Player Matchup

Nox
Nox
 
Nox
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AlexisDeWitt
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Ravana
Ravana
CZG_Average
Ravana
Level 89
God Stats
6W - 6L
1,344 SR
Queue Stats
323W - 311L
1,466 Elo+
Solo
Ganesha
Ganesha
DsPool
Ganesha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Anubis
Anubis
gdf5
Anubis
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,253 Elo+
Solo
Team Averages
Level 75
1,469 SR
1,444 Elo+

VS

Team Averages
Level 111
1,391 SR
1,479 Elo+
Merlin
Merlin
ItsManu_121
Merlin
Level 47
God Stats
10W - 11L
1,278 SR
Queue Stats
350W - 330L
1,360 Elo+
Solo
Khepri
Khepri
Kvng_Kilam
Khepri
Level 158
God Stats
0W - 1L
1,303 SR
Queue Stats
55W - 68L
1,505 Elo+
Party 1
Fenrir
Fenrir
LefuSama
Fenrir
Level 159
God Stats
0W - 2L
1,665 SR
Queue Stats
37W - 38L
1,488 Elo+
Party 1
Hachiman
Hachiman
bdotgdotbleu
Hachiman
Level 123
God Stats
0W - 2L
1,207 SR
Queue Stats
16W - 14L
1,546 Elo+
Party 1
Erlang Shen
Erlang Shen
executo101
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
6 / 1 / 2
8,127
581
6,347
6,386
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 3 / 2
8,048
575
8,019
10,170
8,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
14
6 / 3 / 2
8,866
633
9,213
9,719
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
DsPool
Ganesha
11
0 / 1 / 7
7,325
523
4,248
11,361
8,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
gdf5
Anubis
11
2 / 4 / 5
7,514
537
7,945
7,291
3,080
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 4 / 4
6,081
434
3,265
6,949
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Kvng_Kilam
Khepri
10
0 / 4 / 7
7,237
517
6,338
13,418
10,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
LefuSama
Fenrir
13
7 / 4 / 0
8,387
599
5,765
15,888
6,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
bdotgdotbleu
Hachiman
13
4 / 3 / 1
7,765
555
9,532
11,778
3,983
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Erlang Shen
executo101
Erlang Shen
12
1 / 4 / 0
7,303
522
3,170
11,743
6,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
19
Kills
12
12
Deaths
19
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
1
2
7
W
5
3
2
2
W
Ravana
6
3
2
2.33
W
Ganesha
DsPool
Ganesha
0
1
7
3.5
L
Merlin
0
4
4
0.5
L
Khepri
Kvng_Kilam
Khepri
0
4
7
0.88
L
Fenrir
LefuSama
Fenrir
7
4
0
1.75
L
Hachiman
bdotgdotbleu
Hachiman
4
3
1
1.5
L
Erlang Shen
executo101
Erlang Shen
1
4
0
0.25
W
Anubis
gdf5
Anubis
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,772
Damage
28,070
44,927
Taken
59,776
27,515
Mitigated
29,030
8,779
Healing
13,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,347
256
0
845
6,386
2,894
1,461
638
5,748
43,621
0
W
8,019
2,241
0
461
10,170
8,069
897
1,239
8,903
34,436
0
W
Ravana
9,213
2,274
0
1,649
9,719
5,189
0
608
9,108
0
52,172
W
Ganesha
DsPool
Ganesha
4,248
777
1,497
2,281
11,361
8,283
1,003
4,452
6,733
22,912
0
L
Merlin
3,265
538
0
260
6,949
2,009
0
3,752
3,153
30,467
0
L
Khepri
Kvng_Kilam
Khepri
6,338
702
0
2,398
13,418
10,706
0
8,367
4,812
27,631
0
L
Fenrir
LefuSama
Fenrir
5,765
2,769
0
5,010
15,888
6,328
0
3,951
11,937
0
58,396
L
Hachiman
bdotgdotbleu
Hachiman
9,532
6,504
0
2,043
11,778
3,983
598
5,217
6,451
0
54,636
L
Erlang Shen
executo101
Erlang Shen
3,170
2,192
0
3,552
11,743
6,004
0
4,687
6,773
0
52,983
W
Anubis
gdf5
Anubis
7,945
792
0
2,046
7,291
3,080
881
2,680
4,587
45,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,880
Gold Earned
36,773
319
Minions Killed
330
0
Camps Cleared
0
1,289,769
Distance Traveled
1,227,309
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,127
581
84
6
0
267,349
1
W
Ymir
8,048
575
49
4
0
231,771
0
W
Ravana
8,866
633
86
6
0
297,970
0
W
Ganesha
7,325
523
8
1
0
247,041
0
L
Merlin
6,081
434
58
4
0
220,661
0
L
Khepri
7,237
517
24
2
0
253,846
1
L
Fenrir
8,387
599
86
6
0
286,799
0
L
Hachiman
7,765
555
90
6
0
262,928
6
L
Erlang Shen
7,303
522
72
5
0
203,075
1
W
Anubis
7,514
537
92
7
0
245,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role