Player Matchup

Izanami
Izanami
OsamaBinCamping
Izanami
Level 12
God Stats
3W - 6L
1,200 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1
Surtr
Surtr
PainTeriyaki
Surtr
Level 7
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Secqsi
Danzaburou
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 67L
1,766 Elo+
Party 1
He Bo
He Bo
bobi2829
He Bo
Level 108
God Stats
1W - 4L
1,379 SR
Queue Stats
266W - 251L
1,483 Elo+
Solo
Olorun
Olorun
v Unexposed
Olorun
Level 125
God Stats
2W - 4L
1,792 SR
Queue Stats
781W - 734L
1,518 Elo+
Solo
Team Averages
Level 58
1,431 SR
1,553 Elo+

VS

Team Averages
Level 113
1,450 SR
1,467 Elo+
Fenrir
Fenrir
Goofey_R
Fenrir
Level 101
God Stats
1W - 2L
1,204 SR
Queue Stats
158W - 148L
1,447 Elo+
Solo
Cthulhu
Cthulhu
King_199_Stif
Cthulhu
Level 114
God Stats
7W - 10L
1,375 SR
Queue Stats
256W - 260L
1,492 Elo+
Party 2
Izanami
Izanami
ZOMGslayer935
Izanami
Level 120
God Stats
46W - 41L
1,566 SR
Queue Stats
269W - 254L
1,432 Elo+
Solo
Shiva
Shiva
mk20182006
Shiva
Level 106
God Stats
16W - 12L
1,620 SR
Queue Stats
413W - 410L
1,485 Elo+
Party 2
Zeus
Zeus
mr_velosiped
Zeus
Level 123
God Stats
2W - 2L
1,482 SR
Queue Stats
241W - 226L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,374
437
632
7,889
2,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 0
4,513
451
711
4,037
2,234
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Secqsi
Danzaburou
6
0 / 2 / 0
4,275
428
2,061
5,861
1,774
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
bobi2829
He Bo
9
0 / 3 / 0
4,644
464
2,619
7,138
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
10
0 / 2 / 0
5,619
562
4,592
6,766
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Goofey_R
Fenrir
12
3 / 0 / 1
6,717
672
2,710
6,402
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
9
1 / 0 / 2
6,011
601
4,127
6,726
4,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
10
1 / 0 / 2
5,806
581
3,554
5,258
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
11
1 / 0 / 0
6,450
645
3,991
7,083
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 2
6,546
655
4,272
3,580
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
9
10
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Goofey_R
Fenrir
3
0
1
3.5
W
Cthulhu
1
0
2
2
L
0
2
0
0
L
0
1
0
0
L
Danzaburou
Secqsi
Danzaburou
0
2
0
0
W
Izanami
1
0
2
2
L
He Bo
bobi2829
He Bo
0
3
0
0
W
Shiva
1
0
0
1
W
3
0
2
4
L
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,615
Damage
18,654
31,691
Taken
29,049
11,397
Mitigated
14,517
7,065
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Goofey_R
Fenrir
2,710
456
0
1,894
6,402
2,784
0
249
6,153
0
50,079
W
Cthulhu
4,127
280
1,465
1,135
6,726
4,751
204
722
6,004
17,217
48
L
632
489
0
450
7,889
2,139
0
979
6,910
0
19,966
L
711
284
0
451
4,037
2,234
0
1,127
2,910
173
13,074
L
Danzaburou
Secqsi
Danzaburou
2,061
659
0
759
5,861
1,774
0
1,595
4,252
0
17,800
W
Izanami
3,554
2,222
0
1,871
5,258
2,265
777
46
5,212
0
44,878
L
He Bo
bobi2829
He Bo
2,619
52
0
2,190
7,138
2,420
0
4,419
2,719
21,626
0
W
Shiva
3,991
440
0
2,210
7,083
3,538
151
3,922
3,161
0
43,264
W
4,272
347
0
1,163
3,580
1,179
489
2,048
1,532
40,782
0
L
Olorun
4,592
1,720
0
3,215
6,766
2,830
0
238
6,528
36,091
3,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,425
Gold Earned
31,530
211
Minions Killed
334
0
Camps Cleared
0
965,487
Distance Traveled
1,055,282
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,717
672
77
8
0
235,393
2
W
Cthulhu
6,011
601
16
2
0
213,443
0
L
Izanami
4,374
437
44
4
0
190,813
0
L
Surtr
4,513
451
28
3
0
200,519
2
L
Danzaburou
4,275
428
24
2
0
203,857
0
W
Izanami
5,806
581
87
9
0
184,266
0
L
He Bo
4,644
464
36
4
0
183,817
0
W
Shiva
6,450
645
80
8
0
209,997
0
W
Zeus
6,546
655
74
7
0
212,183
0
L
Olorun
5,619
562
79
8
0
186,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role