Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Baphometx
Neith
Level 183
God Stats
7W - 4L
1,693 SR
Queue Stats
514W - 473L
1,495 Elo+
Solo
Scylla
Scylla
Deckersss
Scylla
Level 66
God Stats
3W - 5L
1,105 SR
Queue Stats
61W - 75L
1,450 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TomyRider
Kumbhakarna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 81L
1,418 Elo+
Party 1
Achilles
Achilles
ÁrvoreDeNatal
Achilles
Level 134
God Stats
5W - 6L
1,245 SR
Queue Stats
585W - 565L
1,501 Elo+
Solo
Team Averages
Level 118
1,409 SR
1,473 Elo+

VS

Team Averages
Level 72
1,411 SR
1,431 Elo+
Persephone
Persephone
 
Persephone
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Destello10
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 2
Ravana
Ravana
Resaka91
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,405 Elo+
Party 2
Ishtar
Ishtar
Santiante
Ishtar
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
548W - 500L
1,544 Elo+
Solo
Artemis
Artemis
Zorkelbrabo
Artemis
Level 58
God Stats
10W - 9L
1,056 SR
Queue Stats
522W - 547L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 5 / 10
8,391
839
5,454
13,928
13,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Baphometx
Neith
19
6 / 2 / 9
10,199
1,020
11,961
11,239
5,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Scylla
Deckersss
Scylla
19
5 / 2 / 13
10,347
1,035
10,861
8,549
3,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
TomyRider
Kumbhakarna
14
2 / 4 / 11
8,945
895
6,096
15,696
14,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
15
7 / 4 / 8
9,373
937
11,113
23,112
26,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
3 / 4 / 10
9,227
923
15,571
10,206
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Destello10
Ah Puch
17
5 / 5 / 10
9,301
930
10,949
11,548
5,417
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Resaka91
Ravana
15
3 / 5 / 8
8,114
811
9,480
12,369
9,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
Santiante
Ishtar
10
2 / 2 / 4
6,796
680
5,843
3,921
1,591
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Zorkelbrabo
Artemis
14
4 / 7 / 11
8,211
821
12,505
11,044
4,437
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
60
23
Kills
17
17
Deaths
23
51
Assists
43
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
5
10
1.6
L
Persephone
 
Persephone
3
4
10
2
W
Neith
Baphometx
Neith
6
2
9
5.25
W
Scylla
Deckersss
Scylla
5
2
13
5.75
L
Ah Puch
Destello10
Ah Puch
5
5
10
2
L
Ravana
Resaka91
Ravana
3
5
8
1.4
L
Ishtar
Santiante
Ishtar
2
2
4
2
W
Kumbhakarna
TomyRider
Kumbhakarna
2
4
11
1.88
L
Artemis
Zorkelbrabo
Artemis
4
7
11
1.36
W
Achilles
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,485
Damage
54,348
72,524
Taken
49,088
63,598
Mitigated
24,470
28,976
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,454
248
819
1,439
13,928
13,321
329
4,793
9,076
0
9,251
L
Persephone
 
Persephone
15,571
545
268
3,286
10,206
3,950
120
3,104
6,751
31,570
0
W
Neith
Baphometx
Neith
11,961
3,147
997
5,705
11,239
5,838
1,180
5,845
5,106
0
32,485
W
Scylla
Deckersss
Scylla
10,861
634
982
1,849
8,549
3,917
1,028
5,025
3,389
33,105
0
L
Ah Puch
Destello10
Ah Puch
10,949
1,040
335
2,962
11,548
5,417
0
4,320
7,024
25,099
0
L
Ravana
Resaka91
Ravana
9,480
2,447
0
1,090
12,369
9,075
0
5,106
7,185
0
12,086
L
Ishtar
Santiante
Ishtar
5,843
3,490
299
402
3,921
1,591
36
944
2,925
0
11,588
W
Kumbhakarna
TomyRider
Kumbhakarna
6,096
125
4,245
4,228
15,696
14,086
230
4,205
11,273
10,802
0
L
Artemis
Zorkelbrabo
Artemis
12,505
7,294
406
948
11,044
4,437
216
3,574
7,322
0
17,999
W
Achilles
11,113
986
1,728
6,984
23,112
26,436
1,002
6,597
15,371
0
16,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,255
Gold Earned
41,649
140
Minions Killed
100
0
Camps Cleared
0
1,007,357
Distance Traveled
756,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,391
839
16
2
0
204,630
0
L
Persephone
9,227
923
31
3
0
178,521
0
W
Neith
10,199
1,020
49
5
0
180,990
0
W
Scylla
10,347
1,035
55
6
0
220,329
0
L
Ah Puch
9,301
930
26
3
0
163,976
0
L
Ravana
8,114
811
11
1
0
186,713
0
L
Ishtar
6,796
680
15
2
0
90,146
0
W
Kumbhakarna
8,945
895
9
1
0
192,814
0
L
Artemis
8,211
821
17
2
0
137,166
0
W
Achilles
9,373
937
11
1
0
208,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role