Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
i7xBirne5130
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Rama
Rama
xGreatBoO
Rama
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 13L
1,777 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,592 Elo+

VS

Team Averages
Level 68
1,518 SR
1,382 Elo+
Cerberus
Cerberus
DAOUFARIS
Cerberus
Level 18
God Stats
1W - 3L
1,491 SR
Queue Stats
127W - 134L
1,348 Elo+
Party 1
Hades
Hades
Jordan_pro_tacos
Hades
Level 58
God Stats
13W - 10L
1,695 SR
Queue Stats
241W - 262L
1,412 Elo+
Party 1
Neith
Neith
RicsiHun-Sk1zo
Neith
Level 128
God Stats
8W - 13L
1,368 SR
Queue Stats
110W - 128L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 0 / 7
9,239
924
10,972
11,030
8,909
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 4 / 9
8,731
873
12,428
10,177
4,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
13
7 / 0 / 7
9,733
973
13,469
5,587
2,194
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DAOUFARIS
Cerberus
10
0 / 5 / 4
7,228
723
5,146
18,038
18,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 5 / 1
7,789
779
8,221
12,728
8,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 2
7,390
739
7,980
10,452
4,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
4
4
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
7
8.5
L
Cerberus
DAOUFARIS
Cerberus
0
5
4
0.4
L
3
5
1
0.7
L
1
5
2
0.4
W
3
4
9
1.88
W
Rama
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,869
Damage
21,347
26,794
Taken
41,218
15,138
Mitigated
30,650
7,224
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,972
4,282
0
1,550
11,030
8,909
0
4,580
6,366
793
28,418
L
Cerberus
DAOUFARIS
Cerberus
5,146
337
0
3,337
18,038
18,575
0
5,145
12,799
25,452
0
L
8,221
652
385
2,862
12,728
8,055
0
3,386
9,206
26,765
0
L
7,980
2,751
0
2,503
10,452
4,020
0
4,224
6,075
0
26,029
W
12,428
1,908
948
3,225
10,177
4,035
0
5,677
4,500
43,856
0
W
Rama
13,469
11,662
0
1,501
5,587
2,194
2,102
3,687
1,900
0
38,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,703
Gold Earned
22,407
137
Minions Killed
131
0
Camps Cleared
0
587,223
Distance Traveled
556,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,239
924
41
4
0
213,392
0
L
Cerberus
7,228
723
66
7
0
189,698
0
L
Hades
7,789
779
35
4
0
185,376
0
L
Neith
7,390
739
30
3
0
181,380
0
W
Ra
8,731
873
49
5
0
198,273
0
W
Rama
9,733
973
47
5
0
175,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role