Player Matchup

Loki
Loki
Fhearghuis
Loki
Level 40
God Stats
3W - 1L
1,613 SR
Queue Stats
71W - 89L
1,376 Elo+
Party 2
Achilles
Achilles
N4tty33
Achilles
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,751 Elo+
Party 3
Eset
Eset
SmolovAckerman
Eset
Level 155
God Stats
5W - 3L
1,194 SR
Queue Stats
229W - 212L
1,466 Elo+
Solo
Shiva
Shiva
Survanoid
Shiva
Level 107
God Stats
2W - 0L
1,753 SR
Queue Stats
18W - 11L
1,604 Elo+
Party 3
Neith
Neith
Unicorn2077
Neith
Level 62
God Stats
3W - 1L
1,507 SR
Queue Stats
130W - 125L
1,442 Elo+
Party 2
Team Averages
Level 98
1,513 SR
1,528 Elo+

VS

Team Averages
Level 89
1,686 SR
1,538 Elo+
Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Galaheadexe
Zeus
Level 105
God Stats
4W - 2L
1,872 SR
Queue Stats
29W - 35L
1,474 Elo+
Party 1
Yemoja
Yemoja
GloBanks
Yemoja
Level 65
God Stats
2W - 1L
1,827 SR
Queue Stats
2W - 1L
1,768 Elo+
Solo
Bakasura
Bakasura
Majkell
Bakasura
Level 121
God Stats
8W - 4L
1,733 SR
Queue Stats
163W - 139L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
4,066
678
543
3,395
925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
N4tty33
Achilles
6
1 / 0 / 0
4,023
671
955
4,007
2,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 1
4,307
718
1,938
2,268
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Survanoid
Shiva
7
1 / 1 / 0
4,113
686
2,960
5,658
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 0
3,912
652
1,786
2,672
762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 1 / 1
3,891
649
3,109
4,708
3,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
 
Chernobog
6
0 / 1 / 0
3,651
609
1,670
3,857
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
3,652
609
1,752
3,163
875
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
GloBanks
Yemoja
1
0 / 0 / 0
1,236
206
0
0
0
Bakasura
Majkell
Bakasura
8
1 / 0 / 0
4,308
718
724
4,892
1,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
1
0.5
L
Chernobog
 
Chernobog
0
1
0
0
W
1
0
0
1
L
0
1
0
0
L
Yemoja
GloBanks
Yemoja
0
0
0
0
L
Bakasura
Majkell
Bakasura
1
0
0
1
W
Achilles
N4tty33
Achilles
1
0
0
1
W
0
0
1
0.5
W
Shiva
Survanoid
Shiva
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,182
Damage
7,255
18,000
Taken
16,620
6,379
Mitigated
7,210
5,669
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,109
598
0
2,082
4,708
3,608
0
6
4,702
0
18,801
L
Chernobog
 
Chernobog
1,670
630
0
1,874
3,857
1,031
0
0
3,857
0
19,616
W
543
38
0
456
3,395
925
0
262
3,062
0
21,894
L
1,752
0
0
1,176
3,163
875
0
1,160
2,003
23,368
0
L
Yemoja
GloBanks
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Majkell
Bakasura
724
543
0
1,507
4,892
1,696
0
813
4,079
0
19,912
W
Achilles
N4tty33
Achilles
955
72
0
1,530
4,007
2,111
0
473
3,534
0
10,318
W
1,938
363
0
988
2,268
689
0
1,017
1,251
30,861
0
W
Shiva
Survanoid
Shiva
2,960
933
0
1,373
5,658
1,892
0
0
5,120
0
21,209
W
1,786
748
0
1,322
2,672
762
0
0
2,672
0
23,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,421
Gold Earned
16,738
183
Minions Killed
157
0
Camps Cleared
0
627,773
Distance Traveled
525,737
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,891
649
30
5
0
132,268
0
L
Chernobog
3,651
609
26
4
0
120,557
0
W
Loki
4,066
678
37
6
0
121,889
0
L
Zeus
3,652
609
43
7
0
128,788
0
L
Yemoja
1,236
206
0
0
0
0
0
L
Bakasura
4,308
718
58
10
0
144,124
0
W
Achilles
4,023
671
14
2
0
139,702
0
W
Eset
4,307
718
62
10
0
135,710
2
W
Shiva
4,113
686
36
6
0
137,415
0
W
Neith
3,912
652
34
6
0
93,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role