Player Matchup

Merlin
Merlin
APEX Merica
Merlin
Level 126
God Stats
9W - 7L
1,332 SR
Queue Stats
120W - 134L
1,504 Elo+
Solo
Martichoras
Martichoras
Computerwolf2
Martichoras
Level 126
God Stats
39W - 20L
1,729 SR
Queue Stats
267W - 260L
1,476 Elo+
Solo
Aphrodite
Aphrodite
Eee MARIO
Aphrodite
Level 122
God Stats
32W - 25L
1,639 SR
Queue Stats
177W - 180L
1,547 Elo+
Solo
Horus
Horus
InYoButt69
Horus
Level 127
God Stats
6W - 5L
1,860 SR
Queue Stats
140W - 144L
1,509 Elo+
Solo
Odin
Odin
UllrSenpai
Odin
Level 144
God Stats
0W - 1L
1,494 SR
Queue Stats
8W - 13L
1,479 Elo+
Solo
Team Averages
Level 129
1,611 SR
1,503 Elo+

VS

Team Averages
Level 128
1,632 SR
1,491 Elo+
Aphrodite
Aphrodite
AlphaHM
Aphrodite
Level 156
God Stats
48W - 30L
1,655 SR
Queue Stats
144W - 159L
1,467 Elo+
Solo
Hercules
Hercules
D-D_Act4
Hercules
Level 120
God Stats
1W - 0L
1,750 SR
Queue Stats
90W - 77L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
MathPro101
Sun Wukong
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,432 Elo+
Solo
Hades
Hades
Michael_co19
Hades
Level 127
God Stats
231W - 200L
1,569 SR
Queue Stats
242W - 212L
1,551 Elo+
Solo
Chang'e
Chang'e
mhdlmngco
Chang'e
Level 82
God Stats
2W - 0L
1,685 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 4 / 2
7,660
696
8,511
7,013
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
Computerwolf2
Martichoras
15
3 / 1 / 2
8,535
776
11,490
8,763
4,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
Eee MARIO
Aphrodite
13
0 / 3 / 4
7,315
665
6,384
9,386
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
12
2 / 6 / 3
7,532
685
6,490
13,989
12,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
0 / 3 / 3
7,087
644
3,508
12,376
10,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlphaHM
Aphrodite
17
9 / 0 / 6
9,769
888
9,506
5,428
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hercules
D-D_Act4
Hercules
15
6 / 1 / 11
8,854
805
10,961
15,717
16,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
MathPro101
Sun Wukong
15
1 / 1 / 10
8,361
760
4,688
10,493
7,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 0 / 10
8,748
795
11,464
10,311
6,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
mhdlmngco
Chang'e
14
0 / 3 / 8
8,030
730
8,203
7,127
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
5
Kills
17
17
Deaths
5
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
2
0.25
W
Aphrodite
AlphaHM
Aphrodite
9
0
6
12
L
Martichoras
Computerwolf2
Martichoras
3
1
2
4
W
Hercules
D-D_Act4
Hercules
6
1
11
11.5
L
Aphrodite
Eee MARIO
Aphrodite
0
3
4
0.67
L
Horus
2
6
3
0.58
W
Sun Wukong
MathPro101
Sun Wukong
1
1
10
6
W
1
0
10
6
L
0
3
3
0.5
W
Chang'e
mhdlmngco
Chang'e
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,383
Damage
44,822
51,527
Taken
49,076
35,395
Mitigated
35,982
13,091
Healing
22,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,511
608
21
381
7,013
2,531
0
3,829
2,900
35,072
0
W
Aphrodite
AlphaHM
Aphrodite
9,506
635
6,053
4,498
5,428
3,218
511
1,426
3,911
32,529
0
L
Martichoras
Computerwolf2
Martichoras
11,490
3,397
0
1,120
8,763
4,125
0
6,235
2,337
0
41,368
W
Hercules
D-D_Act4
Hercules
10,961
2,643
0
2,842
15,717
16,216
552
4,628
10,756
0
18,271
L
Aphrodite
Eee MARIO
Aphrodite
6,384
909
1,987
3,976
9,386
5,221
0
4,546
4,738
23,852
0
L
Horus
6,490
2,345
720
2,518
13,989
12,573
0
8,041
5,594
0
9,159
W
Sun Wukong
MathPro101
Sun Wukong
4,688
890
0
1,533
10,493
7,714
263
2,718
7,653
0
29,875
W
11,464
370
445
4,208
10,311
6,517
1,631
4,929
5,140
45,951
0
L
3,508
638
474
1,894
12,376
10,945
0
6,518
5,544
0
16,866
W
Chang'e
mhdlmngco
Chang'e
8,203
484
796
1,805
7,127
2,317
652
1,228
5,669
28,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,129
Gold Earned
43,762
208
Minions Killed
282
0
Camps Cleared
0
1,099,748
Distance Traveled
1,272,601
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,660
696
61
6
0
186,499
2
W
Aphrodite
9,769
888
63
6
0
253,695
0
L
Martichoras
8,535
776
73
7
0
241,012
0
W
Hercules
8,854
805
28
3
0
248,139
0
L
Aphrodite
7,315
665
42
4
0
209,468
0
L
Horus
7,532
685
6
1
0
223,608
0
W
Sun Wukong
8,361
760
49
4
0
256,591
0
W
Hades
8,748
795
85
8
0
250,914
0
L
Odin
7,087
644
26
2
0
239,161
0
W
Chang'e
8,030
730
57
5
0
263,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role