles
13
5 / 2 / 0
8,686
1,086
9,651
10,959
12,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
long-joiner77
Kukulkan
14
0 / 0 / 5
8,149
1,019
4,231
1,774
857
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
5
Kills
9
9
Deaths
5
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
4
1
W
Baba Yaga
 
Baba Yaga
1
0
7
4.5
L
Cupid
Amiruca
Cupid
0
2
4
1
W
2
2
6
2.5
L
King Arthur
FlavaFlave11
King Arthur
0
0
0
0
W
1
1
4
3
L
1
3
3
0.83
L
3
1
0
3
W
Achilles
lferlopez25
Achilles
5
2
0
2.5
W
Kukulkan
long-joiner77
Kukulkan
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,608
Damage
33,381
37,332
Taken
24,066
22,930
Mitigated
18,390
3,035
Healing
4,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,537
1,616
0
0
9,009
4,050
0
2,547
6,024
0
7,038
W
Baba Yaga
 
Baba Yaga
8,804
166
0
745
1,226
504
0
756
470
20,719
0
L
Cupid
Amiruca
Cupid
3,551
1,854
300
986
6,726
2,855
0
3,585
3,094
0
26,946
W
4,545
1,874
406
1,232
5,503
2,664
0
2,673
2,830
15,717
1,568
L
King Arthur
FlavaFlave11
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
6,150
2,541
274
1,379
4,604
2,015
0
1,442
3,114
0
22,332
L
6,223
297
0
701
11,631
11,740
0
6,332
4,815
10,335
0
L
7,297
1,297
0
1,048
9,966
4,285
0
4,900
4,894
33,610
0
W
Achilles
lferlopez25
Achilles
9,651
2,381
0
806
10,959
12,350
0
7,280
3,542
0
13,807
W
Kukulkan
long-joiner77
Kukulkan
4,231
1,058
0
0
1,774
857
0
1,625
149
23,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,529
Gold Earned
42,783
135
Minions Killed
160
2
Camps Cleared
8
576,692
Distance Traveled
765,686
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,165
1,021
9
1
0
143,002
0
W
Baba Yaga
8,574
1,072
40
5
0
155,819
0
L
Cupid
8,179
1,022
57
7
1
138,835
0
W
Olorun
8,710
1,089
26
3
3
140,885
0
L
King Arthur
6,978
872
0
0
0
0
0
W
Chiron
8,664
1,083
43
5
4
158,817
3
L
Ares
9,013
1,127
7
1
0
150,288
0
L
Sol
9,194
1,149
62
8
1
144,567
0
W
Achilles
8,686
1,086
6
1
1
151,953
0
W
Kukulkan
8,149
1,019
45
6
0
158,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role