Player Matchup

Bellona
Bellona
Cuecovisk
Bellona
Level 139
God Stats
11W - 12L
1,491 SR
Queue Stats
277W - 254L
1,471 Elo+
Party 1
Bacchus
Bacchus
MarcosFsilva
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,208 Elo+
Party 3
Heimdallr
Heimdallr
TerminalDaMorte
Heimdallr
Level 146
God Stats
4W - 6L
1,409 SR
Queue Stats
437W - 515L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VINYALE
Morgan Le Fay
Level 91
God Stats
10W - 10L
1,498 SR
Queue Stats
70W - 85L
1,467 Elo+
Party 3
Ao Kuang
Ao Kuang
bIsPoW
Ao Kuang
Level 134
God Stats
5W - 6L
1,390 SR
Queue Stats
306W - 292L
1,477 Elo+
Party 1
Team Averages
Level 107
1,458 SR
1,426 Elo+

VS

Team Averages
Level 131
1,532 SR
1,468 Elo+
Raijin
Raijin
 
Raijin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ravana
Ravana
 
Ravana
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
KhepriDeCalcinha
Sobek
Level 142
God Stats
13W - 2L
1,778 SR
Queue Stats
246W - 250L
1,417 Elo+
Party 2
Rama
Rama
MzinhoBR
Rama
Level 157
God Stats
7W - 7L
1,382 SR
Queue Stats
188W - 182L
1,463 Elo+
Party 2
Osiris
Osiris
SmoothMortal
Osiris
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 110L
1,460 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cuecovisk
Bellona
10
0 / 2 / 0
6,058
551
5,232
11,320
10,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
MarcosFsilva
Bacchus
8
1 / 1 / 0
5,334
485
4,464
8,576
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
TerminalDaMorte
Heimdallr
10
0 / 2 / 0
5,686
517
5,706
7,011
2,678
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
VINYALE
Morgan Le Fay
10
1 / 5 / 1
6,056
551
3,970
8,023
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
bIsPoW
Ao Kuang
8
1 / 4 / 1
5,610
510
4,261
10,176
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
7 / 1 / 2
7,428
675
8,532
7,224
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
 
Ravana
12
1 / 1 / 2
6,433
585
2,911
3,128
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 0 / 3
5,869
534
4,030
9,138
7,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
11
3 / 1 / 0
6,442
586
4,150
6,652
2,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
11
2 / 0 / 1
6,030
548
7,687
9,521
8,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
14
14
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
1
2
8
W
Ravana
 
Ravana
1
1
2
2
L
Bellona
Cuecovisk
Bellona
0
2
0
0
W
1
0
3
2.5
L
Bacchus
MarcosFsilva
Bacchus
1
1
0
1
W
Rama
3
1
0
3
W
Osiris
2
0
1
2.5
L
Heimdallr
TerminalDaMorte
Heimdallr
0
2
0
0
L
Morgan Le Fay
VINYALE
Morgan Le Fay
1
5
1
0.3
L
Ao Kuang
bIsPoW
Ao Kuang
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,633
Damage
27,310
45,106
Taken
35,663
26,301
Mitigated
23,237
12,670
Healing
15,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,532
908
0
2,348
7,224
3,103
0
5,157
2,035
58,343
0
W
Ravana
 
Ravana
2,911
929
0
1,873
3,128
1,498
0
1,423
1,705
0
57,153
L
Bellona
Cuecovisk
Bellona
5,232
1,792
0
4,585
11,320
10,458
0
121
11,199
0
45,904
W
4,030
588
0
3,285
9,138
7,428
0
4,369
4,769
13,859
0
L
Bacchus
MarcosFsilva
Bacchus
4,464
936
0
2,125
8,576
6,739
0
3,034
5,456
16,583
0
W
Rama
4,150
3,687
0
3,972
6,652
2,576
0
891
5,761
0
50,343
W
Osiris
7,687
2,625
0
4,341
9,521
8,632
0
1,166
8,355
0
41,192
L
Heimdallr
TerminalDaMorte
Heimdallr
5,706
3,025
0
2,442
7,011
2,678
0
1,099
5,870
0
47,444
L
Morgan Le Fay
VINYALE
Morgan Le Fay
3,970
326
0
1,054
8,023
2,985
0
5,169
2,486
41,471
0
L
Ao Kuang
bIsPoW
Ao Kuang
4,261
855
0
2,464
10,176
3,441
0
2,628
7,400
36,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,744
Gold Earned
32,202
296
Minions Killed
378
0
Camps Cleared
0
1,120,097
Distance Traveled
1,125,981
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,428
675
109
10
0
213,020
2
W
Ravana
6,433
585
100
9
0
239,607
1
L
Bellona
6,058
551
78
7
0
217,443
3
W
Sobek
5,869
534
16
1
0
248,224
2
L
Bacchus
5,334
485
15
1
0
258,227
3
W
Rama
6,442
586
93
8
0
195,797
2
W
Osiris
6,030
548
60
5
0
229,333
3
L
Heimdallr
5,686
517
81
7
0
192,390
2
L
Morgan Le Fay
6,056
551
66
6
0
212,282
0
L
Ao Kuang
5,610
510
56
5
0
239,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role