Player Matchup

Nu Wa
Nu Wa
Alpha-IkarosVIII
Nu Wa
Level 95
God Stats
3W - 2L
1,358 SR
Queue Stats
5W - 8L
1,286 Elo+
Solo
Geb
Geb
fabricio-03-02
Geb
Level 292
God Stats
4W - 1L
1,777 SR
Queue Stats
131W - 102L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
temp-33653805
Tsukuyomi
Level 137
God Stats
6W - 6L
1,502 SR
Queue Stats
239W - 248L
1,464 Elo+
Solo
Team Averages
Level 175
1,546 SR
1,423 Elo+

VS

Team Averages
Level 82
1,436 SR
1,426 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SC_WAViA74
Skadi
Level 79
God Stats
5W - 10L
1,500 SR
Queue Stats
42W - 62L
1,236 Elo+
Solo
Tyr
Tyr
ostolito
Tyr
Level 129
God Stats
0W - 3L
1,308 SR
Queue Stats
82W - 86L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
8,256
751
4,268
4,474
1,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 1 / 7
8,778
798
10,119
13,395
12,070
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
temp-33653805
Tsukuyomi
12
6 / 1 / 4
9,264
842
10,206
10,083
4,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 5 / 1
8,263
751
7,000
9,825
4,245
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
10
0 / 4 / 3
7,612
692
2,211
7,175
2,039
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 2 / 1
8,586
781
8,029
11,884
11,198
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
4
4
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
1
0.3
W
2
2
5
2.25
L
Skadi
0
4
3
0.38
W
3
1
7
6.5
L
3
2
1
1.75
W
Tsukuyomi
temp-33653805
Tsukuyomi
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,593
Damage
17,240
27,952
Taken
28,884
17,841
Mitigated
17,482
4,177
Healing
4,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,000
732
0
250
9,825
4,245
0
5,590
4,235
51,810
0
W
4,268
2,005
0
217
4,474
1,616
64
1,607
2,867
22,338
0
L
Skadi
2,211
1,254
0
750
7,175
2,039
0
3,541
3,594
0
13,153
W
10,119
750
263
2,377
13,395
12,070
312
4,391
9,004
32,862
598
L
8,029
786
0
3,500
11,884
11,198
0
5,148
6,724
261
25,901
W
Tsukuyomi
temp-33653805
Tsukuyomi
10,206
1,400
0
1,320
10,083
4,155
0
1,840
8,141
0
34,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,298
Gold Earned
24,461
113
Minions Killed
133
0
Camps Cleared
0
614,226
Distance Traveled
553,314
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,263
751
85
8
0
175,319
0
W
Nu Wa
8,256
751
41
4
0
178,750
0
L
Skadi
7,612
692
25
2
0
161,012
1
W
Geb
8,778
798
33
3
0
213,043
0
L
Tyr
8,586
781
23
2
0
216,983
0
W
Tsukuyomi
9,264
842
39
4
0
222,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role