Player Matchup

Sylvanus
Sylvanus
Bkaze131
Sylvanus
Level 47
God Stats
2W - 6L
1,369 SR
Queue Stats
43W - 51L
1,486 Elo+
Party 2
Chang'e
Chang'e
Tvyn
Chang'e
Level 106
God Stats
6W - 5L
1,683 SR
Queue Stats
95W - 85L
1,500 Elo+
Solo
Thanatos
Thanatos
Tyblz
Thanatos
Level 89
God Stats
19W - 12L
1,288 SR
Queue Stats
333W - 312L
1,471 Elo+
Solo
Ravana
Ravana
YeHeed
Ravana
Level 78
God Stats
5W - 13L
1,448 SR
Queue Stats
143W - 135L
1,483 Elo+
Solo
Medusa
Medusa
watson1412
Medusa
Level 127
God Stats
8W - 13L
1,388 SR
Queue Stats
174W - 185L
1,542 Elo+
Party 2
Team Averages
Level 89
1,435 SR
1,497 Elo+

VS

Team Averages
Level 99
1,585 SR
1,486 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AQWEWDXFESZXH
Thanatos
Level 38
God Stats
17W - 20L
1,444 SR
Queue Stats
24W - 30L
1,428 Elo+
Solo
Aphrodite
Aphrodite
Heimdallzin
Aphrodite
Level 119
God Stats
60W - 36L
1,622 SR
Queue Stats
309W - 324L
1,365 Elo+
Solo
Kukulkan
Kukulkan
TreeBuddy
Kukulkan
Level 129
God Stats
6W - 1L
1,698 SR
Queue Stats
239W - 196L
1,573 Elo+
Party 1
Anubis
Anubis
xMindlesshazardx
Anubis
Level 129
God Stats
36W - 18L
1,661 SR
Queue Stats
214W - 164L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bkaze131
Sylvanus
13
2 / 4 / 3
8,030
502
4,011
11,410
10,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Tvyn
Chang'e
14
1 / 4 / 1
8,315
520
4,763
14,335
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
Tyblz
Thanatos
12
3 / 8 / 2
7,592
475
8,037
18,158
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
YeHeed
Ravana
13
0 / 3 / 3
7,584
474
5,809
10,897
5,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
watson1412
Medusa
13
2 / 3 / 1
7,883
493
7,472
13,183
5,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
5 / 2 / 3
8,013
501
10,149
10,202
3,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
AQWEWDXFESZXH
Thanatos
13
5 / 3 / 5
8,720
545
8,134
14,890
5,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Heimdallzin
Aphrodite
12
0 / 0 / 9
8,054
503
2,806
8,394
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
TreeBuddy
Kukulkan
15
5 / 3 / 4
9,491
593
12,521
9,046
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 0 / 4
11,127
695
14,720
11,236
6,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
22
22
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
2
3
3.25
W
Thanatos
AQWEWDXFESZXH
Thanatos
5
3
5
2.5
L
Sylvanus
Bkaze131
Sylvanus
2
4
3
0.88
W
Aphrodite
Heimdallzin
Aphrodite
0
0
9
4.5
W
Kukulkan
TreeBuddy
Kukulkan
5
3
4
2.33
L
Chang'e
Tvyn
Chang'e
1
4
1
0.38
L
Thanatos
Tyblz
Thanatos
3
8
2
0.5
L
Ravana
YeHeed
Ravana
0
3
3
0.5
L
Medusa
watson1412
Medusa
2
3
1
0.83
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,092
Damage
48,330
67,983
Taken
53,768
32,058
Mitigated
24,690
24,392
Healing
28,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,149
3,355
0
1,405
10,202
3,794
336
1,776
8,426
0
46,422
W
Thanatos
AQWEWDXFESZXH
Thanatos
8,134
3,123
0
9,574
14,890
5,867
43
2,331
12,416
0
57,585
L
Sylvanus
Bkaze131
Sylvanus
4,011
1,279
708
2,170
11,410
10,005
0
3,553
7,857
35,495
14,409
W
Aphrodite
Heimdallzin
Aphrodite
2,806
561
3,336
5,488
8,394
5,259
200
952
7,394
20,813
0
W
Kukulkan
TreeBuddy
Kukulkan
12,521
596
0
571
9,046
3,732
371
3,016
6,030
82,725
0
L
Chang'e
Tvyn
Chang'e
4,763
148
549
3,978
14,335
4,763
210
10,766
3,569
57,099
0
L
Thanatos
Tyblz
Thanatos
8,037
2,005
0
8,764
18,158
6,530
0
7,545
10,613
0
37,133
L
Ravana
YeHeed
Ravana
5,809
808
0
3,446
10,897
5,497
0
7,697
3,200
0
54,240
L
Medusa
watson1412
Medusa
7,472
2,801
0
4,777
13,183
5,263
690
619
12,564
0
66,277
W
14,720
329
0
8,423
11,236
6,038
873
640
10,089
100,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,404
Gold Earned
45,405
486
Minions Killed
471
0
Camps Cleared
0
1,484,570
Distance Traveled
1,512,549
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,013
501
59
4
0
306,573
0
W
Thanatos
8,720
545
77
5
0
291,608
0
L
Sylvanus
8,030
502
102
6
0
280,076
0
W
Aphrodite
8,054
503
34
2
0
307,442
4
W
Kukulkan
9,491
593
137
9
0
311,673
0
L
Chang'e
8,315
520
117
7
0
324,471
5
L
Thanatos
7,592
475
66
4
0
304,193
3
L
Ravana
7,584
474
95
6
0
289,375
2
L
Medusa
7,883
493
106
7
0
286,455
0
W
Anubis
11,127
695
164
10
0
295,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role