Player Matchup

Ishtar
Ishtar
BigBlueberry
Ishtar
Level 147
God Stats
10W - 14L
1,543 SR
Queue Stats
243W - 230L
1,488 Elo+
Party 1
Chronos
Chronos
Dogmatiq
Chronos
Level 109
God Stats
3W - 2L
1,325 SR
Queue Stats
118W - 107L
1,486 Elo+
Solo
Anubis
Anubis
SaintFabian
Anubis
Level 144
God Stats
10W - 8L
1,185 SR
Queue Stats
178W - 180L
1,516 Elo+
Party 1
Bacchus
Bacchus
SoulTap
Bacchus
Level 157
God Stats
2W - 4L
1,112 SR
Queue Stats
335W - 315L
1,483 Elo+
Party 1
Kali
Kali
krisball
Kali
Level 148
God Stats
15W - 9L
1,542 SR
Queue Stats
357W - 331L
1,513 Elo+
Party 1
Team Averages
Level 141
1,341 SR
1,497 Elo+

VS

Team Averages
Level 126
1,462 SR
1,458 Elo+
Cthulhu
Cthulhu
Fimernaya
Cthulhu
Level 132
God Stats
39W - 34L
1,615 SR
Queue Stats
46W - 48L
1,508 Elo+
Solo
King Arthur
King Arthur
Hindjio
King Arthur
Level 39
God Stats
0W - 1L
1,717 SR
Queue Stats
3W - 9L
1,325 Elo+
Solo
Merlin
Merlin
KoRnQueror
Merlin
Level 114
God Stats
4W - 5L
1,467 SR
Queue Stats
198W - 177L
1,578 Elo+
Solo
Apollo
Apollo
OnyxNeon
Apollo
Level 146
God Stats
0W - 3L
1,279 SR
Queue Stats
142W - 205L
1,445 Elo+
Party 2
Fenrir
Fenrir
PurpleNeon
Fenrir
Level 198
God Stats
0W - 1L
1,233 SR
Queue Stats
116W - 172L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
1 / 1 / 3
6,408
641
4,618
4,485
1,574
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Dogmatiq
Chronos
12
4 / 1 / 1
6,878
688
6,899
7,627
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
11
2 / 1 / 1
6,346
635
4,121
4,740
2,155
Bacchus
SoulTap
Bacchus
9
2 / 2 / 4
6,045
605
2,811
7,524
6,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kali
11
3 / 0 / 4
6,575
658
6,322
8,845
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fimernaya
Cthulhu
9
2 / 0 / 0
5,750
575
3,673
5,943
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Hindjio
King Arthur
9
0 / 4 / 0
5,080
508
5,187
10,664
6,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
KoRnQueror
Merlin
11
0 / 1 / 2
6,060
606
2,820
3,405
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
OnyxNeon
Apollo
10
0 / 3 / 1
5,385
539
1,612
9,294
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
PurpleNeon
Fenrir
9
3 / 4 / 1
5,845
585
3,299
11,841
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
5
5
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
1
1
3
2.5
W
Chronos
Dogmatiq
Chronos
4
1
1
4.5
L
Cthulhu
Fimernaya
Cthulhu
2
0
0
2
L
King Arthur
Hindjio
King Arthur
0
4
0
0
L
Merlin
KoRnQueror
Merlin
0
1
2
1
L
Apollo
OnyxNeon
Apollo
0
3
1
0.17
L
Fenrir
PurpleNeon
Fenrir
3
4
1
0.88
W
Anubis
2
1
1
2.5
W
Bacchus
SoulTap
Bacchus
2
2
4
2
W
Kali
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,771
Damage
16,591
33,221
Taken
41,147
16,920
Mitigated
19,099
11,803
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
4,618
2,937
0
2,574
4,485
1,574
0
626
3,859
0
48,343
W
Chronos
Dogmatiq
Chronos
6,899
2,383
0
1,413
7,627
2,763
102
173
7,454
45,167
0
L
Cthulhu
Fimernaya
Cthulhu
3,673
322
109
1,656
5,943
3,967
0
2,678
3,265
19,808
0
L
King Arthur
Hindjio
King Arthur
5,187
201
0
30
10,664
6,261
0
6,899
3,765
240
27,311
L
Merlin
KoRnQueror
Merlin
2,820
161
0
870
3,405
1,008
0
794
2,611
55,394
0
L
Apollo
OnyxNeon
Apollo
1,612
1,019
0
3,397
9,294
3,306
0
667
8,627
0
34,568
L
Fenrir
PurpleNeon
Fenrir
3,299
1,210
0
5,282
11,841
4,557
0
2,733
9,048
0
30,696
W
Anubis
4,121
321
0
2,842
4,740
2,155
0
1,257
3,483
53,739
0
W
Bacchus
SoulTap
Bacchus
2,811
397
0
2,513
7,524
6,858
0
2,808
4,716
14,117
0
W
Kali
6,322
3,450
0
2,461
8,845
3,570
0
1,802
7,043
0
46,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,252
Gold Earned
28,120
355
Minions Killed
308
0
Camps Cleared
0
1,086,685
Distance Traveled
1,058,722
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,408
641
93
9
0
200,874
4
W
Chronos
6,878
688
76
8
0
191,898
2
L
Cthulhu
5,750
575
23
2
0
233,115
3
L
King Arthur
5,080
508
35
4
0
212,698
0
L
Merlin
6,060
606
113
11
0
202,372
0
L
Apollo
5,385
539
77
8
0
183,627
0
L
Fenrir
5,845
585
60
6
0
226,910
2
W
Anubis
6,346
635
105
11
0
218,956
2
W
Bacchus
6,045
605
11
1
0
228,611
3
W
Kali
6,575
658
70
7
0
246,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role