Player Matchup

Ullr
Ullr
Amerik
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,207 Elo+
Solo
Bellona
Bellona
GHOST11mactavish
Bellona
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 40L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
bbanan
Cu Chulainn
Level 148
God Stats
10W - 5L
1,608 SR
Queue Stats
592W - 588L
1,476 Elo+
Party 1
Chang'e
Chang'e
ben2kh
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,629 Elo+
Solo
Hera
Hera
e06s
Hera
Level 142
God Stats
9W - 4L
1,535 SR
Queue Stats
665W - 673L
1,453 Elo+
Party 1
Team Averages
Level 106
1,529 SR
1,442 Elo+

VS

Team Averages
Level 129
1,362 SR
1,503 Elo+
Sylvanus
Sylvanus
Joooohneee
Sylvanus
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
519W - 508L
1,513 Elo+
Solo
Ravana
Ravana
Vanvett
Ravana
Level 129
God Stats
2W - 4L
1,273 SR
Queue Stats
225W - 233L
1,416 Elo+
Solo
Shiva
Shiva
agilium
Shiva
Level 128
God Stats
8W - 12L
1,153 SR
Queue Stats
464W - 472L
1,496 Elo+
Solo
Zeus
Zeus
dizzydrissi
Zeus
Level 123
God Stats
13W - 9L
1,386 SR
Queue Stats
577W - 581L
1,553 Elo+
Solo
Loki
Loki
ramore666
Loki
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Amerik
Ullr
13
1 / 4 / 3
6,854
685
5,319
9,455
4,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 4 / 3
6,685
669
5,333
11,244
9,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
bbanan
Cu Chulainn
14
3 / 3 / 3
7,556
756
5,927
8,766
6,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
ben2kh
Chang'e
14
1 / 4 / 4
7,515
752
8,247
9,782
4,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
e06s
Hera
14
1 / 4 / 5
7,704
770
8,597
7,568
3,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Joooohneee
Sylvanus
14
0 / 1 / 17
7,865
787
4,662
7,439
5,981
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Vanvett
Ravana
17
9 / 1 / 10
9,395
940
7,908
9,195
9,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
agilium
Shiva
15
6 / 1 / 11
8,955
896
10,916
15,997
9,090
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 2 / 15
7,874
787
11,376
7,226
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
14
4 / 3 / 10
7,997
800
6,620
8,074
3,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
7
Kills
19
19
Deaths
8
18
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ullr
Amerik
Ullr
1
4
3
0.63
L
1
4
3
0.63
W
Sylvanus
Joooohneee
Sylvanus
0
1
17
8.5
W
Ravana
Vanvett
Ravana
9
1
10
14
W
Shiva
agilium
Shiva
6
1
11
11.5
L
Cu Chulainn
bbanan
Cu Chulainn
3
3
3
1.5
L
Chang'e
ben2kh
Chang'e
1
4
4
0.75
W
0
2
15
3.75
L
Hera
e06s
Hera
1
4
5
0.88
W
Loki
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,423
Damage
41,482
46,815
Taken
47,931
27,483
Mitigated
30,507
12,058
Healing
22,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Amerik
Ullr
5,319
1,589
0
972
9,455
4,083
120
4,383
5,072
0
12,270
L
5,333
637
622
689
11,244
9,904
0
3,545
7,571
0
8,475
W
Sylvanus
Joooohneee
Sylvanus
4,662
1,305
5,139
2,094
7,439
5,981
822
2,831
4,435
8,790
0
W
Ravana
Vanvett
Ravana
7,908
1,335
1,957
1,893
9,195
9,017
1,427
2,487
6,609
0
18,672
W
Shiva
agilium
Shiva
10,916
946
2,716
5,846
15,997
9,090
780
5,198
10,389
0
22,994
L
Cu Chulainn
bbanan
Cu Chulainn
5,927
538
1,124
1,580
8,766
6,203
0
2,843
5,703
0
11,409
L
Chang'e
ben2kh
Chang'e
8,247
185
1,370
2,416
9,782
4,172
0
3,085
6,617
15,048
0
W
11,376
810
320
927
7,226
2,980
810
3,676
3,473
30,115
0
L
Hera
e06s
Hera
8,597
1,697
1,475
1,810
7,568
3,121
0
2,405
5,163
25,569
0
W
Loki
6,620
1,402
347
1,118
8,074
3,439
0
2,705
5,062
0
11,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,314
Gold Earned
42,086
82
Minions Killed
114
0
Camps Cleared
0
841,317
Distance Traveled
967,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,854
685
20
2
0
164,483
0
L
Bellona
6,685
669
5
1
0
196,035
0
W
Sylvanus
7,865
787
8
1
0
168,500
0
W
Ravana
9,395
940
28
3
0
213,562
0
W
Shiva
8,955
896
21
2
0
197,386
0
L
Cu Chulainn
7,556
756
16
2
0
150,247
0
L
Chang'e
7,515
752
15
2
0
163,049
0
W
Zeus
7,874
787
48
5
0
175,163
0
L
Hera
7,704
770
26
3
0
167,503
0
W
Loki
7,997
800
9
1
0
213,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role