Player Matchup

Amaterasu
Amaterasu
Stacko194
Amaterasu
Level 88
God Stats
5W - 2L
1,800 SR
Queue Stats
154W - 141L
1,442 Elo+
Solo
Nox
Nox
TheRedHorizonZ
Nox
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,515 Elo+
Solo
Camazotz
Camazotz
TwelveWaif28
Camazotz
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,522 Elo+
Solo
Ymir
Ymir
andrj45902
Ymir
Level 35
God Stats
4W - 3L
1,334 SR
Queue Stats
51W - 50L
1,367 Elo+
Solo
Izanami
Izanami
sweet_nisshoku
Izanami
Level 120
God Stats
205W - 172L
1,604 SR
Queue Stats
461W - 449L
1,484 Elo+
Solo
Team Averages
Level 84
1,547 SR
1,466 Elo+

VS

Team Averages
Level 64
1,439 SR
1,427 Elo+
Scylla
Scylla
 
Scylla
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Andmed74
Cliodhna
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,398 Elo+
Solo
Artio
Artio
Screw1stt
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 115L
1,392 Elo+
Solo
Cupid
Cupid
joseeruuiz
Cupid
Level 64
God Stats
3W - 1L
1,385 SR
Queue Stats
46W - 59L
1,420 Elo+
Party 1
Hera
Hera
moskeraflame25
Hera
Level 88
God Stats
0W - 2L
1,313 SR
Queue Stats
87W - 93L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Stacko194
Amaterasu
15
1 / 0 / 2
9,185
656
2,299
7,743
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
12 / 0 / 2
9,237
660
9,717
5,997
2,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
TwelveWaif28
Camazotz
12
1 / 0 / 2
7,300
521
1,621
10,664
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 1 / 4
6,206
443
4,335
8,283
7,048
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 2 / 2
7,253
518
6,997
8,667
3,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 8 / 0
5,051
361
1,737
8,692
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Andmed74
Cliodhna
9
1 / 3 / 0
5,767
412
2,894
11,118
3,473
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
Screw1stt
Artio
5
0 / 2 / 0
4,730
338
1,567
7,302
5,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
11
2 / 1 / 0
5,977
427
5,659
8,455
3,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 0
5,887
421
4,017
7,046
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
15
Kills
3
3
Deaths
16
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
8
0
0
L
Cliodhna
Andmed74
Cliodhna
1
3
0
0.33
L
Artio
Screw1stt
Artio
0
2
0
0
W
Amaterasu
Stacko194
Amaterasu
1
0
2
2
W
12
0
2
13
W
Camazotz
TwelveWaif28
Camazotz
1
0
2
2
W
0
1
4
2
L
Cupid
2
1
0
2
L
0
2
0
0
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,969
Damage
15,874
41,354
Taken
42,613
20,976
Mitigated
16,684
17,382
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,737
487
0
0
8,692
2,550
0
5,056
3,338
14,074
0
L
Cliodhna
Andmed74
Cliodhna
2,894
708
0
1,414
11,118
3,473
0
2,297
8,762
0
28,718
L
Artio
Screw1stt
Artio
1,567
211
120
1,147
7,302
5,362
0
1,537
5,688
8,243
0
W
Amaterasu
Stacko194
Amaterasu
2,299
643
0
6,270
7,743
4,387
310
2,163
5,580
0
65,362
W
9,717
1,512
0
1,506
5,997
2,530
248
1,554
4,403
60,977
0
W
Camazotz
TwelveWaif28
Camazotz
1,621
222
0
4,316
10,664
3,640
624
491
10,173
0
52,301
W
4,335
999
0
858
8,283
7,048
244
2,061
6,222
18,016
0
L
Cupid
5,659
3,137
0
3,712
8,455
3,067
0
3,027
5,408
0
36,980
L
4,017
713
0
750
7,046
2,232
0
1,736
5,238
41,369
0
W
6,997
3,570
238
4,194
8,667
3,371
3,358
1,118
7,549
0
58,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,181
Gold Earned
27,412
436
Minions Killed
176
0
Camps Cleared
0
1,321,255
Distance Traveled
1,177,355
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,051
361
16
1
0
215,429
0
L
Cliodhna
5,767
412
43
3
0
271,326
0
L
Artio
4,730
338
5
0
0
179,896
0
W
Amaterasu
9,185
656
137
10
0
240,713
3
W
Nox
9,237
660
105
8
0
269,044
4
W
Camazotz
7,300
521
75
5
0
334,905
0
W
Ymir
6,206
443
26
2
0
238,495
0
L
Cupid
5,977
427
54
4
0
244,846
0
L
Hera
5,887
421
58
4
0
265,858
4
W
Izanami
7,253
518
93
7
0
238,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role