Player Matchup

Fenrir
Fenrir
ExpIosive
Fenrir
Level 126
God Stats
1W - 2L
1,769 SR
Queue Stats
79W - 68L
1,590 Elo+
Solo
Aphrodite
Aphrodite
Illendil855
Aphrodite
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,409 Elo+
Solo
Achilles
Achilles
UltimateCuban
Achilles
Level 108
God Stats
5W - 6L
1,512 SR
Queue Stats
433W - 437L
1,560 Elo+
Party 1
Artio
Artio
Wa1kinParad0x
Artio
Level 117
God Stats
7W - 10L
1,561 SR
Queue Stats
280W - 286L
1,515 Elo+
Party 1
Heimdallr
Heimdallr
redriver
Heimdallr
Level 159
God Stats
28W - 26L
1,457 SR
Queue Stats
341W - 323L
1,532 Elo+
Party 1
Team Averages
Level 128
1,560 SR
1,521 Elo+

VS

Team Averages
Level 113
1,597 SR
1,532 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Obelsik
Fafnir
Level 88
God Stats
3W - 1L
1,837 SR
Queue Stats
246W - 242L
1,494 Elo+
Party 2
Hachiman
Hachiman
Skylerbugatti
Hachiman
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 141L
1,529 Elo+
Party 2
Tyr
Tyr
axel200016
Tyr
Level 127
God Stats
5W - 1L
1,513 SR
Queue Stats
150W - 103L
1,630 Elo+
Solo
Thanatos
Thanatos
kamina103
Thanatos
Level 94
God Stats
43W - 33L
1,635 SR
Queue Stats
194W - 180L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ExpIosive
Fenrir
6
0 / 0 / 0
3,044
609
420
3,035
915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Illendil855
Aphrodite
5
0 / 0 / 1
3,645
729
1,925
3,641
1,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
UltimateCuban
Achilles
5
0 / 1 / 0
3,100
620
807
3,663
1,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

2
0 / 0 / 0
2,739
548
178
1,151
779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
redriver
Heimdallr
6
2 / 1 / 0
3,621
724
2,650
3,715
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
0 / 0 / 1
3,759
752
1,628
2,247
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Obelsik
Fafnir
5
0 / 1 / 0
3,409
682
454
3,813
3,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Skylerbugatti
Hachiman
5
0 / 1 / 0
2,960
592
1,512
3,103
833
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 0 / 0
4,018
804
1,394
2,889
1,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
kamina103
Thanatos
5
0 / 0 / 0
3,196
639
841
3,450
983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
0
1
0.5
L
Fenrir
ExpIosive
Fenrir
0
0
0
0
L
Aphrodite
Illendil855
Aphrodite
0
0
1
0.5
W
Fafnir
Obelsik
Fafnir
0
1
0
0
W
Hachiman
Skylerbugatti
Hachiman
0
1
0
0
L
Achilles
UltimateCuban
Achilles
0
1
0
0
L
0
0
0
0
W
1
0
0
1
W
Thanatos
kamina103
Thanatos
0
0
0
0
L
Heimdallr
redriver
Heimdallr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,980
Damage
5,829
15,205
Taken
15,502
6,079
Mitigated
6,962
5,640
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
1,628
536
200
1,259
2,247
688
0
0
2,247
22,572
0
L
Fenrir
ExpIosive
Fenrir
420
58
0
907
3,035
915
0
803
2,160
0
11,918
L
Aphrodite
Illendil855
Aphrodite
1,925
369
772
1,823
3,641
1,347
88
143
3,498
8,572
0
W
Fafnir
Obelsik
Fafnir
454
58
165
2,127
3,813
3,122
0
853
2,960
6,888
0
W
Hachiman
Skylerbugatti
Hachiman
1,512
933
0
772
3,103
833
0
863
2,240
0
12,693
L
Achilles
UltimateCuban
Achilles
807
165
0
590
3,663
1,799
0
663
2,910
0
11,303
L
178
0
0
408
1,151
779
0
0
1,151
2,990
0
W
1,394
111
0
1,261
2,889
1,336
0
178
2,711
0
22,352
W
Thanatos
kamina103
Thanatos
841
285
0
2,530
3,450
983
0
265
3,149
0
10,549
L
Heimdallr
redriver
Heimdallr
2,650
1,541
0
1,140
3,715
1,239
0
360
3,355
0
17,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,149
Gold Earned
17,342
86
Minions Killed
137
0
Camps Cleared
0
417,275
Distance Traveled
577,132
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
3,759
752
45
9
0
101,824
0
L
Fenrir
3,044
609
20
4
0
96,107
0
L
Aphrodite
3,645
729
10
2
0
105,079
2
W
Fafnir
3,409
682
7
1
0
109,350
2
W
Hachiman
2,960
592
24
5
0
107,440
0
L
Achilles
3,100
620
21
4
0
74,571
0
L
Artio
2,739
548
10
2
0
39,747
1
W
Tyr
4,018
804
38
8
0
121,691
0
W
Thanatos
3,196
639
23
5
0
136,827
0
L
Heimdallr
3,621
724
25
5
0
101,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role