Player Matchup

Nox
Nox
AdaTheLamb
Nox
Level 158
God Stats
26W - 13L
1,476 SR
Queue Stats
163W - 156L
1,434 Elo+
Party 1
Bellona
Bellona
S--U--N--S--E--T
Bellona
Level 15
God Stats
1W - 0L
1,322 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
athiepro
Fenrir
Level 136
God Stats
173W - 112L
1,673 SR
Queue Stats
675W - 630L
1,537 Elo+
Solo
Da Ji
Da Ji
enzoand
Da Ji
Level 78
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 30L
1,515 Elo+
Party 1
Cupid
Cupid
shelbi88
Cupid
Level 93
God Stats
11W - 8L
1,536 SR
Queue Stats
16W - 22L
1,222 Elo+
Party 1
Team Averages
Level 96
1,501 SR
1,442 Elo+

VS

Team Averages
Level 143
1,534 SR
1,526 Elo+
Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ChriskyMcGee
Cupid
Level 142
God Stats
2W - 5L
1,605 SR
Queue Stats
35W - 29L
1,561 Elo+
Solo
Set
Set
Goomba117
Set
Level 128
God Stats
102W - 146L
1,439 SR
Queue Stats
882W - 862L
1,431 Elo+
Solo
Fenrir
Fenrir
Sosalovah
Fenrir
Level 127
God Stats
2W - 5L
1,470 SR
Queue Stats
19W - 19L
1,635 Elo+
Solo
Nu Wa
Nu Wa
kill4muther
Nu Wa
Level 162
God Stats
188W - 152L
1,656 SR
Queue Stats
270W - 284L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 9
10,015
1,252
6,302
5,945
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 7
8,291
1,036
8,839
8,600
8,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Fenrir
athiepro
Fenrir
15
7 / 3 / 7
10,277
1,285
11,102
12,637
10,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
enzoand
Da Ji
14
1 / 4 / 9
8,370
1,046
8,069
8,656
3,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
shelbi88
Cupid
14
0 / 2 / 8
8,176
1,022
3,890
8,862
3,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

291

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 5 / 6
9,483
1,185
13,155
9,370
3,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 6 / 6
9,466
1,183
8,888
13,092
4,682
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 0 / 0
7,057
882
0
0
0
Fenrir
Sosalovah
Fenrir
14
4 / 1 / 3
9,032
1,129
9,015
10,142
4,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 3 / 6
8,726
1,091
8,837
7,878
2,694
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
15
Kills
11
11
Deaths
15
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
5
6
1.2
W
5
1
9
9.5
L
3
6
6
1
L
0
0
0
0
W
2
1
7
5.5
L
Fenrir
Sosalovah
Fenrir
4
1
3
5.5
W
Fenrir
athiepro
Fenrir
7
3
7
3.5
W
Da Ji
enzoand
Da Ji
1
4
9
1.38
L
1
3
6
1.33
W
Cupid
shelbi88
Cupid
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,202
Damage
39,895
44,700
Taken
40,482
28,385
Mitigated
16,053
3,639
Healing
3,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
13,155
6,259
0
334
9,370
3,945
0
1,754
7,451
35,730
0
W
6,302
58
0
0
5,945
2,560
0
3,354
2,591
32,591
0
L
8,888
5,331
0
1,456
13,092
4,682
0
2,177
10,702
0
34,239
L
0
0
0
0
0
0
0
0
0
0
0
W
8,839
1,128
0
402
8,600
8,338
0
3,697
4,903
0
19,224
L
Fenrir
Sosalovah
Fenrir
9,015
1,269
0
167
10,142
4,732
0
888
8,979
0
13,070
W
Fenrir
athiepro
Fenrir
11,102
2,978
0
1,321
12,637
10,029
0
6,279
6,358
0
25,994
W
Da Ji
enzoand
Da Ji
8,069
2,759
0
250
8,656
3,897
0
5,074
3,582
0
14,337
L
8,837
2,550
179
1,397
7,878
2,694
0
1,781
5,930
22,941
0
W
Cupid
shelbi88
Cupid
3,890
1,880
0
1,666
8,862
3,561
0
3,644
5,218
0
25,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,129
Gold Earned
43,764
156
Minions Killed
144
7
Camps Cleared
5
840,029
Distance Traveled
655,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,483
1,185
47
6
0
168,817
0
W
Nox
10,015
1,252
66
8
2
179,085
0
L
Cupid
9,466
1,183
49
6
3
138,425
0
L
Set
7,057
882
0
0
0
0
0
W
Bellona
8,291
1,036
22
3
0
179,410
0
L
Fenrir
9,032
1,129
15
2
2
192,249
0
W
Fenrir
10,277
1,285
23
3
3
177,323
0
W
Da Ji
8,370
1,046
11
1
1
150,576
0
L
Nu Wa
8,726
1,091
33
4
0
156,431
0
W
Cupid
8,176
1,022
34
4
1
153,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role