Player Matchup

Mulan
Mulan
ExileRenegade
Mulan
Level 154
God Stats
1W - 0L
1,703 SR
Queue Stats
112W - 118L
1,504 Elo+
Solo
Merlin
Merlin
King Trimba
Merlin
Level 126
God Stats
10W - 10L
1,571 SR
Queue Stats
157W - 141L
1,520 Elo+
Solo
Hachiman
Hachiman
Sh0tK1Lz
Hachiman
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
94W - 98L
1,516 Elo+
Solo
Atlas
Atlas
Sniper45_god
Atlas
Level 87
God Stats
3W - 3L
1,598 SR
Queue Stats
146W - 124L
1,515 Elo+
Solo
Arachne
Arachne
xFATALSk1LLZx
Arachne
Level 124
God Stats
73W - 78L
1,495 SR
Queue Stats
270W - 262L
1,508 Elo+
Solo
Team Averages
Level 123
1,573 SR
1,513 Elo+

VS

Team Averages
Level 143
1,460 SR
1,500 Elo+
Lancelot
Lancelot
BurningHerUp
Lancelot
Level 125
God Stats
1W - 2L
1,242 SR
Queue Stats
204W - 243L
1,478 Elo+
Party 1
Cabrakan
Cabrakan
RebelSM
Cabrakan
Level 109
God Stats
2W - 2L
1,532 SR
Queue Stats
65W - 61L
1,513 Elo+
Solo
Cernunnos
Cernunnos
Ricora375
Cernunnos
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 90L
1,488 Elo+
Solo
Ne Zha
Ne Zha
duckyisbeast
Ne Zha
Level 259
God Stats
40W - 54L
1,493 SR
Queue Stats
464W - 477L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
sincer789
Zhong Kui
Level 113
God Stats
129W - 117L
1,535 SR
Queue Stats
485W - 515L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,397
672
7,929
9,435
6,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
12
3 / 1 / 1
6,647
604
4,628
5,343
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Sh0tK1Lz
Hachiman
11
1 / 0 / 3
6,145
559
5,381
4,991
1,665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 2
6,388
581
4,557
9,316
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
9
2 / 1 / 5
5,874
534
4,469
7,825
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BurningHerUp
Lancelot
11
2 / 4 / 0
5,994
545
3,277
9,997
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
RebelSM
Cabrakan
8
0 / 2 / 0
5,281
480
3,064
9,734
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Ricora375
Cernunnos
10
0 / 1 / 0
5,576
507
5,629
6,744
2,661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
11
0 / 2 / 2
5,838
531
3,999
7,562
2,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
sincer789
Zhong Kui
10
0 / 4 / 1
5,675
516
5,017
10,572
7,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
2
2
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BurningHerUp
Lancelot
2
4
0
0.5
W
4
0
0
4
W
Merlin
3
1
1
3.5
L
Cabrakan
RebelSM
Cabrakan
0
2
0
0
L
Cernunnos
Ricora375
Cernunnos
0
1
0
0
W
Hachiman
Sh0tK1Lz
Hachiman
1
0
3
2.5
W
3
0
2
4
L
Ne Zha
0
2
2
0.5
L
Zhong Kui
sincer789
Zhong Kui
0
4
1
0.13
W
Arachne
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,964
Damage
20,986
36,910
Taken
44,609
17,360
Mitigated
25,367
13,798
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BurningHerUp
Lancelot
3,277
1,022
0
831
9,997
3,932
0
1,635
8,302
0
50,875
W
7,929
1,280
0
4,807
9,435
6,094
470
4,110
5,055
203
54,121
W
Merlin
4,628
146
0
575
5,343
1,555
0
102
5,241
49,937
0
L
Cabrakan
RebelSM
Cabrakan
3,064
694
0
1,626
9,734
8,859
0
3,615
6,073
12,776
0
L
Cernunnos
Ricora375
Cernunnos
5,629
2,278
0
2,893
6,744
2,661
0
918
5,700
0
47,651
W
Hachiman
Sh0tK1Lz
Hachiman
5,381
3,534
0
2,940
4,991
1,665
0
1,040
3,951
0
43,439
W
4,557
1,528
0
2,452
9,316
5,454
0
1,476
7,840
16,438
0
L
Ne Zha
3,999
427
0
2,110
7,562
2,673
0
2,851
4,672
0
46,403
L
Zhong Kui
sincer789
Zhong Kui
5,017
391
0
3,574
10,572
7,242
0
203
9,644
35,525
0
W
Arachne
4,469
3,451
273
2,751
7,825
2,592
0
1,197
6,546
0
33,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,451
Gold Earned
28,364
319
Minions Killed
361
0
Camps Cleared
0
1,045,623
Distance Traveled
1,047,991
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,994
545
87
8
0
231,985
0
W
Mulan
7,397
672
73
7
0
194,893
0
W
Merlin
6,647
604
99
9
0
212,077
2
L
Cabrakan
5,281
480
27
2
0
208,527
0
L
Cernunnos
5,576
507
79
7
0
196,007
0
W
Hachiman
6,145
559
76
7
0
197,353
2
W
Atlas
6,388
581
22
2
0
210,856
4
L
Ne Zha
5,838
531
89
8
0
219,550
3
L
Zhong Kui
5,675
516
79
7
0
191,922
2
W
Arachne
5,874
534
49
4
0
230,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role