Player Matchup

Raijin
Raijin
Chasehc123
Raijin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,549 Elo+
Party 1
Fenrir
Fenrir
FatTriscuit
Fenrir
Level 99
God Stats
1W - 2L
1,467 SR
Queue Stats
39W - 34L
1,587 Elo+
Party 1
Jormungandr
Jormungandr
Flannigann
Jormungandr
Level 83
God Stats
1W - 2L
1,763 SR
Queue Stats
16W - 14L
1,594 Elo+
Party 1
Team Averages
Level 84
1,576 SR
1,577 Elo+

VS

Team Averages
Level 73
1,683 SR
1,566 Elo+
Cthulhu
Cthulhu
ItsyourboiJ
Cthulhu
Level 49
God Stats
1W - 1L
1,714 SR
Queue Stats
88W - 75L
1,536 Elo+
Solo
Thoth
Thoth
gohanman
Thoth
Level 48
God Stats
49W - 42L
1,649 SR
Queue Stats
372W - 359L
1,563 Elo+
Party 2
Hachiman
Hachiman
rucc
Hachiman
Level 122
God Stats
14W - 7L
1,686 SR
Queue Stats
209W - 182L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chasehc123
Raijin
11
1 / 0 / 10
8,136
814
7,687
6,410
2,551
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
12
6 / 1 / 5
8,794
879
7,033
6,882
2,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Flannigann
Jormungandr
12
5 / 0 / 6
9,159
916
8,582
7,691
4,768
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItsyourboiJ
Cthulhu
10
1 / 3 / 0
7,622
762
4,231
9,828
7,332
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
gohanman
Thoth
9
0 / 5 / 1
7,091
709
4,387
7,586
2,284
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
rucc
Hachiman
10
0 / 4 / 1
7,274
727
7,319
10,010
3,897
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
Chasehc123
Raijin
1
0
10
6
W
Fenrir
6
1
5
8.5
W
Jormungandr
Flannigann
Jormungandr
5
0
6
8
L
Cthulhu
ItsyourboiJ
Cthulhu
1
3
0
0.33
L
Thoth
gohanman
Thoth
0
5
1
0.1
L
Hachiman
rucc
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,302
Damage
15,937
20,983
Taken
27,424
10,203
Mitigated
13,513
3,590
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Chasehc123
Raijin
7,687
484
0
0
6,410
2,551
0
2,285
4,001
34,505
0
W
Fenrir
7,033
823
0
690
6,882
2,884
0
2,667
4,167
0
23,940
W
Jormungandr
Flannigann
Jormungandr
8,582
1,164
0
2,900
7,691
4,768
0
3,946
3,745
38,831
93
L
Cthulhu
ItsyourboiJ
Cthulhu
4,231
508
53
1,282
9,828
7,332
0
5,941
3,711
14,718
0
L
Thoth
gohanman
Thoth
4,387
326
0
976
7,586
2,284
0
3,785
3,770
26,196
0
L
Hachiman
rucc
Hachiman
7,319
4,872
0
1,125
10,010
3,897
0
6,717
3,149
0
33,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,089
Gold Earned
21,987
135
Minions Killed
102
0
Camps Cleared
0
608,226
Distance Traveled
566,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,136
814
40
4
0
182,775
0
W
Fenrir
8,794
879
31
3
0
224,693
0
W
Jormungandr
9,159
916
64
6
0
200,758
0
L
Cthulhu
7,622
762
18
2
0
208,463
0
L
Thoth
7,091
709
32
3
0
177,593
0
L
Hachiman
7,274
727
52
5
0
180,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role