Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Brruno1
Persephone
Level 127
God Stats
6W - 8L
1,388 SR
Queue Stats
70W - 64L
1,470 Elo+
Solo
Fenrir
Fenrir
Drakon246
Fenrir
Level 137
God Stats
29W - 34L
1,467 SR
Queue Stats
509W - 523L
1,484 Elo+
Solo
Rama
Rama
Tyjo021
Rama
Level 107
God Stats
3W - 0L
1,694 SR
Queue Stats
52W - 60L
1,506 Elo+
Solo
Surtr
Surtr
raudales179
Surtr
Level 144
God Stats
640W - 540L
1,598 SR
Queue Stats
889W - 805L
1,587 Elo+
Solo
Team Averages
Level 129
1,529 SR
1,509 Elo+

VS

Team Averages
Level 77
1,486 SR
1,483 Elo+
Ishtar
Ishtar
AntwanThGOAT
Ishtar
Level 80
God Stats
6W - 5L
1,610 SR
Queue Stats
197W - 194L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
AyooDomm
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,474 Elo+
Party 1
Vamana
Vamana
Chris-_crcm
Vamana
Level 108
God Stats
1W - 4L
1,232 SR
Queue Stats
285W - 273L
1,502 Elo+
Solo
Cu Chulainn
Cu Chulainn
RIP ref0820
Cu Chulainn
Level 67
God Stats
2W - 3L
1,510 SR
Queue Stats
355W - 318L
1,495 Elo+
Solo
Nemesis
Nemesis
UniversalProxy
Nemesis
Level 128
God Stats
2W - 2L
1,576 SR
Queue Stats
213W - 191L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 0 / 5
6,367
579
6,838
7,515
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Brruno1
Persephone
10
0 / 2 / 5
6,532
594
5,950
4,936
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fenrir
Drakon246
Fenrir
9
0 / 1 / 4
5,098
463
2,538
10,036
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Tyjo021
Rama
9
3 / 1 / 2
5,815
529
4,536
5,986
2,200
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
10 / 0 / 4
7,613
692
9,784
10,217
6,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
8
0 / 4 / 0
5,110
465
3,579
8,105
2,794
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
AyooDomm
Kukulkan
10
1 / 3 / 1
5,763
524
3,664
6,325
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
9
1 / 2 / 1
4,971
452
3,442
10,808
5,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
RIP ref0820
Cu Chulainn
10
1 / 4 / 0
6,384
580
5,361
9,786
7,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 1
5,895
536
6,633
10,632
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
17
Kills
4
4
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
5
6.5
L
Ishtar
0
4
0
0
L
Kukulkan
AyooDomm
Kukulkan
1
3
1
0.5
W
Persephone
Brruno1
Persephone
0
2
5
1.25
L
Vamana
1
2
1
0.75
W
Fenrir
Drakon246
Fenrir
0
1
4
2
L
Cu Chulainn
RIP ref0820
Cu Chulainn
1
4
0
0.25
W
Rama
Tyjo021
Rama
3
1
2
4
L
1
4
1
0.38
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,646
Damage
22,679
38,690
Taken
45,656
23,976
Mitigated
22,553
12,014
Healing
7,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,838
238
171
870
7,515
5,511
32
700
6,782
26,868
0
L
Ishtar
3,579
2,435
0
1,585
8,105
2,794
0
1,752
6,027
0
23,980
L
Kukulkan
AyooDomm
Kukulkan
3,664
753
0
249
6,325
2,455
0
3,128
3,079
39,438
0
W
Persephone
Brruno1
Persephone
5,950
255
0
1,981
4,936
1,668
184
2,279
2,486
44,223
0
L
Vamana
3,442
1,360
192
2,730
10,808
5,528
0
3,984
6,496
0
20,504
W
Fenrir
Drakon246
Fenrir
2,538
637
0
2,442
10,036
8,017
33
455
9,581
0
25,520
L
Cu Chulainn
RIP ref0820
Cu Chulainn
5,361
852
0
1,220
9,786
7,634
364
1,202
8,147
729
42,451
W
Rama
Tyjo021
Rama
4,536
3,458
0
2,022
5,986
2,200
724
0
5,832
0
32,320
L
6,633
3,606
0
1,777
10,632
4,142
0
2,142
8,178
0
50,253
W
9,784
4,415
0
4,528
10,217
6,580
91
619
9,444
862
50,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,425
Gold Earned
28,123
309
Minions Killed
300
0
Camps Cleared
0
1,104,849
Distance Traveled
1,059,923
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,367
579
67
6
0
225,214
0
L
Ishtar
5,110
465
39
4
0
176,399
0
L
Kukulkan
5,763
524
78
7
0
208,482
0
W
Persephone
6,532
594
75
7
0
189,799
2
L
Vamana
4,971
452
26
2
0
240,633
0
W
Fenrir
5,098
463
38
3
0
236,805
0
L
Cu Chulainn
6,384
580
74
7
0
189,643
0
W
Rama
5,815
529
53
5
0
192,723
0
L
Nemesis
5,895
536
83
8
0
244,766
0
W
Surtr
7,613
692
76
7
0
260,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role