Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Tincho720
Jormungandr
Level 127
God Stats
1W - 2L
1,214 SR
Queue Stats
193W - 197L
1,546 Elo+
Solo
Discordia
Discordia
Turkii95
Discordia
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 281L
1,467 Elo+
Solo
Chaac
Chaac
xXNiclebackXx
Chaac
Level 159
God Stats
2W - 2L
1,488 SR
Queue Stats
23W - 17L
1,594 Elo+
Solo
Team Averages
Level 126
1,440 SR
1,522 Elo+

VS

Team Averages
Level 155
1,524 SR
1,524 Elo+
Hades
Hades
 
Hades
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
NubGamerBR
Heimdallr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,512 Elo+
Solo
Ymir
Ymir
OdraudeAce
Ymir
Level 192
God Stats
13W - 8L
1,710 SR
Queue Stats
501W - 532L
1,559 Elo+
Solo
Loki
Loki
TheBerceK
Loki
Level 105
God Stats
5W - 6L
1,412 SR
Queue Stats
255W - 228L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 2 / 0
5,093
509
4,873
5,429
1,786
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
 
Tyr
7
0 / 2 / 0
4,712
471
1,090
6,899
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
Tincho720
Jormungandr
11
1 / 3 / 0
5,842
584
8,051
9,828
7,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Turkii95
Discordia
10
1 / 0 / 0
5,677
568
3,773
4,970
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
4,982
498
4,353
10,409
5,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 1 / 0
6,482
648
5,939
10,943
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Puch
 
Ah Puch
9
2 / 1 / 1
5,361
536
2,472
3,660
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
NubGamerBR
Heimdallr
10
2 / 0 / 2
5,950
595
5,619
4,795
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 4
5,461
546
4,225
7,810
7,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
9
3 / 1 / 5
5,669
567
5,628
7,193
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
3
Kills
11
11
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
0
0.5
L
Tyr
 
Tyr
0
2
0
0
W
Hades
 
Hades
2
1
0
2
W
Ah Puch
 
Ah Puch
2
1
1
2.5
W
Heimdallr
NubGamerBR
Heimdallr
2
0
2
3
W
2
0
4
4
W
Loki
3
1
5
5.5
L
Jormungandr
Tincho720
Jormungandr
1
3
0
0.33
L
Discordia
Turkii95
Discordia
1
0
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,140
Damage
23,883
37,535
Taken
34,401
19,790
Mitigated
17,077
9,707
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,873
3,007
0
2,227
5,429
1,786
0
1,213
4,128
0
36,086
L
Tyr
 
Tyr
1,090
165
0
2,621
6,899
3,959
0
1,071
5,828
0
9,751
W
Hades
 
Hades
5,939
1,715
206
6,956
10,943
4,611
135
7,248
3,262
57,428
0
W
Ah Puch
 
Ah Puch
2,472
68
0
898
3,660
1,411
0
2,448
1,212
29,796
0
W
Heimdallr
NubGamerBR
Heimdallr
5,619
3,928
0
3,550
4,795
1,809
0
7
4,788
0
36,332
W
4,225
1,004
0
1,330
7,810
7,135
0
1,234
6,572
22,116
0
W
Loki
5,628
1,820
0
561
7,193
2,111
0
529
6,596
0
29,583
L
Jormungandr
Tincho720
Jormungandr
8,051
2,547
0
1,696
9,828
7,238
0
6,144
3,684
43,447
0
L
Discordia
Turkii95
Discordia
3,773
128
0
1,948
4,970
1,631
0
2,164
2,806
37,214
0
L
4,353
1,156
0
1,215
10,409
5,176
0
2,168
8,235
0
42,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,306
Gold Earned
28,923
313
Minions Killed
303
0
Camps Cleared
0
930,217
Distance Traveled
975,320
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,093
509
66
7
0
183,533
1
L
Tyr
4,712
471
18
2
0
170,189
0
W
Hades
6,482
648
104
10
0
180,977
1
W
Ah Puch
5,361
536
47
5
0
181,488
0
W
Heimdallr
5,950
595
80
8
0
184,321
0
W
Ymir
5,461
546
31
3
0
197,330
2
W
Loki
5,669
567
41
4
0
231,204
0
L
Jormungandr
5,842
584
79
8
0
166,597
2
L
Discordia
5,677
568
84
8
0
210,061
2
L
Chaac
4,982
498
66
7
0
199,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role