Player Matchup

Fenrir
Fenrir
FadedBatman
Fenrir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,561 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Freizze
Morgan Le Fay
Level 57
God Stats
6W - 4L
1,529 SR
Queue Stats
47W - 41L
1,462 Elo+
Solo
Mulan
Mulan
ParkTheFox
Mulan
Level 85
God Stats
304W - 275L
1,558 SR
Queue Stats
431W - 395L
1,536 Elo+
Solo
Cthulhu
Cthulhu
bigreese
Cthulhu
Level 146
God Stats
5W - 6L
1,363 SR
Queue Stats
169W - 171L
1,441 Elo+
Solo
Heimdallr
Heimdallr
slobonme2017
Heimdallr
Level 79
God Stats
16W - 7L
1,569 SR
Queue Stats
173W - 154L
1,463 Elo+
Solo
Team Averages
Level 93
1,504 SR
1,493 Elo+

VS

Team Averages
Level 133
1,506 SR
1,463 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ChrisDH229
Sylvanus
Level 122
God Stats
0W - 1L
1,292 SR
Queue Stats
6W - 9L
1,303 Elo+
Solo
Mulan
Mulan
GirthSlinger2000
Mulan
Level 148
God Stats
5W - 2L
1,642 SR
Queue Stats
251W - 244L
1,503 Elo+
Solo
Baba Yaga
Baba Yaga
GrinningWolf520
Baba Yaga
Level 119
God Stats
22W - 25L
1,461 SR
Queue Stats
136W - 114L
1,536 Elo+
Solo
Xbalanque
Xbalanque
TheHanderCol
Xbalanque
Level 163
God Stats
5W - 1L
1,634 SR
Queue Stats
504W - 500L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
9 / 0 / 7
9,613
601
12,859
17,658
11,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Freizze
Morgan Le Fay
16
9 / 1 / 5
9,812
613
15,086
9,449
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
16
3 / 2 / 5
9,914
620
16,103
18,930
14,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
bigreese
Cthulhu
13
3 / 2 / 8
8,522
533
8,976
21,067
15,152
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
slobonme2017
Heimdallr
12
0 / 3 / 8
7,481
468
8,741
11,886
4,892
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
1 / 5 / 2
7,838
490
8,555
15,425
5,268
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
ChrisDH229
Sylvanus
9
0 / 6 / 1
6,107
382
6,296
17,279
9,863
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 2
8,757
547
16,730
24,858
19,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
GrinningWolf520
Baba Yaga
14
3 / 5 / 1
8,525
533
8,964
13,086
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
TheHanderCol
Xbalanque
12
2 / 3 / 0
7,391
462
10,529
13,095
4,843
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
24
Kills
8
8
Deaths
24
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
5
2
0.4
L
Sylvanus
ChrisDH229
Sylvanus
0
6
1
0.08
W
Fenrir
9
0
7
12.5
W
Morgan Le Fay
Freizze
Morgan Le Fay
9
1
5
11.5
L
2
5
2
0.6
L
Baba Yaga
GrinningWolf520
Baba Yaga
3
5
1
0.7
W
Mulan
3
2
5
2.75
L
Xbalanque
TheHanderCol
Xbalanque
2
3
0
0.67
W
Cthulhu
bigreese
Cthulhu
3
2
8
3.5
W
Heimdallr
slobonme2017
Heimdallr
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,765
Damage
51,074
78,990
Taken
83,743
50,287
Mitigated
44,717
23,524
Healing
21,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
8,555
2,387
0
2,140
15,425
5,268
0
3,905
11,520
0
72,008
L
Sylvanus
ChrisDH229
Sylvanus
6,296
530
2,115
4,440
17,279
9,863
136
7,141
10,138
19,408
0
W
Fenrir
12,859
4,598
0
2,870
17,658
11,204
753
3,816
13,691
0
66,873
W
Morgan Le Fay
Freizze
Morgan Le Fay
15,086
2,229
0
2,437
9,449
4,608
220
2,846
6,589
79,814
0
L
16,730
1,676
0
6,495
24,858
19,070
0
5,777
19,081
385
73,426
L
Baba Yaga
GrinningWolf520
Baba Yaga
8,964
93
0
1,713
13,086
5,673
0
5,283
7,803
57,286
0
W
Mulan
16,103
3,079
0
6,358
18,930
14,431
584
1,997
15,902
0
83,619
L
Xbalanque
TheHanderCol
Xbalanque
10,529
7,091
0
4,170
13,095
4,843
510
2,077
11,018
0
59,370
W
Cthulhu
bigreese
Cthulhu
8,976
1,108
2,023
7,309
21,067
15,152
0
4,042
16,404
30,913
0
W
Heimdallr
slobonme2017
Heimdallr
8,741
3,876
0
2,527
11,886
4,892
316
3,407
8,479
0
46,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,342
Gold Earned
38,618
465
Minions Killed
421
0
Camps Cleared
0
1,670,695
Distance Traveled
1,639,840
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,838
490
102
6
0
405,005
1
L
Sylvanus
6,107
382
28
2
0
315,781
1
W
Fenrir
9,613
601
87
5
0
368,745
0
W
Morgan Le Fay
9,812
613
123
8
0
343,637
8
L
Mulan
8,757
547
112
7
0
266,420
2
L
Baba Yaga
8,525
533
91
6
0
308,236
2
W
Mulan
9,914
620
137
9
0
333,400
0
L
Xbalanque
7,391
462
88
6
0
344,398
2
W
Cthulhu
8,522
533
42
3
0
319,749
3
W
Heimdallr
7,481
468
76
5
0
305,164
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role