Player Matchup

Ymir
Ymir
LukeLeFox
Ymir
Level 61
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 8L
1,194 Elo+
Party 1
Kukulkan
Kukulkan
Mammeta
Kukulkan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,216 Elo+
Party 1
Bakasura
Bakasura
carloselvaliente
Bakasura
Level 84
God Stats
1W - 1L
1,599 SR
Queue Stats
18W - 8L
1,394 Elo+
Solo
Team Averages
Level 84
1,533 SR
1,268 Elo+

VS

Team Averages
Level 58
1,557 SR
1,441 Elo+
Aphrodite
Aphrodite
Shine3727
Aphrodite
Level 89
God Stats
4W - 3L
1,493 SR
Queue Stats
225W - 178L
1,506 Elo+
Party 2
Fenrir
Fenrir
ZockerTimx44
Fenrir
Level 18
God Stats
5W - 2L
1,672 SR
Queue Stats
30W - 32L
1,335 Elo+
Party 2
Hachiman
Hachiman
alfor666
Hachiman
Level 67
God Stats
7W - 5L
1,508 SR
Queue Stats
99W - 95L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 4 / 3
12,553
661
4,899
21,863
33,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Mammeta
Kukulkan
19
4 / 3 / 2
15,630
823
33,887
13,429
8,396
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 0
10,453
550
1,398
3,859
2,090
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Shine3727
Aphrodite
17
0 / 0 / 6
12,832
675
6,890
16,124
15,533
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
14
1 / 4 / 3
12,172
641
3,192
20,821
7,363
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
alfor666
Hachiman
18
6 / 2 / 1
14,776
778
23,838
15,263
5,782
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
7
7
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
3
0.63
L
Kukulkan
Mammeta
Kukulkan
4
3
2
1.67
W
Aphrodite
Shine3727
Aphrodite
0
0
6
3
W
Fenrir
1
4
3
0.63
W
Hachiman
alfor666
Hachiman
6
2
1
3.25
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,184
Damage
33,920
39,151
Taken
52,208
43,685
Mitigated
28,678
2,931
Healing
23,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,899
660
198
700
21,863
33,199
28
3,794
18,069
15,027
0
L
Kukulkan
Mammeta
Kukulkan
33,887
2,414
0
509
13,429
8,396
1,009
2,964
10,465
124,933
0
W
Aphrodite
Shine3727
Aphrodite
6,890
1,661
6,355
11,540
16,124
15,533
216
11,711
4,413
50,929
0
W
Fenrir
3,192
764
0
3,341
20,821
7,363
93
17,934
2,805
0
16,222
W
Hachiman
alfor666
Hachiman
23,838
14,627
0
1,838
15,263
5,782
1,734
10,227
4,986
0
97,440
L
1,398
1,084
0
1,524
3,859
2,090
0
1,033
2,826
0
8,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,636
Gold Earned
39,780
202
Minions Killed
200
0
Camps Cleared
0
745,758
Distance Traveled
1,026,185
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,553
661
20
1
0
314,254
0
L
Kukulkan
15,630
823
162
9
0
345,851
0
W
Aphrodite
12,832
675
67
4
0
331,561
4
W
Fenrir
12,172
641
19
1
0
338,001
0
W
Hachiman
14,776
778
114
6
0
356,623
0
L
Bakasura
10,453
550
20
1
0
85,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role