Player Matchup

Kali
Kali
 
Kali
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
A Placid Psion
Sobek
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,395 Elo+
Party 3
Tiamat
Tiamat
AKnavishKell
Tiamat
Level 94
God Stats
2W - 3L
1,676 SR
Queue Stats
20W - 26L
1,383 Elo+
Party 3
Hercules
Hercules
Coolaz123
Hercules
Level 47
God Stats
2W - 2L
1,711 SR
Queue Stats
91W - 83L
1,564 Elo+
Party 2
Izanami
Izanami
unclecon
Izanami
Level 38
God Stats
19W - 15L
1,641 SR
Queue Stats
100W - 105L
1,577 Elo+
Party 2
Team Averages
Level 83
1,606 SR
1,484 Elo+

VS

Team Averages
Level 134
1,550 SR
1,477 Elo+
Hel
Hel
DaeMaethorPT
Hel
Level 127
God Stats
7W - 1L
1,928 SR
Queue Stats
32W - 31L
1,469 Elo+
Solo
Fenrir
Fenrir
SCH1ZOL
Fenrir
Level 146
God Stats
4W - 4L
1,397 SR
Queue Stats
456W - 425L
1,563 Elo+
Party 4
Thanatos
Thanatos
amorek88
Thanatos
Level 109
God Stats
13W - 17L
1,425 SR
Queue Stats
603W - 592L
1,403 Elo+
Party 4
Martichoras
Martichoras
karafillis1312
Martichoras
Level 144
God Stats
8W - 5L
1,500 SR
Queue Stats
195W - 178L
1,474 Elo+
Party 1
Poseidon
Poseidon
simpirimpiksa
Poseidon
Level 143
God Stats
8W - 5L
1,499 SR
Queue Stats
240W - 209L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
1 / 2 / 1
6,273
570
4,515
11,790
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 2 / 1
5,361
487
3,542
9,792
9,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
11
2 / 3 / 0
6,193
563
4,381
6,704
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Coolaz123
Hercules
11
0 / 3 / 0
6,006
546
6,302
9,840
5,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Izanami
unclecon
Izanami
9
0 / 0 / 0
5,218
474
4,409
4,440
1,436
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
5,737
522
3,380
7,733
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
SCH1ZOL
Fenrir
11
2 / 1 / 1
6,361
578
4,488
10,569
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
amorek88
Thanatos
13
3 / 0 / 0
7,259
660
6,749
10,706
5,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
karafillis1312
Martichoras
10
1 / 0 / 2
5,954
541
4,249
5,456
2,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
simpirimpiksa
Poseidon
13
3 / 2 / 2
7,341
667
7,437
7,723
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
10
10
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
2
1
0.75
L
0
2
1
0.25
L
Tiamat
2
3
0
0.67
L
Hercules
Coolaz123
Hercules
0
3
0
0
W
1
0
2
2
W
Fenrir
SCH1ZOL
Fenrir
2
1
1
2.5
W
Thanatos
amorek88
Thanatos
3
0
0
3
W
Martichoras
karafillis1312
Martichoras
1
0
2
2
W
Poseidon
simpirimpiksa
Poseidon
3
2
2
2
L
Izanami
unclecon
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,149
Damage
26,303
42,566
Taken
42,187
23,870
Mitigated
17,206
12,612
Healing
27,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,515
2,474
0
2,244
11,790
4,530
0
2,193
9,597
0
50,006
L
3,542
236
0
4,122
9,792
9,085
0
2,523
7,269
13,546
0
L
Tiamat
4,381
287
0
1,561
6,704
3,592
0
4,707
1,997
40,630
0
L
Hercules
Coolaz123
Hercules
6,302
2,671
0
3,405
9,840
5,227
0
42
9,798
0
41,326
W
3,380
70
2,228
4,192
7,733
2,479
709
1,516
6,217
33,219
0
W
Fenrir
SCH1ZOL
Fenrir
4,488
1,784
0
5,872
10,569
4,764
0
1,765
8,804
0
48,945
W
Thanatos
amorek88
Thanatos
6,749
1,649
0
10,534
10,706
5,276
0
35
10,671
0
49,965
W
Martichoras
karafillis1312
Martichoras
4,249
1,686
0
1,143
5,456
2,249
647
864
4,592
0
38,793
W
Poseidon
simpirimpiksa
Poseidon
7,437
1,426
0
3,627
7,723
2,438
642
3,848
3,875
67,404
0
L
Izanami
unclecon
Izanami
4,409
2,421
0
1,280
4,440
1,436
0
1,426
3,014
0
40,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,051
Gold Earned
32,652
297
Minions Killed
386
0
Camps Cleared
0
1,146,471
Distance Traveled
1,130,843
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,273
570
76
7
0
251,414
0
L
Sobek
5,361
487
11
1
0
236,396
0
L
Tiamat
6,193
563
66
6
0
221,340
3
L
Hercules
6,006
546
75
7
0
202,626
1
W
Hel
5,737
522
51
5
0
234,650
2
W
Fenrir
6,361
578
77
7
0
239,205
3
W
Thanatos
7,259
660
88
8
0
218,189
0
W
Martichoras
5,954
541
64
6
0
211,447
0
W
Poseidon
7,341
667
106
10
0
227,352
0
L
Izanami
5,218
474
69
6
0
234,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role