Player Matchup

Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Floreon
Baron Samedi
Level 167
God Stats
3W - 1L
1,705 SR
Queue Stats
55W - 60L
1,646 Elo+
Party 1
Team Averages
Level 149
1,568 SR
1,549 Elo+

VS

Team Averages
Level 94
1,448 SR
1,511 Elo+
Bakasura
Bakasura
Pablike
Bakasura
Level 129
God Stats
2W - 1L
1,787 SR
Queue Stats
17W - 23L
1,504 Elo+
Party 2
King Arthur
King Arthur
Teckno3852
King Arthur
Level 69
God Stats
0W - 2L
1,248 SR
Queue Stats
13W - 18L
1,497 Elo+
Party 2
Vulcan
Vulcan
XxFaDaViSxX
Vulcan
Level 85
God Stats
0W - 2L
1,310 SR
Queue Stats
12W - 15L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 1 / 5
8,554
855
11,740
10,142
3,742
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
 
Serqet
12
3 / 0 / 6
8,363
836
3,437
9,157
9,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Floreon
Baron Samedi
11
2 / 1 / 7
8,146
815
6,910
8,166
5,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Pablike
Bakasura
10
1 / 6 / 0
7,243
724
7,177
12,922
6,069
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Teckno3852
King Arthur
10
0 / 1 / 1
7,028
703
5,314
9,647
6,666
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
10
1 / 2 / 0
7,319
732
8,327
4,133
1,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
2
2
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
5
6.5
W
Serqet
 
Serqet
3
0
6
6
W
Baron Samedi
Floreon
Baron Samedi
2
1
7
5.5
L
Bakasura
Pablike
Bakasura
1
6
0
0.17
L
King Arthur
Teckno3852
King Arthur
0
1
1
0.5
L
Vulcan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,087
Damage
20,818
27,465
Taken
26,702
18,680
Mitigated
14,161
8,256
Healing
4,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,740
6,547
0
2,766
10,142
3,742
235
4,085
5,554
0
47,879
W
Serqet
 
Serqet
3,437
905
0
2,178
9,157
9,218
0
2,379
6,506
0
20,779
W
Baron Samedi
Floreon
Baron Samedi
6,910
210
1,547
1,765
8,166
5,720
160
2,192
5,361
28,725
0
L
Bakasura
Pablike
Bakasura
7,177
4,665
0
3,106
12,922
6,069
0
3,967
8,931
0
20,134
L
King Arthur
Teckno3852
King Arthur
5,314
471
0
625
9,647
6,666
0
2,377
6,779
0
18,398
L
Vulcan
8,327
1,981
0
656
4,133
1,426
0
1,107
3,026
29,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,063
Gold Earned
21,590
153
Minions Killed
107
0
Camps Cleared
0
622,740
Distance Traveled
635,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,554
855
83
8
0
189,159
0
W
Serqet
8,363
836
26
3
0
226,044
0
W
Baron Samedi
8,146
815
44
4
0
207,537
0
L
Bakasura
7,243
724
48
5
0
204,506
0
L
King Arthur
7,028
703
15
2
0
220,122
0
L
Vulcan
7,319
732
44
4
0
210,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role