Player Matchup

Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
HippiHoppi
Kuzenbo
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 11L
1,668 Elo+
Party 1
Ix Chel
Ix Chel
ReVaG
Ix Chel
Level 158
God Stats
2W - 0L
1,712 SR
Queue Stats
116W - 113L
1,517 Elo+
Solo
Persephone
Persephone
SaYaO
Persephone
Level 104
God Stats
2W - 0L
1,734 SR
Queue Stats
32W - 31L
1,503 Elo+
Solo
Danzaburou
Danzaburou
Sprengeren
Danzaburou
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 14L
1,668 Elo+
Party 1
Team Averages
Level 133
1,589 SR
1,571 Elo+

VS

Team Averages
Level 148
1,381 SR
1,505 Elo+
Gilgamesh
Gilgamesh
Batnane
Gilgamesh
Level 150
God Stats
6W - 6L
1,472 SR
Queue Stats
656W - 555L
1,541 Elo+
Solo
Thor
Thor
Brangutang
Thor
Level 114
God Stats
1W - 2L
1,480 SR
Queue Stats
65W - 73L
1,518 Elo+
Solo
Artio
Artio
Sponsoroyun
Artio
Level 163
God Stats
1W - 4L
1,371 SR
Queue Stats
416W - 415L
1,511 Elo+
Solo
King Arthur
King Arthur
kakashi-cloud
King Arthur
Level 159
God Stats
1W - 8L
1,320 SR
Queue Stats
218W - 226L
1,478 Elo+
Party 2
Zhong Kui
Zhong Kui
parcelln
Zhong Kui
Level 156
God Stats
3W - 6L
1,264 SR
Queue Stats
302W - 301L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 1 / 14
9,020
902
14,788
9,797
4,948
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
HippiHoppi
Kuzenbo
15
3 / 1 / 15
9,074
907
7,617
16,337
22,025
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
ReVaG
Ix Chel
14
2 / 1 / 15
8,020
802
12,146
8,111
3,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Persephone
SaYaO
Persephone
16
5 / 1 / 14
9,278
928
11,396
7,973
3,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Sprengeren
Danzaburou
15
7 / 2 / 12
9,245
925
13,214
10,379
5,341
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Batnane
Gilgamesh
12
1 / 5 / 3
7,021
702
9,795
13,946
17,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 3 / 1
7,805
781
10,693
11,977
6,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 2
6,525
653
2,660
14,131
14,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
kakashi-cloud
King Arthur
13
1 / 4 / 2
7,345
735
7,261
13,629
11,764
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
parcelln
Zhong Kui
13
1 / 4 / 2
7,187
719
14,768
14,618
16,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
16
22
Kills
6
6
Deaths
22
70
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
14
12
L
Gilgamesh
Batnane
Gilgamesh
1
5
3
0.5
L
3
3
1
1.17
W
Kuzenbo
HippiHoppi
Kuzenbo
3
1
15
10.5
W
Ix Chel
ReVaG
Ix Chel
2
1
15
9.5
W
Persephone
SaYaO
Persephone
5
1
14
12
L
0
6
2
0.17
W
Danzaburou
Sprengeren
Danzaburou
7
2
12
6.5
L
King Arthur
kakashi-cloud
King Arthur
1
4
2
0.5
L
Zhong Kui
parcelln
Zhong Kui
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,161
Damage
45,177
52,597
Taken
68,301
39,851
Mitigated
66,734
26,130
Healing
18,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,788
9,556
514
1,965
9,797
4,948
2,296
2,920
6,659
0
29,506
L
Gilgamesh
Batnane
Gilgamesh
9,795
1,019
0
2,032
13,946
17,523
0
6,367
7,576
1,267
17,732
L
10,693
296
894
2,964
11,977
6,534
0
6,463
5,458
0
21,659
W
Kuzenbo
HippiHoppi
Kuzenbo
7,617
2,927
375
2,759
16,337
22,025
88
4,445
11,356
9,702
0
W
Ix Chel
ReVaG
Ix Chel
12,146
1,539
10,930
3,711
8,111
3,862
263
3,426
4,605
18,809
0
W
Persephone
SaYaO
Persephone
11,396
504
302
1,467
7,973
3,675
318
2,911
5,007
27,604
0
L
2,660
160
2,244
2,391
14,131
14,215
0
7,042
7,089
8,455
0
W
Danzaburou
Sprengeren
Danzaburou
13,214
7,442
1,783
2,324
10,379
5,341
2,015
3,883
6,409
0
20,748
L
King Arthur
kakashi-cloud
King Arthur
7,261
204
1,010
1,391
13,629
11,764
0
5,836
7,793
0
15,872
L
Zhong Kui
parcelln
Zhong Kui
14,768
853
120
5,656
14,618
16,698
0
5,453
9,137
27,411
784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,637
Gold Earned
35,883
115
Minions Killed
125
0
Camps Cleared
0
897,280
Distance Traveled
910,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,020
902
36
4
0
187,161
0
L
Gilgamesh
7,021
702
17
2
0
182,112
0
L
Thor
7,805
781
35
4
0
188,754
0
W
Kuzenbo
9,074
907
6
1
0
172,195
0
W
Ix Chel
8,020
802
18
2
0
181,926
0
W
Persephone
9,278
928
25
3
0
184,137
0
L
Artio
6,525
653
7
1
0
181,714
0
W
Danzaburou
9,245
925
30
3
0
171,861
0
L
King Arthur
7,345
735
20
2
0
196,799
0
L
Zhong Kui
7,187
719
46
5
0
161,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role