Player Matchup

Nu Wa
Nu Wa
BrunoVania313
Nu Wa
Level 159
God Stats
119W - 76L
1,596 SR
Queue Stats
146W - 128L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
Cheek Inspector
Baron Samedi
Level 64
God Stats
4W - 2L
1,659 SR
Queue Stats
81W - 80L
1,430 Elo+
Solo
Ravana
Ravana
McguckelKnuckle
Ravana
Level 65
God Stats
2W - 1L
1,470 SR
Queue Stats
21W - 19L
1,478 Elo+
Solo
Osiris
Osiris
SillyDilly_go
Osiris
Level 107
God Stats
4W - 5L
1,227 SR
Queue Stats
112W - 120L
1,285 Elo+
Party 1
Neith
Neith
SupaMIcGnashty
Neith
Level 106
God Stats
16W - 29L
1,412 SR
Queue Stats
127W - 134L
1,387 Elo+
Party 1
Team Averages
Level 100
1,473 SR
1,414 Elo+

VS

Team Averages
Level 132
1,666 SR
1,433 Elo+
Rama
Rama
IKarryUKindly
Rama
Level 91
God Stats
1W - 3L
1,424 SR
Queue Stats
110W - 101L
1,426 Elo+
Solo
Kuzenbo
Kuzenbo
KaOs Of KiNgS
Kuzenbo
Level 120
God Stats
1W - 1L
1,810 SR
Queue Stats
226W - 224L
1,421 Elo+
Solo
Nu Wa
Nu Wa
Mustangmike09
Nu Wa
Level 121
God Stats
18W - 7L
1,648 SR
Queue Stats
218W - 209L
1,371 Elo+
Solo
Zhong Kui
Zhong Kui
SilentGhost1999
Zhong Kui
Level 154
God Stats
2W - 4L
1,747 SR
Queue Stats
196W - 181L
1,483 Elo+
Solo
Hun Batz
Hun Batz
will19035
Hun Batz
Level 173
God Stats
22W - 12L
1,702 SR
Queue Stats
1,093W - 1,117L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,765
555
9,613
5,487
2,016
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Cheek Inspector
Baron Samedi
11
2 / 0 / 4
7,474
534
5,664
8,881
7,676
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 2 / 0
7,516
537
2,891
5,691
3,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
5 / 0 / 3
7,627
545
6,507
10,316
5,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 2 / 1
6,242
446
9,575
10,044
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,791
414
6,637
10,791
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
9
0 / 4 / 2
6,065
433
5,302
13,868
14,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 0
6,785
485
4,906
9,838
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
SilentGhost1999
Zhong Kui
13
1 / 0 / 1
7,845
560
3,592
6,207
6,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
will19035
Hun Batz
13
2 / 1 / 0
7,119
509
3,261
9,306
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
4
4
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Baron Samedi
Cheek Inspector
Baron Samedi
2
0
4
4
L
1
2
0
0.5
L
Kuzenbo
0
4
2
0.25
W
0
2
0
0
L
0
3
0
0
L
Zhong Kui
SilentGhost1999
Zhong Kui
1
0
1
1.5
W
5
0
3
6.5
W
1
2
1
0.75
L
Hun Batz
will19035
Hun Batz
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,250
Damage
23,698
40,419
Taken
50,010
22,798
Mitigated
30,800
11,458
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,613
4,144
88
2,950
5,487
2,016
842
3,642
1,845
72,520
0
W
Baron Samedi
Cheek Inspector
Baron Samedi
5,664
1,276
430
2,811
8,881
7,676
0
2,043
6,422
35,983
0
L
6,637
5,173
0
1,862
10,791
3,867
0
2,557
8,122
0
34,001
L
Kuzenbo
5,302
1,784
271
1,787
13,868
14,473
0
3,737
10,071
19,494
0
W
2,891
382
0
2,320
5,691
3,003
0
2,655
3,036
0
58,517
L
4,906
984
0
490
9,838
2,472
0
6,440
3,398
69,698
0
L
Zhong Kui
SilentGhost1999
Zhong Kui
3,592
984
0
3,770
6,207
6,167
492
408
5,213
45,339
6,649
W
6,507
2,333
0
509
10,316
5,942
0
1,607
8,709
0
52,217
W
9,575
3,667
27
2,323
10,044
4,161
0
3,310
6,734
0
39,265
L
Hun Batz
will19035
Hun Batz
3,261
671
0
3,879
9,306
3,821
0
2,306
7,000
0
55,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,624
Gold Earned
33,605
372
Minions Killed
392
0
Camps Cleared
0
1,348,488
Distance Traveled
1,322,741
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,765
555
116
8
0
241,402
7
W
Baron Samedi
7,474
534
41
3
0
251,151
4
L
Rama
5,791
414
51
4
0
247,115
0
L
Kuzenbo
6,065
433
20
1
0
277,037
0
W
Ravana
7,516
537
90
6
0
279,470
0
L
Nu Wa
6,785
485
124
9
0
248,716
0
L
Zhong Kui
7,845
560
112
8
0
249,524
2
W
Osiris
7,627
545
69
5
0
333,076
0
W
Neith
6,242
446
56
4
0
243,389
5
L
Hun Batz
7,119
509
85
6
0
300,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role