Player Matchup

Nu Wa
Nu Wa
DaRkNiGhTmArE166
Nu Wa
Level 144
God Stats
91W - 72L
1,444 SR
Queue Stats
490W - 493L
1,459 Elo+
Party 1
Fenrir
Fenrir
G2T-Gemi
Fenrir
Level 48
God Stats
7W - 8L
1,415 SR
Queue Stats
185W - 207L
1,454 Elo+
Party 1
Izanami
Izanami
InYaFace0069
Izanami
Level 68
God Stats
46W - 39L
1,575 SR
Queue Stats
151W - 160L
1,437 Elo+
Party 2
Horus
Horus
MX4-Koala
Horus
Level 54
God Stats
15W - 11L
1,586 SR
Queue Stats
322W - 339L
1,437 Elo+
Party 1
Maui
Maui
jabbo16888
Maui
Level 113
God Stats
2W - 3L
1,261 SR
Queue Stats
264W - 261L
1,374 Elo+
Party 2
Team Averages
Level 85
1,456 SR
1,432 Elo+

VS

Team Averages
Level 77
1,443 SR
1,433 Elo+
Scylla
Scylla
BlackKiIIer95
Scylla
Level 127
God Stats
32W - 24L
1,579 SR
Queue Stats
681W - 669L
1,473 Elo+
Solo
Fenrir
Fenrir
Goofey_R
Fenrir
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 148L
1,470 Elo+
Solo
Danzaburou
Danzaburou
SigaPouPisw
Danzaburou
Level 61
God Stats
7W - 11L
1,447 SR
Queue Stats
72W - 91L
1,455 Elo+
Solo
Hades
Hades
aital63
Hades
Level 53
God Stats
2W - 4L
1,376 SR
Queue Stats
179W - 194L
1,421 Elo+
Solo
Artio
Artio
dorian2cool4u
Artio
Level 42
God Stats
0W - 2L
1,312 SR
Queue Stats
69W - 100L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
3,598
720
2,304
2,697
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
G2T-Gemi
Fenrir
6
2 / 2 / 1
3,785
757
1,090
4,113
1,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
InYaFace0069
Izanami
7
3 / 1 / 1
4,125
825
3,503
3,691
972
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
MX4-Koala
Horus
6
0 / 0 / 0
4,003
801
676
2,338
1,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 2
4,041
808
1,781
3,388
1,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 2
3,705
741
927
2,148
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Goofey_R
Fenrir
6
0 / 3 / 2
3,419
684
1,201
5,519
1,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SigaPouPisw
Danzaburou
6
1 / 2 / 0
3,291
658
2,482
3,903
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
aital63
Hades
5
0 / 0 / 0
3,051
610
703
1,742
515
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 1 / 0
2,952
590
618
4,987
2,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
2
4
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
2
1
1
2.5
W
Fenrir
G2T-Gemi
Fenrir
2
2
1
1.25
L
Fenrir
Goofey_R
Fenrir
0
3
2
0.33
W
Izanami
InYaFace0069
Izanami
3
1
1
3.5
W
Horus
MX4-Koala
Horus
0
0
0
0
L
Danzaburou
SigaPouPisw
Danzaburou
1
2
0
0.5
L
Hades
aital63
Hades
0
0
0
0
L
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,354
Damage
5,931
16,227
Taken
18,299
5,746
Mitigated
6,679
5,229
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
927
527
0
265
2,148
592
0
730
1,386
16,334
0
W
2,304
660
0
475
2,697
696
0
670
1,947
12,758
0
W
Fenrir
G2T-Gemi
Fenrir
1,090
187
0
612
4,113
1,281
0
212
3,901
0
15,820
L
Fenrir
Goofey_R
Fenrir
1,201
557
0
1,403
5,519
1,720
0
1,260
4,156
0
16,028
W
Izanami
InYaFace0069
Izanami
3,503
2,944
92
1,517
3,691
972
0
122
3,382
0
33,987
W
Horus
MX4-Koala
Horus
676
387
0
1,259
2,338
1,104
0
703
1,635
0
15,542
L
Danzaburou
SigaPouPisw
Danzaburou
2,482
1,027
0
1,379
3,903
1,114
0
699
3,184
0
16,455
L
Hades
aital63
Hades
703
253
0
1,054
1,742
515
0
104
1,630
7,976
0
L
618
299
0
796
4,987
2,738
0
1,214
3,601
3,243
0
W
1,781
665
91
1,183
3,388
1,693
0
661
2,727
9,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,552
Gold Earned
16,418
145
Minions Killed
89
0
Camps Cleared
0
512,991
Distance Traveled
494,876
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,705
741
26
5
0
98,537
1
W
Nu Wa
3,598
720
28
6
0
109,031
0
W
Fenrir
3,785
757
26
5
0
107,950
0
L
Fenrir
3,419
684
27
5
0
123,036
0
W
Izanami
4,125
825
59
12
0
91,688
0
W
Horus
4,003
801
18
4
0
101,738
1
L
Danzaburou
3,291
658
22
4
0
97,919
0
L
Hades
3,051
610
10
2
0
60,518
0
L
Artio
2,952
590
4
1
0
114,866
0
W
Maui
4,041
808
14
3
0
102,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role