Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Bfamily52
Horus
Level 63
God Stats
6W - 3L
1,500 SR
Queue Stats
44W - 42L
1,450 Elo+
Solo
Hercules
Hercules
akadies
Hercules
Level 166
God Stats
1W - 0L
1,686 SR
Queue Stats
25W - 25L
1,107 Elo+
Solo
Lancelot
Lancelot
emperador_cobayo
Lancelot
Level 63
God Stats
1W - 2L
1,207 SR
Queue Stats
199W - 177L
1,460 Elo+
Solo
Anubis
Anubis
x Jafet
Anubis
Level 157
God Stats
17W - 7L
1,778 SR
Queue Stats
252W - 207L
1,498 Elo+
Solo
Team Averages
Level 115
1,534 SR
1,403 Elo+

VS

Team Averages
Level 87
1,423 SR
1,478 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AlucardStrife777
Janus
Level 158
God Stats
101W - 109L
1,499 SR
Queue Stats
466W - 459L
1,493 Elo+
Solo
Ravana
Ravana
Crazyblackman333
Ravana
Level 61
God Stats
11W - 9L
1,595 SR
Queue Stats
295W - 252L
1,487 Elo+
Solo
Ra
Ra
TSB Glaz3d
Ra
Level 89
God Stats
0W - 2L
1,363 SR
Queue Stats
18W - 14L
1,445 Elo+
Solo
Izanami
Izanami
punersher123
Izanami
Level 84
God Stats
3W - 6L
1,160 SR
Queue Stats
164W - 158L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 0 / 3
7,134
549
4,546
7,464
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Bfamily52
Horus
10
2 / 0 / 2
6,923
533
1,735
5,402
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
akadies
Hercules
13
0 / 3 / 0
7,773
598
3,479
11,961
11,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 0 / 2
7,203
554
3,437
7,391
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
x Jafet
Anubis
13
2 / 0 / 3
7,822
602
5,008
5,965
2,883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 2 / 1
5,785
445
1,589
6,656
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 0 / 0
6,088
468
1,085
3,356
1,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 1
7,203
554
7,145
6,774
3,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 1 / 0
5,442
419
1,163
4,535
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
punersher123
Izanami
10
0 / 3 / 0
5,862
451
3,329
9,238
2,807
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
3
3
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
3
2.5
L
Ne Zha
 
Ne Zha
0
2
1
0.25
L
1
0
0
1
W
Horus
Bfamily52
Horus
2
0
2
3
L
2
1
1
2.5
L
0
1
0
0
W
Hercules
akadies
Hercules
0
3
0
0
W
2
0
2
3
L
Izanami
punersher123
Izanami
0
3
0
0
W
Anubis
x Jafet
Anubis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,205
Damage
14,311
38,183
Taken
30,559
23,674
Mitigated
13,101
16,955
Healing
9,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,546
1,277
0
5,036
7,464
2,668
508
399
7,065
0
55,165
L
Ne Zha
 
Ne Zha
1,589
177
0
1,236
6,656
4,141
0
1,076
5,580
0
18,600
L
1,085
154
0
2,906
3,356
1,048
0
256
3,100
35,676
0
W
Horus
Bfamily52
Horus
1,735
776
200
2,261
5,402
3,570
0
767
4,635
0
16,695
L
7,145
1,919
0
3,160
6,774
3,974
0
208
6,566
0
45,525
L
1,163
198
0
1,352
4,535
1,131
0
3,250
1,285
29,362
0
W
Hercules
akadies
Hercules
3,479
1,161
0
4,926
11,961
11,694
0
451
10,704
0
57,507
W
3,437
1,348
0
500
7,391
2,859
0
250
7,055
0
53,421
L
Izanami
punersher123
Izanami
3,329
2,059
0
1,334
9,238
2,807
0
224
9,014
0
41,120
W
Anubis
x Jafet
Anubis
5,008
409
0
4,032
5,965
2,883
735
1,388
4,577
73,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,855
Gold Earned
30,380
427
Minions Killed
333
0
Camps Cleared
0
1,276,687
Distance Traveled
1,020,649
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,134
549
81
6
0
225,067
0
L
Ne Zha
5,785
445
29
2
0
184,304
0
L
Janus
6,088
468
74
6
0
198,811
0
W
Horus
6,923
533
25
2
0
262,967
4
L
Ravana
7,203
554
88
7
0
255,297
1
L
Ra
5,442
419
64
5
0
162,550
0
W
Hercules
7,773
598
109
8
0
241,770
0
W
Lancelot
7,203
554
90
7
0
327,204
0
L
Izanami
5,862
451
78
6
0
219,687
1
W
Anubis
7,822
602
122
9
0
219,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role