Player Matchup

Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
I DeXtr0y I
Baron Samedi
Silver I
Level 139
God Stats
77W - 64L
1,524 SR
Queue Stats
413W - 386L
1,213 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,508 SR
1,404 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,605 SR
1,328 MMR
Kumbhakarna
Kumbhakarna
Silver III
Chucky-Princesse
Kumbhakarna
Silver III
Level 127
God Stats
2W - 0L
1,702 SR
Queue Stats
2W - 5L
1,411 MMR
Party 1
Neith
Neith
Silver II
Dm0neyDmiZE11
Neith
Silver II
Level 137
God Stats
56W - 75L
1,495 SR
Queue Stats
859W - 918L
1,175 MMR
Solo
Vulcan
Vulcan
Silver II
EnformedeBEIGNE-
Vulcan
Silver II
Level 42
God Stats
7W - 2L
1,618 SR
Queue Stats
12W - 11L
1,399 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 4 / 2
7,841
653
5,386
13,547
16,492
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
 
Bastet
10
0 / 4 / 0
7,700
642
6,768
11,187
4,673
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
I DeXtr0y I
Baron Samedi
11
2 / 5 / 0
8,459
705
6,419
10,793
5,868
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
SurtrAchillesVamanaAtlasGuan Yu

VS

Bans
MartichorasAwilixHachimanMedusaIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chucky-Princesse
Kumbhakarna
12
1 / 1 / 11
9,136
761
4,892
11,768
10,555
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 1 / 7
9,305
775
9,587
8,157
3,587
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 0 / 4
10,474
873
15,837
7,812
3,273
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
13
13
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
2
0.25
L
Bastet
 
Bastet
0
4
0
0
W
Kumbhakarna
Chucky-Princesse
Kumbhakarna
1
1
11
6.5
W
3
1
7
6.5
W
9
0
4
11
L
Baron Samedi
I DeXtr0y I
Baron Samedi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,573
Damage
30,316
35,527
Taken
27,737
27,033
Mitigated
17,415
7,538
Healing
9,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,386
599
201
976
13,547
16,492
0
7,923
5,624
13,692
0
L
Bastet
 
Bastet
6,768
2,166
0
2,007
11,187
4,673
0
5,584
5,479
0
24,706
W
Kumbhakarna
Chucky-Princesse
Kumbhakarna
4,892
749
0
2,168
11,768
10,555
0
4,500
7,182
16,605
0
W
9,587
3,315
0
3,358
8,157
3,587
1,333
4,649
3,408
0
33,006
W
15,837
9,116
295
3,205
7,812
3,273
213
3,331
4,399
53,983
0
L
Baron Samedi
I DeXtr0y I
Baron Samedi
6,419
100
1,379
2,975
10,793
5,868
0
7,589
3,204
36,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,000
Gold Earned
28,915
83
Minions Killed
128
0
Camps Cleared
0
686,089
Distance Traveled
687,845
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,841
653
15
1
0
225,447
0
L
Bastet
7,700
642
25
2
0
259,000
3
W
Kumbhakarna
9,136
761
13
1
0
238,861
0
W
Neith
9,305
775
49
4
0
205,056
0
W
Vulcan
10,474
873
66
6
0
243,928
0
L
Baron Samedi
8,459
705
43
4
0
201,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role