Player Matchup

Susano
Susano
Diamond V
 
Susano
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Diamond V
 
Chiron
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond IV
Domkiss
Ra
Diamond IV
Level 159
God Stats
7W - 11L
1,515 SR
Queue Stats
179W - 150L
2,065 MMR
Solo
Geb
Geb
Diamond III
Hood1eCrow
Geb
Diamond III
Level 191
God Stats
20W - 19L
1,627 SR
Queue Stats
239W - 221L
2,094 MMR
Solo
Bellona
Bellona
Platinum II
Сyclix
Bellona
Platinum II
Level 153
God Stats
8W - 3L
2,174 SR
Queue Stats
73W - 54L
1,976 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 163
1,663 SR
1,827 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,562 SR
2,024 MMR
Agni
Agni
Masters
 
Agni
Masters
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Diamond V
Daycurse
Heimdallr
Diamond V
Level 199
God Stats
19W - 18L
1,529 SR
Queue Stats
384W - 360L
2,004 MMR
Solo
Hercules
Hercules
Diamond IV
FlatreyX
Hercules
Diamond IV
Level 123
God Stats
3W - 2L
1,464 SR
Queue Stats
300W - 270L
2,056 MMR
Solo
Ne Zha
Ne Zha
Masters
Fogslay
Ne Zha
Masters
Level 158
God Stats
3W - 4L
1,638 SR
Queue Stats
125W - 113L
2,531 MMR
Party 2
Xing Tian
Xing Tian
Diamond V
Mageways
Xing Tian
Diamond V
Level 148
God Stats
4W - 8L
1,681 SR
Queue Stats
429W - 427L
2,028 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
5 / 1 / 1
6,406
712
2,779
7,425
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
 
Chiron
10
0 / 0 / 1
5,458
606
3,746
4,486
1,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 4
5,805
645
4,972
5,419
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 0 / 0
5,208
579
2,377
6,965
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Сyclix
Bellona
10
0 / 0 / 1
5,950
661
4,608
8,925
9,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ThanatosSerqetAo KuangKuzenbo

VS

Bans
LokiJanusHe BoRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 2 / 1
5,589
621
6,023
5,219
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Daycurse
Heimdallr
10
0 / 0 / 0
5,360
596
1,820
4,886
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
FlatreyX
Hercules
9
0 / 1 / 0
4,915
546
6,145
8,425
5,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Fogslay
Ne Zha
8
1 / 3 / 1
4,810
534
1,338
6,355
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
Mageways
Xing Tian
8
0 / 0 / 0
4,714
524
1,653
4,872
3,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
3
3
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
1
1
5.5
W
Chiron
 
Chiron
0
0
1
0.5
L
Agni
 
Agni
2
2
1
1.25
L
Heimdallr
Daycurse
Heimdallr
0
0
0
0
W
1
2
4
1.5
L
Hercules
FlatreyX
Hercules
0
1
0
0
L
Ne Zha
Fogslay
Ne Zha
1
3
1
0.5
W
0
0
0
0
L
Xing Tian
Mageways
Xing Tian
0
0
0
0
W
Bellona
Сyclix
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,482
Damage
16,979
33,220
Taken
29,757
19,806
Mitigated
15,385
14,319
Healing
11,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,779
1,131
0
3,093
7,425
2,762
52
1,762
5,663
0
36,712
W
Chiron
 
Chiron
3,746
1,135
378
1,578
4,486
1,587
0
693
3,793
0
47,910
L
Agni
 
Agni
6,023
666
0
756
5,219
1,903
0
2,841
2,314
46,055
0
L
Heimdallr
Daycurse
Heimdallr
1,820
1,088
0
3,354
4,886
1,928
0
851
4,035
0
47,568
W
4,972
354
807
1,952
5,419
2,044
0
3,182
2,237
47,987
0
L
Hercules
FlatreyX
Hercules
6,145
3,553
0
3,015
8,425
5,701
0
0
8,425
0
36,775
L
Ne Zha
Fogslay
Ne Zha
1,338
581
0
2,663
6,355
2,158
8
1,715
4,640
0
21,211
W
2,377
261
0
2,157
6,965
4,141
0
2,046
4,919
15,626
0
L
Xing Tian
Mageways
Xing Tian
1,653
53
0
1,236
4,872
3,695
0
1,965
2,826
12,203
0
W
Bellona
Сyclix
Bellona
4,608
1,813
0
4,354
8,925
9,272
0
0
8,925
0
44,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,827
Gold Earned
25,388
369
Minions Killed
296
0
Camps Cleared
0
1,004,747
Distance Traveled
911,672
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,406
712
68
8
0
230,994
0
W
Chiron
5,458
606
114
13
0
186,438
1
L
Agni
5,589
621
86
10
0
190,534
0
L
Heimdallr
5,360
596
89
10
0
163,443
0
W
Ra
5,805
645
89
10
0
198,963
1
L
Hercules
4,915
546
61
7
0
181,621
1
L
Ne Zha
4,810
534
41
5
0
184,470
0
W
Geb
5,208
579
10
1
0
193,956
1
L
Xing Tian
4,714
524
19
2
0
191,604
2
W
Bellona
5,950
661
88
10
0
194,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role