Player Matchup

Nox
Nox
Algaffofthe
Nox
Level 87
God Stats
2W - 1L
1,795 SR
Queue Stats
268W - 214L
1,556 Elo+
Solo
King Arthur
King Arthur
Froz3nResolve
King Arthur
Level 156
God Stats
1W - 0L
1,571 SR
Queue Stats
18W - 21L
1,496 Elo+
Party 1
Neith
Neith
InnocentPeople
Neith
Level 107
God Stats
6W - 0L
1,683 SR
Queue Stats
16W - 14L
1,553 Elo+
Solo
Yemoja
Yemoja
VaccinialCargo
Yemoja
Level 43
God Stats
1W - 0L
1,885 SR
Queue Stats
9W - 15L
1,409 Elo+
Party 1
Ne Zha
Ne Zha
loooother
Ne Zha
Level 87
God Stats
5W - 2L
1,628 SR
Queue Stats
148W - 147L
1,555 Elo+
Solo
Team Averages
Level 96
1,712 SR
1,514 Elo+

VS

Team Averages
Level 113
1,541 SR
1,498 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CrownedVolca
Surtr
Level 144
God Stats
5W - 4L
1,730 SR
Queue Stats
192W - 157L
1,607 Elo+
Solo
Artemis
Artemis
E1derGoose
Artemis
Level 29
God Stats
0W - 4L
1,366 SR
Queue Stats
7W - 17L
1,339 Elo+
Party 2
Yemoja
Yemoja
HouseKelly
Yemoja
Level 89
God Stats
0W - 5L
1,336 SR
Queue Stats
167W - 134L
1,529 Elo+
Solo
Fenrir
Fenrir
TheGigaRowe
Fenrir
Level 155
God Stats
2W - 3L
1,774 SR
Queue Stats
49W - 46L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,812
762
280
1,418
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Froz3nResolve
King Arthur
6
1 / 3 / 0
3,605
721
2,017
5,601
3,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
1 / 1 / 0
3,457
691
779
3,621
842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 0 / 1
3,704
741
495
2,149
1,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
loooother
Ne Zha
7
1 / 1 / 0
3,919
784
643
4,020
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
1 / 0 / 0
4,107
821
1,012
682
179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

7
2 / 1 / 1
4,110
822
2,558
4,335
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
E1derGoose
Artemis
1
0 / 0 / 0
963
193
0
0
0
Yemoja
HouseKelly
Yemoja
6
1 / 1 / 0
3,178
636
1,161
3,759
1,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
7
1 / 1 / 2
3,916
783
766
2,959
1,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
5
5
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
0
0
1
W
0
0
1
0.5
L
2
1
1
2.5
L
Artemis
E1derGoose
Artemis
0
0
0
0
W
King Arthur
Froz3nResolve
King Arthur
1
3
0
0.33
L
Yemoja
HouseKelly
Yemoja
1
1
0
1
W
1
1
0
1
L
Fenrir
1
1
2
2
W
0
0
1
0.5
W
Ne Zha
loooother
Ne Zha
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,214
Damage
5,497
16,809
Taken
11,735
6,908
Mitigated
5,853
5,453
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
1,012
86
0
388
682
179
0
0
682
23,346
0
W
280
0
0
242
1,418
504
0
431
987
16,470
0
L
2,558
913
0
1,235
4,335
2,911
0
0
4,335
158
21,100
L
Artemis
E1derGoose
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Froz3nResolve
King Arthur
2,017
296
0
1,305
5,601
3,297
0
70
5,531
0
18,367
L
Yemoja
HouseKelly
Yemoja
1,161
221
130
1,067
3,759
1,741
0
535
3,224
8,476
0
W
779
317
0
984
3,621
842
561
298
3,323
0
18,029
L
Fenrir
766
263
0
784
2,959
1,022
0
362
2,597
0
14,968
W
495
210
1,072
1,109
2,149
1,047
210
590
1,559
9,930
0
W
Ne Zha
loooother
Ne Zha
643
180
0
741
4,020
1,218
0
1,021
2,935
0
23,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,497
Gold Earned
16,274
167
Minions Killed
121
0
Camps Cleared
0
482,950
Distance Traveled
408,052
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,107
821
52
10
0
100,157
0
W
Nox
3,812
762
40
8
0
75,222
0
L
Surtr
4,110
822
31
6
0
107,555
0
L
Artemis
963
193
0
0
0
0
0
W
King Arthur
3,605
721
33
7
0
109,971
0
L
Yemoja
3,178
636
8
2
0
84,646
1
W
Neith
3,457
691
30
6
0
84,583
0
L
Fenrir
3,916
783
30
6
0
115,694
0
W
Yemoja
3,704
741
16
3
0
89,454
0
W
Ne Zha
3,919
784
48
10
0
123,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role