Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Brok3ntok3n
Sol
Level 124
God Stats
3W - 1L
1,717 SR
Queue Stats
65W - 51L
1,612 Elo+
Solo
Ravana
Ravana
D assassin9
Ravana
Level 167
God Stats
2W - 1L
1,589 SR
Queue Stats
89W - 81L
1,532 Elo+
Solo
Martichoras
Martichoras
EdgeDoe
Martichoras
Level 155
God Stats
10W - 7L
1,788 SR
Queue Stats
160W - 143L
1,559 Elo+
Solo
Geb
Geb
Zyrdax
Geb
Level 149
God Stats
0W - 2L
1,600 SR
Queue Stats
102W - 108L
1,577 Elo+
Solo
Team Averages
Level 137
1,639 SR
1,556 Elo+

VS

Team Averages
Level 106
1,588 SR
1,537 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Keep24LikeImKobe
Ix Chel
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 168L
1,560 Elo+
Solo
Bakasura
Bakasura
RIPChungus6616
Bakasura
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,558 Elo+
Party 1
Hel
Hel
SkadiSmokeSkunk
Hel
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,490 Elo+
Party 1
Chiron
Chiron
TheLimoDriver1
Chiron
Level 125
God Stats
10W - 3L
1,940 SR
Queue Stats
181W - 161L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
1 / 1 / 0
3,773
755
1,453
5,083
1,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

6
2 / 0 / 1
3,618
724
1,907
2,093
518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
1
0 / 0 / 0
965
193
0
0
0
Martichoras
EdgeDoe
Martichoras
1
0 / 0 / 0
960
192
0
0
0
Geb
Zyrdax
Geb
6
0 / 1 / 2
3,528
706
959
5,575
2,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 1 / 0
3,694
739
935
4,202
1,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 1
4,451
890
1,294
1,334
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
7
1 / 0 / 0
4,137
827
279
1,997
625
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 1
3,536
707
1,543
3,252
1,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
3,396
679
2,792
2,514
747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
1
0
1
W
Ne Zha
 
Ne Zha
0
1
0
0
L
2
0
1
2.5
L
Ravana
0
0
0
0
L
Martichoras
EdgeDoe
Martichoras
0
0
0
0
W
1
0
1
1.5
W
Bakasura
1
0
0
1
W
0
1
1
0.5
W
0
1
0
0
L
Geb
Zyrdax
Geb
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,319
Damage
6,843
12,751
Taken
13,299
4,882
Mitigated
4,509
4,113
Healing
4,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,453
753
0
556
5,083
1,608
0
424
4,637
0
21,414
W
Ne Zha
 
Ne Zha
935
347
0
863
4,202
1,174
0
16
4,186
0
20,096
L
1,907
1,400
0
1,558
2,093
518
0
743
1,350
17,728
0
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
Martichoras
EdgeDoe
Martichoras
0
0
0
0
0
0
0
0
0
0
0
W
1,294
148
150
330
1,334
407
0
130
1,204
23,299
0
W
Bakasura
279
145
0
1,029
1,997
625
588
0
1,997
0
11,847
W
1,543
433
242
1,479
3,252
1,556
346
1,564
1,688
10,557
0
W
2,792
1,283
313
425
2,514
747
0
1,214
1,300
0
17,940
L
Geb
Zyrdax
Geb
959
234
0
1,999
5,575
2,756
0
1,614
3,883
10,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,844
Gold Earned
19,214
94
Minions Killed
171
0
Camps Cleared
0
315,443
Distance Traveled
500,381
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,773
755
46
9
0
111,550
0
W
Ne Zha
3,694
739
34
7
0
116,527
0
L
Sol
3,618
724
42
8
0
92,796
0
L
Ravana
965
193
0
0
0
0
0
L
Martichoras
960
192
0
0
0
0
0
W
Ix Chel
4,451
890
59
12
0
90,066
0
W
Bakasura
4,137
827
37
7
0
100,766
0
W
Hel
3,536
707
8
2
0
101,945
1
W
Chiron
3,396
679
33
7
0
91,077
0
L
Geb
3,528
706
6
1
0
111,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role