Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Guakamore
Athena
Level 25
God Stats
6W - 6L
1,718 SR
Queue Stats
13W - 17L
1,522 Elo+
Party 2
Zhong Kui
Zhong Kui
Suicidepact
Zhong Kui
Level 138
God Stats
5W - 6L
1,371 SR
Queue Stats
221W - 198L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
TdzM-Waffles
Gilgamesh
Level 107
God Stats
8W - 4L
1,636 SR
Queue Stats
369W - 346L
1,483 Elo+
Solo
Neith
Neith
guacamolyi
Neith
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,492 Elo+
Party 2
Team Averages
Level 94
1,545 SR
1,507 Elo+

VS

Team Averages
Level 123
1,512 SR
1,458 Elo+
Vulcan
Vulcan
FrostyG96
Vulcan
Level 159
God Stats
2W - 4L
1,223 SR
Queue Stats
507W - 531L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
GODXDONZ
Sun Wukong
Level 108
God Stats
1W - 0L
1,846 SR
Queue Stats
30W - 34L
1,321 Elo+
Solo
Serqet
Serqet
Lauscorpion
Serqet
Level 126
God Stats
38W - 36L
1,497 SR
Queue Stats
254W - 216L
1,588 Elo+
Solo
Cthulhu
Cthulhu
Magana best
Cthulhu
Level 102
God Stats
10W - 8L
1,331 SR
Queue Stats
69W - 83L
1,427 Elo+
Party 1
Hachiman
Hachiman
OwnedWildest
Hachiman
Level 121
God Stats
9W - 10L
1,665 SR
Queue Stats
336W - 388L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 3 / 2
5,295
530
2,422
7,803
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Guakamore
Athena
8
0 / 2 / 0
4,600
460
954
8,221
5,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Suicidepact
Zhong Kui
10
1 / 2 / 0
5,766
577
1,856
6,741
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
TdzM-Waffles
Gilgamesh
10
1 / 3 / 1
5,389
539
5,300
9,739
5,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
7
0 / 2 / 0
4,253
425
3,301
6,546
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FrostyG96
Vulcan
11
2 / 1 / 3
6,650
665
5,084
3,891
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
GODXDONZ
Sun Wukong
9
1 / 2 / 2
5,631
563
5,087
8,901
5,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
12
7 / 0 / 3
6,684
668
3,205
6,027
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Magana best
Cthulhu
9
1 / 0 / 3
5,389
539
2,721
4,596
2,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
OwnedWildest
Hachiman
9
1 / 0 / 3
5,271
527
6,511
4,725
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
12
12
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
2
0.67
W
Vulcan
FrostyG96
Vulcan
2
1
3
3.5
W
Sun Wukong
GODXDONZ
Sun Wukong
1
2
2
1
L
Athena
Guakamore
Athena
0
2
0
0
W
Serqet
7
0
3
8.5
W
Cthulhu
Magana best
Cthulhu
1
0
3
2.5
W
Hachiman
OwnedWildest
Hachiman
1
0
3
2.5
L
Zhong Kui
Suicidepact
Zhong Kui
1
2
0
0.5
L
Gilgamesh
TdzM-Waffles
Gilgamesh
1
3
1
0.5
L
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,833
Damage
22,608
39,050
Taken
28,140
20,551
Mitigated
13,305
12,505
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,422
453
0
3,441
7,803
2,976
0
2,252
5,549
0
28,123
W
Vulcan
FrostyG96
Vulcan
5,084
3,148
0
407
3,891
1,400
104
1,353
2,526
51,539
0
W
Sun Wukong
GODXDONZ
Sun Wukong
5,087
1,641
0
1,153
8,901
5,147
0
0
8,297
0
34,911
L
Athena
Guakamore
Athena
954
460
768
1,579
8,221
5,089
0
1,534
6,687
8,985
0
W
Serqet
3,205
428
0
1,282
6,027
2,610
0
668
5,287
0
42,605
W
Cthulhu
Magana best
Cthulhu
2,721
284
1,028
1,282
4,596
2,618
300
437
4,159
19,782
0
W
Hachiman
OwnedWildest
Hachiman
6,511
3,276
0
2,950
4,725
1,530
1,296
492
4,233
0
39,099
L
Zhong Kui
Suicidepact
Zhong Kui
1,856
0
0
2,706
6,741
5,358
0
2,640
3,770
44,074
0
L
Gilgamesh
TdzM-Waffles
Gilgamesh
5,300
2,112
0
1,749
9,739
5,039
0
0
9,739
0
29,935
L
Neith
3,301
1,422
0
2,262
6,546
2,089
0
1,490
5,029
0
24,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,303
Gold Earned
29,625
233
Minions Killed
306
0
Camps Cleared
0
910,717
Distance Traveled
1,017,767
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,295
530
47
5
0
211,479
0
W
Vulcan
6,650
665
97
10
0
203,432
7
W
Sun Wukong
5,631
563
50
5
0
199,757
0
L
Athena
4,600
460
11
1
0
192,451
0
W
Serqet
6,684
668
69
7
0
258,449
0
W
Cthulhu
5,389
539
24
2
0
195,001
1
W
Hachiman
5,271
527
66
7
0
161,128
2
L
Zhong Kui
5,766
577
90
9
0
179,207
2
L
Gilgamesh
5,389
539
45
5
0
169,203
1
L
Neith
4,253
425
40
4
0
158,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role