Player Matchup

Ne Zha
Ne Zha
Berdman
Ne Zha
Level 121
God Stats
1W - 0L
1,484 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Sobek
Sobek
RabrgRabrgRabrg
Sobek
Level 75
God Stats
10W - 2L
1,465 SR
Queue Stats
27W - 14L
1,528 Elo+
Party 2
Kukulkan
Kukulkan
StudlyJuddly
Kukulkan
Level 67
God Stats
18W - 8L
1,509 SR
Queue Stats
35W - 24L
1,452 Elo+
Party 2
Team Averages
Level 88
1,486 SR
1,493 Elo+

VS

Team Averages
Level 82
1,463 SR
1,432 Elo+
Neith
Neith
Seiunnoko
Neith
Level 96
God Stats
0W - 3L
1,120 SR
Queue Stats
42W - 53L
1,409 Elo+
Party 1
Fenrir
Fenrir
Stiner11
Fenrir
Level 81
God Stats
9W - 1L
1,690 SR
Queue Stats
262W - 290L
1,382 Elo+
Party 1
Persephone
Persephone
Susmommy
Persephone
Level 68
God Stats
7W - 7L
1,580 SR
Queue Stats
100W - 101L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Berdman
Ne Zha
17
10 / 1 / 10
14,138
832
22,188
12,600
6,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 17
12,907
759
11,005
18,174
18,927
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
StudlyJuddly
Kukulkan
16
7 / 3 / 12
14,108
830
18,472
12,216
5,127
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Seiunnoko
Neith
13
1 / 8 / 1
11,171
657
9,125
20,446
6,859
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Stiner11
Fenrir
13
3 / 7 / 1
11,443
673
10,482
22,634
13,880
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Susmommy
Persephone
14
1 / 5 / 1
11,768
692
12,840
17,463
5,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
20
Kills
5
5
Deaths
20
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Berdman
Ne Zha
10
1
10
15
W
3
1
17
11.5
L
Neith
Seiunnoko
Neith
1
8
1
0.19
L
Fenrir
Stiner11
Fenrir
3
7
1
0.5
W
Kukulkan
StudlyJuddly
Kukulkan
7
3
12
4.33
L
Persephone
Susmommy
Persephone
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,665
Damage
32,447
42,990
Taken
60,543
30,896
Mitigated
26,708
12,010
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Berdman
Ne Zha
22,188
5,480
0
4,702
12,600
6,842
770
4,622
7,934
0
72,254
W
11,005
597
0
6,419
18,174
18,927
263
6,994
11,180
30,421
1,086
L
Neith
Seiunnoko
Neith
9,125
3,834
0
1,953
20,446
6,859
472
10,087
10,359
0
46,821
L
Fenrir
Stiner11
Fenrir
10,482
2,898
0
2,724
22,634
13,880
0
8,628
14,006
0
30,495
W
Kukulkan
StudlyJuddly
Kukulkan
18,472
1,797
0
889
12,216
5,127
1,610
2,203
10,013
84,889
0
L
Persephone
Susmommy
Persephone
12,840
297
70
3,007
17,463
5,969
216
10,362
7,079
48,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,153
Gold Earned
34,382
203
Minions Killed
147
0
Camps Cleared
0
1,002,364
Distance Traveled
855,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,138
832
69
4
0
348,244
0
W
Sobek
12,907
759
30
2
0
352,787
0
L
Neith
11,171
657
57
3
0
240,220
0
L
Fenrir
11,443
673
29
2
0
326,824
0
W
Kukulkan
14,108
830
104
6
0
301,333
0
L
Persephone
11,768
692
61
4
0
288,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role