Player Matchup

Bacchus
Bacchus
Silver III
AIR D R0SE 1 o
Bacchus
Silver III
Level 156
God Stats
16W - 15L
1,533 SR
Queue Stats
287W - 311L
760 MMR
Solo
Izanami
Izanami
Bronze I
D4RK Kindom
Izanami
Bronze I
Level 89
God Stats
1W - 1L
1,308 SR
Queue Stats
22W - 42L
665 MMR
Solo
Kali
Kali
Silver II
LoveYouAce
Kali
Silver II
Level 89
God Stats
10W - 4L
1,771 SR
Queue Stats
267W - 276L
916 MMR
Solo
Sol
Sol
Silver V
Yayi8995
Sol
Silver V
Level 131
God Stats
19W - 16L
1,369 SR
Queue Stats
391W - 431L
754 MMR
Solo
Ratatoskr
Ratatoskr
Silver V
iTz_Sebast1an
Ratatoskr
Silver V
Level 113
God Stats
3W - 2L
1,268 SR
Queue Stats
40W - 68L
751 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,450 SR
769 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,338 SR
754 MMR
Thor
Thor
Bronze II
CesqCa
Thor
Bronze II
Level 54
God Stats
1W - 3L
1,076 SR
Queue Stats
171W - 216L
652 MMR
Party 1
Surtr
Surtr
Silver V
MADERAXIV
Surtr
Silver V
Level 156
God Stats
14W - 29L
1,250 SR
Queue Stats
81W - 101L
762 MMR
Solo
Hachiman
Hachiman
Silver III
MajinVegeta06
Hachiman
Silver III
Level 123
God Stats
8W - 5L
1,518 SR
Queue Stats
404W - 438L
920 MMR
Solo
Hera
Hera
Silver III
Tiny9098
Hera
Silver III
Level 159
God Stats
3W - 1L
1,408 SR
Queue Stats
71W - 89L
926 MMR
Solo
Cerberus
Cerberus
Bronze II
cuchi9902
Cerberus
Bronze II
Level 63
God Stats
15W - 15L
1,441 SR
Queue Stats
232W - 279L
512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 8
11,037
502
12,812
20,875
30,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
D4RK Kindom
Izanami
17
6 / 0 / 6
11,529
524
12,142
13,376
5,869
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 4 / 10
13,174
599
14,474
23,418
11,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 3 / 9
11,554
525
19,082
21,680
8,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
iTz_Sebast1an
Ratatoskr
16
4 / 3 / 12
11,362
516
11,803
24,853
21,101
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
BakasuraThanatosChironKing ArthurTsukuyomi

VS

Bans
SkadiSerqetCliodhnaAnubisRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CesqCa
Thor
16
3 / 5 / 4
10,449
475
8,010
19,935
8,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
MADERAXIV
Surtr
16
1 / 3 / 2
10,568
480
15,052
20,188
15,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
MajinVegeta06
Hachiman
17
3 / 5 / 1
10,514
478
18,819
15,188
6,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
16
3 / 6 / 4
10,550
480
20,877
16,390
6,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
cuchi9902
Cerberus
14
2 / 7 / 3
9,112
414
3,664
29,551
25,336
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
25
Kills
12
14
Deaths
26
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
L
Thor
CesqCa
Thor
3
5
4
1
W
Izanami
D4RK Kindom
Izanami
6
0
6
9
W
10
4
10
3.75
L
Surtr
MADERAXIV
Surtr
1
3
2
0.67
L
Hachiman
MajinVegeta06
Hachiman
3
5
1
0.7
L
Hera
3
6
4
0.83
W
3
3
9
2.5
L
Cerberus
cuchi9902
Cerberus
2
7
3
0.5
W
Ratatoskr
iTz_Sebast1an
Ratatoskr
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,313
Damage
66,422
104,202
Taken
101,252
77,448
Mitigated
62,297
37,966
Healing
26,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,812
921
0
4,571
20,875
30,263
0
3,412
17,094
66,913
0
L
Thor
CesqCa
Thor
8,010
2,243
0
2,378
19,935
8,572
378
5,164
14,525
0
73,690
W
Izanami
D4RK Kindom
Izanami
12,142
8,406
191
5,763
13,376
5,869
3,771
2,869
10,463
0
98,451
W
14,474
7,377
0
6,371
23,418
11,373
0
5,557
17,753
0
97,612
L
Surtr
MADERAXIV
Surtr
15,052
5,192
69
3,649
20,188
15,414
277
8,401
11,134
1,059
85,193
L
Hachiman
MajinVegeta06
Hachiman
18,819
11,677
0
5,558
15,188
6,187
1,590
3,929
11,001
0
85,070
L
Hera
20,877
4,961
0
3,620
16,390
6,788
51
7,272
8,938
84,186
0
W
19,082
6,994
0
12,641
21,680
8,842
3,133
9,435
11,697
104,915
136
L
Cerberus
cuchi9902
Cerberus
3,664
304
0
11,083
29,551
25,336
152
6,623
22,838
44,514
0
W
Ratatoskr
iTz_Sebast1an
Ratatoskr
11,803
3,817
0
8,429
24,853
21,101
25
7,391
17,115
0
50,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,656
Gold Earned
51,193
626
Minions Killed
550
0
Camps Cleared
0
2,102,627
Distance Traveled
2,127,467
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,037
502
145
7
0
360,608
0
L
Thor
10,449
475
104
5
0
453,090
0
W
Izanami
11,529
524
166
8
0
428,293
0
W
Kali
13,174
599
113
5
0
471,309
2
L
Surtr
10,568
480
124
6
0
441,827
0
L
Hachiman
10,514
478
139
6
0
371,634
0
L
Hera
10,550
480
135
6
0
417,357
3
W
Sol
11,554
525
136
6
0
401,925
0
L
Cerberus
9,112
414
48
2
0
443,559
1
W
Ratatoskr
11,362
516
66
3
0
440,492
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role