Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
TheChairmaker
Ganesha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ev1998
Ne Zha
Level 20
God Stats
4W - 2L
1,749 SR
Queue Stats
18W - 15L
1,505 Elo+
Party 2
Cernunnos
Cernunnos
haannaa
Cernunnos
Level 141
God Stats
12W - 13L
1,435 SR
Queue Stats
157W - 167L
1,507 Elo+
Solo
Ah Puch
Ah Puch
legent fighter
Ah Puch
Level 66
God Stats
2W - 1L
1,677 SR
Queue Stats
18W - 15L
1,505 Elo+
Party 2
Team Averages
Level 98
1,572 SR
1,503 Elo+

VS

Team Averages
Level 106
1,578 SR
1,499 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ActiveAli
Thanatos
Level 69
God Stats
7W - 5L
1,693 SR
Queue Stats
25W - 20L
1,600 Elo+
Solo
Cupid
Cupid
RustRubio
Cupid
Level 121
God Stats
5W - 2L
1,694 SR
Queue Stats
143W - 146L
1,475 Elo+
Party 1
Ares
Ares
Sharkteeth89
Ares
Level 113
God Stats
5W - 1L
1,593 SR
Queue Stats
136W - 124L
1,435 Elo+
Party 1
Loki
Loki
Геннос
Loki
Level 116
God Stats
12W - 11L
1,411 SR
Queue Stats
213W - 204L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 5 / 0
7,179
513
6,188
15,140
9,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
10
0 / 4 / 1
6,212
444
3,639
10,357
7,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
ev1998
Ne Zha
12
1 / 4 / 2
6,907
493
5,435
12,306
5,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
haannaa
Cernunnos
11
1 / 3 / 1
6,573
470
6,900
11,052
4,572
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 0
6,981
499
5,639
7,382
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 2 / 3
7,528
538
6,136
7,766
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ActiveAli
Thanatos
14
9 / 1 / 2
8,802
629
7,918
12,579
5,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
RustRubio
Cupid
13
1 / 0 / 4
8,126
580
5,063
8,410
3,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 10
7,916
565
7,593
11,053
9,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 4 / 0
8,729
624
8,534
11,361
4,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
8
Kills
19
19
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
5
0
0.8
W
Morgan Le Fay
 
Morgan Le Fay
2
2
3
1.75
W
Thanatos
ActiveAli
Thanatos
9
1
2
10
W
Cupid
RustRubio
Cupid
1
0
4
3
W
2
1
10
7
L
Ganesha
0
4
1
0.13
L
Ne Zha
ev1998
Ne Zha
1
4
2
0.5
L
Cernunnos
haannaa
Cernunnos
1
3
1
0.5
L
2
3
0
0.67
W
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,801
Damage
35,244
56,237
Taken
51,169
29,861
Mitigated
25,639
11,427
Healing
23,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,188
793
0
2,840
15,140
9,769
0
781
14,359
0
43,582
W
Morgan Le Fay
 
Morgan Le Fay
6,136
714
130
1,856
7,766
3,131
198
3,548
4,218
57,351
0
W
Thanatos
ActiveAli
Thanatos
7,918
2,279
0
9,572
12,579
5,272
0
1,776
10,803
0
65,384
W
Cupid
RustRubio
Cupid
5,063
2,447
250
3,618
8,410
3,118
1,083
1,019
7,391
0
64,132
W
7,593
137
0
3,797
11,053
9,736
94
3,096
7,957
20,463
0
L
Ganesha
3,639
628
0
2,327
10,357
7,573
0
3,836
6,521
19,277
0
L
Ne Zha
ev1998
Ne Zha
5,435
1,677
0
1,122
12,306
5,092
0
3,445
8,861
0
60,686
L
Cernunnos
haannaa
Cernunnos
6,900
2,819
0
4,305
11,052
4,572
0
1,906
9,146
0
50,593
L
5,639
213
0
833
7,382
2,855
0
3,850
3,532
52,179
0
W
8,534
3,675
0
4,499
11,361
4,382
656
70
11,291
0
64,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,852
Gold Earned
41,101
356
Minions Killed
407
0
Camps Cleared
0
1,292,431
Distance Traveled
1,330,577
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,179
513
72
5
0
257,104
1
W
Morgan Le Fay
7,528
538
91
7
0
251,368
0
W
Thanatos
8,802
629
99
7
0
287,959
4
W
Cupid
8,126
580
108
8
0
244,851
4
W
Ares
7,916
565
18
1
0
277,732
1
L
Ganesha
6,212
444
0
0
0
270,009
4
L
Ne Zha
6,907
493
86
6
0
269,802
0
L
Cernunnos
6,573
470
99
7
0
223,829
3
L
Ah Puch
6,981
499
99
7
0
271,687
0
W
Loki
8,729
624
91
7
0
268,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role