Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Diаlogue
Geb
Level 217
God Stats
0W - 1L
1,794 SR
Queue Stats
21W - 25L
1,569 Elo+
Party 1
Odin
Odin
Malkath
Odin
Level 117
God Stats
9W - 1L
2,031 SR
Queue Stats
52W - 29L
1,687 Elo+
Party 1
Ne Zha
Ne Zha
OniixFTW
Ne Zha
Level 158
God Stats
57W - 44L
1,585 SR
Queue Stats
435W - 425L
1,517 Elo+
Solo
Xbalanque
Xbalanque
PDOG9
Xbalanque
Level 124
God Stats
1W - 1L
1,817 SR
Queue Stats
53W - 34L
1,644 Elo+
Party 1
Team Averages
Level 153
1,745 SR
1,583 Elo+

VS

Team Averages
Level 182
1,567 SR
1,606 Elo+
Ra
Ra
CutieAndAfraid
Ra
Level 209
God Stats
9W - 3L
1,801 SR
Queue Stats
141W - 107L
1,660 Elo+
Party 2
Lancelot
Lancelot
MuletLeFragile
Lancelot
Level 156
God Stats
2W - 1L
1,628 SR
Queue Stats
31W - 17L
1,583 Elo+
Solo
Cthulhu
Cthulhu
Sandistorms
Cthulhu
Level 228
God Stats
2W - 4L
1,180 SR
Queue Stats
431W - 328L
1,661 Elo+
Party 2
Hachiman
Hachiman
nonzzete
Hachiman
Level 166
God Stats
8W - 5L
1,660 SR
Queue Stats
236W - 220L
1,541 Elo+
Solo
Agni
Agni
vlajs
Agni
Level 149
God Stats
19W - 18L
1,566 SR
Queue Stats
165W - 157L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 1 / 0
7,862
715
8,786
6,037
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 1
7,606
691
4,571
12,337
8,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
Malkath
Odin
14
0 / 1 / 3
7,841
713
4,618
12,258
10,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
OniixFTW
Ne Zha
14
2 / 4 / 2
7,519
684
9,573
12,410
5,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Xbalanque
PDOG9
Xbalanque
14
0 / 3 / 1
7,135
649
8,168
11,646
5,159
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 5
8,497
772
6,153
7,564
2,871
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
14
2 / 2 / 0
7,443
677
8,352
12,756
10,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Sandistorms
Cthulhu
15
3 / 0 / 3
8,132
739
12,303
9,686
8,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
nonzzete
Hachiman
15
0 / 1 / 0
7,823
711
8,897
9,809
3,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
vlajs
Agni
15
2 / 1 / 2
8,301
755
9,487
6,426
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
10
10
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
1
0
2
W
3
0
5
5.5
L
0
1
1
0.5
L
Odin
Malkath
Odin
0
1
3
1.5
W
Lancelot
2
2
0
1
L
Ne Zha
OniixFTW
Ne Zha
2
4
2
0.75
L
Xbalanque
PDOG9
Xbalanque
0
3
1
0.17
W
Cthulhu
Sandistorms
Cthulhu
3
0
3
4.5
W
Hachiman
nonzzete
Hachiman
0
1
0
0
W
Agni
vlajs
Agni
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,716
Damage
45,192
54,688
Taken
46,241
32,006
Mitigated
27,299
10,014
Healing
11,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,786
3,747
0
412
6,037
2,629
0
3,141
2,498
39,806
0
W
6,153
575
1,694
3,337
7,564
2,871
38
1,232
6,237
44,575
0
L
4,571
661
1,612
1,947
12,337
8,418
0
4,591
7,422
14,508
0
L
Odin
Malkath
Odin
4,618
1,038
0
3,365
12,258
10,219
0
5,687
6,148
0
19,008
W
Lancelot
8,352
970
0
1,749
12,756
10,055
21
4,444
8,040
250
22,594
L
Ne Zha
OniixFTW
Ne Zha
9,573
1,097
0
541
12,410
5,581
0
5,737
6,382
0
28,806
L
Xbalanque
PDOG9
Xbalanque
8,168
2,564
0
2,137
11,646
5,159
0
6,680
4,822
0
30,024
W
Cthulhu
Sandistorms
Cthulhu
12,303
734
0
1,876
9,686
8,384
0
3,676
5,955
24,380
870
W
Hachiman
nonzzete
Hachiman
8,897
3,755
0
1,362
9,809
3,656
1,322
2,645
7,164
0
39,637
W
Agni
vlajs
Agni
9,487
472
0
1,210
6,426
2,333
390
1,378
4,956
37,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,963
Gold Earned
40,196
214
Minions Killed
295
0
Camps Cleared
0
1,145,723
Distance Traveled
1,181,405
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,862
715
82
7
0
244,588
0
W
Ra
8,497
772
85
8
0
233,764
0
L
Geb
7,606
691
18
2
0
230,571
0
L
Odin
7,841
713
33
3
0
231,690
0
W
Lancelot
7,443
677
23
2
0
260,845
2
L
Ne Zha
7,519
684
28
3
0
212,038
0
L
Xbalanque
7,135
649
53
5
0
226,836
0
W
Cthulhu
8,132
739
21
2
0
243,186
0
W
Hachiman
7,823
711
86
8
0
223,422
0
W
Agni
8,301
755
80
7
0
220,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role