Player Matchup

Pele
Pele
Silver I
EDS0952
Pele
Silver I
Level 274
God Stats
8W - 15L
1,316 SR
Queue Stats
714W - 755L
1,344 MMR
Solo
Sol
Sol
Silver I
ED_460
Sol
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,294 MMR
Solo
Terra
Terra
Silver I
MatchaT
Terra
Silver I
Level 159
God Stats
1W - 1L
1,739 SR
Queue Stats
21W - 33L
1,309 MMR
Solo
Fenrir
Fenrir
Silver I
NachTheKid
Fenrir
Silver I
Level 110
God Stats
12W - 13L
1,716 SR
Queue Stats
173W - 177L
1,301 MMR
Solo
Medusa
Medusa
Silver IV
averyinn
Medusa
Silver IV
Level 117
God Stats
3W - 1L
1,743 SR
Queue Stats
8W - 13L
1,317 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 154
1,603 SR
1,313 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,611 SR
1,371 MMR
Horus
Horus
Silver I
 
Horus
Silver I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
AFK_Frozzy
Bacchus
Bronze III
Level 109
God Stats
1W - 0L
1,762 SR
Queue Stats
4W - 16L
1,308 MMR
Solo
Danzaburou
Danzaburou
Gold V
Lyrical Tay
Danzaburou
Gold V
Level 117
God Stats
3W - 3L
1,493 SR
Queue Stats
73W - 84L
1,359 MMR
Solo
Hades
Hades
Gold III
Rivens Blurt
Hades
Gold III
Level 124
God Stats
9W - 5L
1,634 SR
Queue Stats
142W - 148L
1,329 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
SalouroS
Baba Yaga
Gold II
Level 129
God Stats
4W - 1L
1,665 SR
Queue Stats
171W - 178L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
EDS0952
Pele
7
1 / 4 / 0
3,984
569
1,931
6,657
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sol
ED_460
Sol
9
0 / 2 / 0
4,708
673
2,307
4,428
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
MatchaT
Terra
7
0 / 2 / 0
3,855
551
501
5,522
3,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
NachTheKid
Fenrir
8
1 / 0 / 1
4,159
594
1,612
4,952
3,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
averyinn
Medusa
3
1 / 0 / 1
3,410
487
1,297
679
154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SusanoArtemisKhepri

VS

Bans
RavanaVamanaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
4 / 0 / 3
5,006
715
3,339
3,326
1,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
AFK_Frozzy
Bacchus
7
0 / 1 / 1
4,376
625
866
5,200
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Lyrical Tay
Danzaburou
6
0 / 2 / 0
3,906
558
861
3,632
2,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 0 / 0
5,306
758
3,301
4,212
2,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
SalouroS
Baba Yaga
9
2 / 0 / 2
5,152
736
2,379
3,095
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
8
8
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
3
5.5
W
Bacchus
AFK_Frozzy
Bacchus
0
1
1
0.5
L
Pele
EDS0952
Pele
1
4
0
0.25
L
Sol
ED_460
Sol
0
2
0
0
W
Danzaburou
Lyrical Tay
Danzaburou
0
2
0
0
L
Terra
MatchaT
Terra
0
2
0
0
L
Fenrir
NachTheKid
Fenrir
1
0
1
1.5
W
2
0
0
2
W
Baba Yaga
SalouroS
Baba Yaga
2
0
2
3
L
Medusa
averyinn
Medusa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,648
Damage
10,746
22,238
Taken
19,465
9,846
Mitigated
10,014
7,096
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,339
1,377
160
2,038
3,326
1,299
0
741
2,549
0
18,330
W
Bacchus
AFK_Frozzy
Bacchus
866
73
175
2,430
5,200
3,067
0
0
5,200
10,660
0
L
Pele
EDS0952
Pele
1,931
575
0
1,784
6,657
1,731
0
1,067
5,590
0
17,121
L
Sol
ED_460
Sol
2,307
1,133
0
1,342
4,428
1,347
0
1,908
2,466
32,109
0
W
Danzaburou
Lyrical Tay
Danzaburou
861
335
0
487
3,632
2,202
0
0
3,632
0
18,766
L
Terra
MatchaT
Terra
501
130
0
2,069
5,522
3,610
0
3,113
2,409
19,682
0
L
Fenrir
NachTheKid
Fenrir
1,612
420
0
1,751
4,952
3,004
0
501
4,451
0
17,079
W
3,301
810
52
3,503
4,212
2,225
26
549
3,663
33,421
0
W
Baba Yaga
SalouroS
Baba Yaga
2,379
296
0
587
3,095
1,221
0
1,593
1,474
28,868
0
L
Medusa
averyinn
Medusa
1,297
623
0
150
679
154
84
91
588
0
6,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,116
Gold Earned
23,746
159
Minions Killed
201
0
Camps Cleared
0
579,540
Distance Traveled
701,676
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,006
715
34
5
0
173,409
0
W
Bacchus
4,376
625
14
2
0
149,253
1
L
Pele
3,984
569
25
4
0
123,490
2
L
Sol
4,708
673
62
9
0
134,528
0
W
Danzaburou
3,906
558
28
4
0
110,357
0
L
Terra
3,855
551
31
4
0
124,068
0
L
Fenrir
4,159
594
28
4
0
152,275
0
W
Hades
5,306
758
67
10
0
117,685
0
W
Baba Yaga
5,152
736
58
8
0
150,972
3
L
Medusa
3,410
487
13
2
0
45,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role