Player Matchup

Nox
Nox
 
Nox
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Daud6666
Loki
Level 191
God Stats
14W - 7L
1,631 SR
Queue Stats
136W - 123L
1,474 Elo+
Party 2
Ra
Ra
KitsuneYami
Ra
Level 175
God Stats
1W - 2L
1,290 SR
Queue Stats
136W - 118L
1,507 Elo+
Party 2
Izanami
Izanami
L2Destroyer91
Izanami
Level 89
God Stats
13W - 5L
1,713 SR
Queue Stats
440W - 399L
1,480 Elo+
Solo
Hun Batz
Hun Batz
Shacalen
Hun Batz
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 134L
1,341 Elo+
Solo
Team Averages
Level 123
1,527 SR
1,460 Elo+

VS

Team Averages
Level 45
1,365 SR
1,393 Elo+
Kali
Kali
DiaGenic
Kali
Level 27
God Stats
1W - 5L
1,084 SR
Queue Stats
6W - 16L
1,283 Elo+
Party 1
Hachiman
Hachiman
MadnessDude
Hachiman
Level 28
God Stats
10W - 9L
1,479 SR
Queue Stats
11W - 12L
1,419 Elo+
Party 1
Ra
Ra
MicroDude
Ra
Level 36
God Stats
1W - 3L
1,220 SR
Queue Stats
19W - 24L
1,306 Elo+
Party 1
Maui
Maui
MiniDude
Maui
Level 86
God Stats
3W - 1L
1,818 SR
Queue Stats
44W - 56L
1,411 Elo+
Party 1
Hel
Hel
arrontothel
Hel
Level 47
God Stats
0W - 5L
1,223 SR
Queue Stats
128W - 124L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 0 / 4
6,807
567
2,373
5,629
4,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
13
7 / 2 / 3
8,010
668
7,768
10,562
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 0 / 7
7,438
620
6,483
6,061
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
12
2 / 2 / 3
7,178
598
4,679
7,052
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hun Batz
Shacalen
Hun Batz
11
0 / 3 / 0
6,053
504
2,350
8,391
3,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
1 / 1 / 0
6,074
506
1,539
9,370
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
MadnessDude
Hachiman
10
2 / 2 / 0
6,071
506
6,454
7,402
2,438
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 6 / 0
6,693
558
4,170
9,963
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
8
0 / 2 / 2
6,050
504
3,402
9,546
7,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 2 / 0
6,596
550
5,003
7,048
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
7
7
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
4
4
W
Loki
7
2
3
4.25
L
Kali
1
1
0
1
W
2
0
7
5.5
W
Izanami
2
2
3
1.75
L
Hachiman
MadnessDude
Hachiman
2
2
0
1
L
3
6
0
0.5
L
Maui
0
2
2
0.5
W
Hun Batz
Shacalen
Hun Batz
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,653
Damage
20,568
37,695
Taken
43,329
16,854
Mitigated
19,754
9,672
Healing
15,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,373
484
0
2,218
5,629
4,241
287
1,612
4,017
16,675
0
W
Loki
7,768
2,739
0
500
10,562
4,056
0
2,353
8,181
0
57,089
L
Kali
1,539
461
0
3,243
9,370
3,571
0
1,562
7,686
0
29,831
W
6,483
200
371
2,309
6,061
2,585
666
2,794
3,267
53,017
0
W
Izanami
4,679
2,644
0
2,774
7,052
2,781
0
2,125
4,927
0
49,564
L
Hachiman
MadnessDude
Hachiman
6,454
3,430
0
3,274
7,402
2,438
0
1,303
6,031
0
43,109
L
4,170
366
228
2,488
9,963
4,290
0
2,130
7,778
45,066
0
L
Maui
3,402
796
0
1,965
9,546
7,236
9
1,877
7,581
13,455
0
W
Hun Batz
Shacalen
Hun Batz
2,350
400
0
1,500
8,391
3,191
768
3,669
4,722
0
37,396
L
5,003
581
202
4,198
7,048
2,219
661
1,738
5,250
43,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,486
Gold Earned
31,484
341
Minions Killed
287
0
Camps Cleared
0
1,281,048
Distance Traveled
1,191,782
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,807
567
29
2
0
255,451
1
W
Loki
8,010
668
76
6
0
272,776
0
L
Kali
6,074
506
50
4
0
269,110
3
W
Ra
7,438
620
96
8
0
268,707
0
W
Izanami
7,178
598
96
8
0
233,321
0
L
Hachiman
6,071
506
72
6
0
224,958
2
L
Ra
6,693
558
81
7
0
269,038
0
L
Maui
6,050
504
9
1
0
264,931
0
W
Hun Batz
6,053
504
44
4
0
250,793
0
L
Hel
6,596
550
75
6
0
163,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role