Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Hertualldxtr
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,491 Elo+
Party 2
Bellona
Bellona
IFrenchyFryI
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
KidStrawHat
Hades
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,661 Elo+
Party 1
Tyr
Tyr
NotDreiari
Tyr
Level 155
God Stats
2W - 4L
1,740 SR
Queue Stats
27W - 22L
1,700 Elo+
Party 1
Team Averages
Level 91
1,548 SR
1,570 Elo+

VS

Team Averages
Level 110
1,467 SR
1,508 Elo+
Nike
Nike
Chessalice
Nike
Level 49
God Stats
24W - 27L
1,527 SR
Queue Stats
138W - 141L
1,474 Elo+
Party 3
Anubis
Anubis
Pixl
Anubis
Level 119
God Stats
2W - 0L
1,764 SR
Queue Stats
46W - 33L
1,648 Elo+
Solo
Ao Kuang
Ao Kuang
Sidiuzz
Ao Kuang
Level 95
God Stats
5W - 2L
1,591 SR
Queue Stats
446W - 426L
1,521 Elo+
Solo
Nemesis
Nemesis
StormierThrone8
Nemesis
Level 159
God Stats
2W - 2L
1,171 SR
Queue Stats
20W - 20L
1,402 Elo+
Solo
Kumbhakarna
Kumbhakarna
Thesamhamclam
Kumbhakarna
Level 127
God Stats
4W - 9L
1,281 SR
Queue Stats
170W - 176L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
1 / 3 / 2
7,857
714
5,858
13,677
4,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cabrakan
Hertualldxtr
Cabrakan
11
0 / 5 / 2
7,012
637
2,607
10,891
8,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
IFrenchyFryI
Bellona
12
0 / 4 / 1
6,639
604
3,077
10,184
5,260
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 6 / 3
6,860
624
8,642
10,854
5,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 2 / 0
8,145
740
3,415
7,412
5,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
7,583
689
6,240
4,527
4,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Pixl
Anubis
17
6 / 1 / 7
9,198
836
11,267
7,165
4,291
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Sidiuzz
Ao Kuang
15
4 / 2 / 6
8,324
757
13,740
9,418
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 7
8,735
794
6,413
5,409
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Thesamhamclam
Kumbhakarna
14
1 / 0 / 11
8,331
757
3,360
6,859
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
4
Kills
19
20
Deaths
4
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
2
0.67
W
2
1
9
6.5
L
Cabrakan
Hertualldxtr
Cabrakan
0
5
2
0.2
L
Bellona
IFrenchyFryI
Bellona
0
4
1
0.13
L
0
6
3
0.25
L
3
2
0
1.5
W
Anubis
Pixl
Anubis
6
1
7
9.5
W
Ao Kuang
Sidiuzz
Ao Kuang
4
2
6
3.5
W
6
0
7
9.5
W
Kumbhakarna
Thesamhamclam
Kumbhakarna
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,599
Damage
41,020
53,018
Taken
33,378
29,781
Mitigated
22,948
7,557
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,858
2,666
0
2,161
13,677
4,829
0
8,731
4,646
0
26,915
W
6,240
451
0
352
4,527
4,078
533
2,096
2,431
0
16,494
L
Cabrakan
Hertualldxtr
Cabrakan
2,607
464
733
1,199
10,891
8,822
90
4,872
5,790
7,371
0
L
Bellona
IFrenchyFryI
Bellona
3,077
1,092
0
132
10,184
5,260
338
5,590
4,414
0
6,388
L
8,642
221
1,089
1,772
10,854
5,373
0
5,587
5,177
20,591
0
L
3,415
515
0
471
7,412
5,497
0
3,402
3,823
0
13,243
W
Anubis
Pixl
Anubis
11,267
591
0
4,164
7,165
4,291
803
2,556
4,609
55,689
0
W
Ao Kuang
Sidiuzz
Ao Kuang
13,740
4,916
0
2,087
9,418
4,915
1,164
2,227
7,191
38,463
0
W
6,413
4,313
0
579
5,409
3,448
980
2,227
3,066
0
21,047
W
Kumbhakarna
Thesamhamclam
Kumbhakarna
3,360
240
0
1,126
6,859
6,216
68
2,420
4,371
9,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,513
Gold Earned
42,171
136
Minions Killed
220
0
Camps Cleared
0
940,102
Distance Traveled
1,204,717
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,857
714
49
4
0
227,349
0
W
Nike
7,583
689
15
1
0
236,777
0
L
Cabrakan
7,012
637
11
1
0
158,259
2
L
Bellona
6,639
604
19
2
0
186,220
0
L
Hades
6,860
624
26
2
0
183,244
0
L
Tyr
8,145
740
31
3
0
185,030
0
W
Anubis
9,198
836
91
8
0
216,419
0
W
Ao Kuang
8,324
757
62
6
0
252,654
0
W
Nemesis
8,735
794
39
4
0
246,687
0
W
Kumbhakarna
8,331
757
13
1
0
252,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role