Player Matchup

Cu Chulainn
Cu Chulainn
BlankStare9
Cu Chulainn
Level 154
God Stats
17W - 17L
1,708 SR
Queue Stats
604W - 551L
1,529 Elo+
Solo
Agni
Agni
MasterTango803
Agni
Level 147
God Stats
3W - 1L
1,745 SR
Queue Stats
94W - 102L
1,451 Elo+
Solo
Ix Chel
Ix Chel
ooofstin_1540
Ix Chel
Level 123
God Stats
1W - 1L
1,599 SR
Queue Stats
107W - 87L
1,531 Elo+
Solo
Cthulhu
Cthulhu
zl KeNnii lz
Cthulhu
Level 106
God Stats
31W - 25L
1,603 SR
Queue Stats
316W - 288L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
zl Stan lz
Heimdallr
Level 155
God Stats
2W - 5L
1,276 SR
Queue Stats
455W - 434L
1,439 Elo+
Party 1
Team Averages
Level 137
1,586 SR
1,488 Elo+

VS

Team Averages
Level 129
1,491 SR
1,539 Elo+
Xbalanque
Xbalanque
FishyGod_TheGoat
Xbalanque
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
230W - 178L
1,540 Elo+
Solo
Shiva
Shiva
TheBloutBurt
Shiva
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,498 Elo+
Solo
Jormungandr
Jormungandr
ickywoodz31
Jormungandr
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,605 Elo+
Solo
Fenrir
Fenrir
lezardboi
Fenrir
Level 137
God Stats
4W - 0L
1,731 SR
Queue Stats
175W - 157L
1,504 Elo+
Solo
Vulcan
Vulcan
liveedi
Vulcan
Level 209
God Stats
3W - 7L
1,227 SR
Queue Stats
382W - 367L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlankStare9
Cu Chulainn
12
1 / 3 / 0
7,472
575
6,276
11,812
9,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 0
7,166
551
5,012
11,219
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
11
0 / 6 / 1
6,567
505
6,585
10,388
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
zl KeNnii lz
Cthulhu
11
0 / 3 / 1
6,529
502
4,596
14,503
10,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
zl Stan lz
Heimdallr
11
0 / 6 / 0
6,344
488
6,324
12,096
4,901
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
14
5 / 1 / 5
8,217
632
11,390
10,255
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 1 / 0
4,287
330
184
2,053
1,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
ickywoodz31
Jormungandr
10
4 / 1 / 5
6,979
537
6,787
11,009
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
lezardboi
Fenrir
15
9 / 0 / 7
8,523
656
13,666
15,347
8,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for 8s. These buffs are further increased for each enemy god within 55 units of you, stacking twice. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
liveedi
Vulcan
14
4 / 0 / 4
8,528
656
7,203
7,152
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
22
22
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BlankStare9
Cu Chulainn
1
3
0
0.33
W
Xbalanque
5
1
5
7.5
L
2
4
0
0.5
W
0
1
0
0
W
Jormungandr
ickywoodz31
Jormungandr
4
1
5
6.5
W
Fenrir
lezardboi
Fenrir
9
0
7
12.5
W
Vulcan
liveedi
Vulcan
4
0
4
6
L
Ix Chel
0
6
1
0.08
L
Cthulhu
zl KeNnii lz
Cthulhu
0
3
1
0.17
L
Heimdallr
zl Stan lz
Heimdallr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,793
Damage
39,230
60,018
Taken
45,816
32,422
Mitigated
24,514
15,981
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BlankStare9
Cu Chulainn
6,276
791
0
727
11,812
9,965
447
1,519
10,293
5,000
53,362
W
Xbalanque
11,390
4,619
0
6,710
10,255
4,176
979
2,808
7,447
0
66,543
L
5,012
516
0
4,582
11,219
3,851
0
1,665
9,554
62,668
0
W
184
0
0
631
2,053
1,115
0
0
2,053
0
4,002
W
Jormungandr
ickywoodz31
Jormungandr
6,787
1,479
0
2,642
11,009
8,089
0
4,925
6,084
28,797
395
W
Fenrir
lezardboi
Fenrir
13,666
3,892
0
1,180
15,347
8,199
0
3,889
11,458
70
59,790
W
Vulcan
liveedi
Vulcan
7,203
3,316
0
1,850
7,152
2,935
0
5,169
1,959
64,855
0
L
Ix Chel
6,585
847
938
2,502
10,388
3,566
0
4,812
5,560
44,036
0
L
Cthulhu
zl KeNnii lz
Cthulhu
4,596
202
1,505
3,582
14,503
10,139
0
4,272
10,174
33,971
0
L
Heimdallr
zl Stan lz
Heimdallr
6,324
2,474
0
2,145
12,096
4,901
0
1,534
10,496
0
45,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,078
Gold Earned
36,534
413
Minions Killed
357
0
Camps Cleared
0
1,326,085
Distance Traveled
1,158,216
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,472
575
98
8
0
260,675
2
W
Xbalanque
8,217
632
107
8
0
232,025
0
L
Agni
7,166
551
94
7
0
298,009
0
W
Shiva
4,287
330
5
0
0
41,812
0
W
Jormungandr
6,979
537
41
3
0
257,170
4
W
Fenrir
8,523
656
82
6
0
345,019
0
W
Vulcan
8,528
656
122
9
0
282,190
2
L
Ix Chel
6,567
505
92
7
0
250,978
0
L
Cthulhu
6,529
502
42
3
0
287,240
0
L
Heimdallr
6,344
488
87
7
0
229,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role