Player Matchup

Loki
Loki
DuhWinning7129
Loki
Level 52
God Stats
5W - 4L
1,686 SR
Queue Stats
392W - 376L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Mrs_PP_69
Nu Wa
Level 143
God Stats
21W - 10L
1,736 SR
Queue Stats
442W - 460L
1,535 Elo+
Solo
Rama
Rama
Those Penguins
Rama
Level 123
God Stats
7W - 9L
1,500 SR
Queue Stats
166W - 164L
1,482 Elo+
Solo
Geb
Geb
ValCubus
Geb
Level 69
God Stats
1W - 3L
1,429 SR
Queue Stats
114W - 131L
1,536 Elo+
Solo
Surtr
Surtr
zICameron97
Surtr
Level 62
God Stats
5W - 4L
1,500 SR
Queue Stats
16W - 19L
1,620 Elo+
Solo
Team Averages
Level 90
1,570 SR
1,542 Elo+

VS

Team Averages
Level 90
1,513 SR
1,445 Elo+
Rama
Rama
Chiquigrr
Rama
Level 157
God Stats
3W - 7L
1,462 SR
Queue Stats
78W - 84L
1,462 Elo+
Solo
Surtr
Surtr
R33kHavick
Surtr
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 103L
1,451 Elo+
Solo
Maui
Maui
Solaris025
Maui
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
Stivvyy
Kukulkan
Level 55
God Stats
3W - 2L
1,481 SR
Queue Stats
55W - 57L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
TameDrip
Gilgamesh
Level 99
God Stats
2W - 1L
1,621 SR
Queue Stats
123W - 128L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,609
658
2,321
4,793
1,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
Mrs_PP_69
Nu Wa
8
0 / 1 / 1
4,420
631
2,244
2,982
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
1,386
198
0
0
0
5
0 / 4 / 1
3,626
518
1,229
6,884
3,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

6
0 / 0 / 0
3,652
522
1,919
5,778
3,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
8
4 / 1 / 0
5,158
737
3,628
4,204
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
8
0 / 0 / 0
4,561
652
3,000
5,014
2,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 3
4,520
646
1,544
3,750
2,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Stivvyy
Kukulkan
8
1 / 0 / 0
4,588
655
2,811
1,532
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
TameDrip
Gilgamesh
8
0 / 1 / 1
4,598
657
1,419
6,352
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
4
1
0
4
L
2
0
0
2
L
Nu Wa
Mrs_PP_69
Nu Wa
0
1
1
0.5
W
Surtr
0
0
0
0
W
0
1
3
1.5
W
Kukulkan
Stivvyy
Kukulkan
1
0
0
1
W
Gilgamesh
TameDrip
Gilgamesh
0
1
1
0.5
L
0
0
0
0
L
0
4
1
0.13
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,713
Damage
12,402
20,437
Taken
20,852
9,831
Mitigated
8,944
4,433
Healing
5,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
3,628
3,184
0
2,151
4,204
1,378
715
975
3,229
0
30,532
L
2,321
955
0
1,000
4,793
1,376
0
673
4,120
0
29,727
L
Nu Wa
Mrs_PP_69
Nu Wa
2,244
417
0
686
2,982
1,037
0
2,282
700
26,032
0
W
Surtr
3,000
1,317
0
1,294
5,014
2,283
0
226
4,788
160
26,351
W
1,544
504
0
650
3,750
2,376
24
585
3,165
10,586
0
W
Kukulkan
Stivvyy
Kukulkan
2,811
754
0
370
1,532
481
0
792
740
28,390
0
W
Gilgamesh
TameDrip
Gilgamesh
1,419
735
0
934
6,352
2,426
0
932
5,420
0
31,795
L
0
0
0
0
0
0
0
0
0
0
0
L
1,229
0
0
732
6,884
3,935
0
1,484
5,400
7,152
0
L
1,919
648
0
2,015
5,778
3,483
0
49
5,729
111
17,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,693
Gold Earned
23,425
131
Minions Killed
214
0
Camps Cleared
0
539,445
Distance Traveled
694,995
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,158
737
51
7
0
129,716
0
L
Loki
4,609
658
56
8
0
166,732
0
L
Nu Wa
4,420
631
49
7
0
123,688
0
W
Surtr
4,561
652
43
6
0
122,949
0
W
Maui
4,520
646
14
2
0
143,683
0
W
Kukulkan
4,588
655
51
7
0
129,483
0
W
Gilgamesh
4,598
657
55
8
0
169,164
0
L
Rama
1,386
198
0
0
0
0
0
L
Geb
3,626
518
6
1
0
138,732
1
L
Surtr
3,652
522
20
3
0
110,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role