Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Ch35h1r3_n355
Ganesha
Level 115
God Stats
7W - 3L
1,495 SR
Queue Stats
103W - 135L
1,381 Elo+
Party 1
Vulcan
Vulcan
Vroomy69
Vulcan
Level 113
God Stats
3W - 1L
1,657 SR
Queue Stats
384W - 391L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xenhr
Tsukuyomi
Level 119
God Stats
9W - 14L
1,508 SR
Queue Stats
90W - 100L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
xXMACDOINXx
Danzaburou
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
324W - 348L
1,318 Elo+
Party 1
Team Averages
Level 101
1,532 SR
1,431 Elo+

VS

Team Averages
Level 100
1,614 SR
1,488 Elo+
Hachiman
Hachiman
 
Hachiman
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BRUT2TO2S
Vulcan
Level 35
God Stats
3W - 2L
1,700 SR
Queue Stats
31W - 46L
1,470 Elo+
Solo
Jormungandr
Jormungandr
Saint_Wardog
Jormungandr
Level 122
God Stats
17W - 13L
1,712 SR
Queue Stats
681W - 643L
1,536 Elo+
Solo
Horus
Horus
mresj
Horus
Level 80
God Stats
5W - 6L
1,695 SR
Queue Stats
13W - 14L
1,494 Elo+
Solo
Loki
Loki
nickols30
Loki
Level 106
God Stats
17W - 19L
1,461 SR
Queue Stats
248W - 245L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
6 / 0 / 3
12,463
656
9,659
15,424
8,710
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
15
0 / 1 / 3
9,721
512
2,355
16,699
15,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vulcan
Vroomy69
Vulcan
16
1 / 1 / 3
10,365
546
7,848
9,765
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Xenhr
Tsukuyomi
16
2 / 2 / 2
10,179
536
6,300
11,457
4,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
xXMACDOINXx
Danzaburou
15
0 / 2 / 2
9,264
488
5,499
9,742
3,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 1 / 1
9,247
487
7,874
9,965
4,782
Vulcan
BRUT2TO2S
Vulcan
16
0 / 3 / 0
9,401
495
12,921
9,436
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Saint_Wardog
Jormungandr
11
2 / 4 / 0
7,954
419
6,389
11,731
8,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
mresj
Horus
13
2 / 1 / 0
7,852
413
3,055
13,800
9,265
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
3
0 / 0 / 1
5,784
304
538
1,487
356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
6
6
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
0
3
7.5
L
Hachiman
 
Hachiman
2
1
1
2.5
L
Vulcan
BRUT2TO2S
Vulcan
0
3
0
0
W
Ganesha
0
1
3
1.5
L
Jormungandr
Saint_Wardog
Jormungandr
2
4
0
0.5
W
Vulcan
Vroomy69
Vulcan
1
1
3
2.5
W
Tsukuyomi
Xenhr
Tsukuyomi
2
2
2
1.5
L
Horus
mresj
Horus
2
1
0
2
L
Loki
0
0
1
0.5
W
Danzaburou
xXMACDOINXx
Danzaburou
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,661
Damage
30,777
63,087
Taken
46,419
37,182
Mitigated
26,662
25,421
Healing
13,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
9,659
2,047
0
11,333
15,424
8,710
0
3,186
12,152
0
132,499
L
Hachiman
 
Hachiman
7,874
3,128
0
4,762
9,965
4,782
1,225
1,611
8,354
0
82,857
L
Vulcan
BRUT2TO2S
Vulcan
12,921
4,435
0
500
9,436
4,181
0
2,849
6,587
102,114
0
W
Ganesha
2,355
296
0
4,590
16,699
15,749
253
5,611
11,088
29,354
0
L
Jormungandr
Saint_Wardog
Jormungandr
6,389
1,653
0
1,781
11,731
8,078
0
168
11,563
42,093
0
W
Vulcan
Vroomy69
Vulcan
7,848
2,103
0
2,962
9,765
4,250
1,193
4,499
5,266
101,281
0
W
Tsukuyomi
Xenhr
Tsukuyomi
6,300
1,569
0
4,696
11,457
4,612
2,165
6,325
4,363
0
64,055
L
Horus
mresj
Horus
3,055
1,830
2,308
3,773
13,800
9,265
64
5,443
8,357
2,198
14,898
L
Loki
538
152
0
590
1,487
356
0
328
1,159
0
7,304
W
Danzaburou
xXMACDOINXx
Danzaburou
5,499
1,828
0
1,840
9,742
3,861
1,923
1,109
8,633
0
67,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,992
Gold Earned
40,238
609
Minions Killed
441
0
Camps Cleared
0
1,940,686
Distance Traveled
1,318,409
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,463
656
173
9
0
475,851
0
L
Hachiman
9,247
487
136
7
0
290,713
5
L
Vulcan
9,401
495
183
10
0
418,625
0
W
Ganesha
9,721
512
3
0
0
391,083
1
L
Jormungandr
7,954
419
63
3
0
195,808
0
W
Vulcan
10,365
546
205
11
0
383,596
5
W
Tsukuyomi
10,179
536
104
5
0
356,682
4
L
Horus
7,852
413
44
2
0
361,316
0
L
Loki
5,784
304
15
1
0
51,947
0
W
Danzaburou
9,264
488
124
7
0
333,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role