Player Matchup

Bacchus
Bacchus
Silver I
ManLikeKian
Bacchus
Silver I
Level 108
God Stats
6W - 3L
1,593 SR
Queue Stats
108W - 105L
1,306 MMR
Solo
Cernunnos
Cernunnos
Gold IV
XxVINZENZxX
Cernunnos
Gold IV
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
180W - 176L
1,342 MMR
Solo
Ne Zha
Ne Zha
Gold V
poseidonn1233
Ne Zha
Gold V
Level 138
God Stats
12W - 15L
1,378 SR
Queue Stats
674W - 693L
1,292 MMR
Solo
Achilles
Achilles
Silver I
vZepta
Achilles
Silver I
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 52L
1,319 MMR
Party 1
Ix Chel
Ix Chel
Gold III
zNovaTV
Ix Chel
Gold III
Level 63
God Stats
2W - 2L
1,384 SR
Queue Stats
137W - 149L
1,232 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,471 SR
1,298 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,506 SR
1,283 MMR
Xbalanque
Xbalanque
Bronze III
HinzurSonne
Xbalanque
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 26L
1,294 MMR
Solo
Mulan
Mulan
Silver I
IArcheonI
Mulan
Silver I
Level 144
God Stats
13W - 14L
1,470 SR
Queue Stats
66W - 68L
1,272 MMR
Solo
Chang'e
Chang'e
Silver I
TORRES_du68
Chang'e
Silver I
Level 157
God Stats
28W - 38L
1,539 SR
Queue Stats
55W - 72L
1,322 MMR
Solo
Serqet
Serqet
Silver IV
noobisaacthegoat
Serqet
Silver IV
Level 129
God Stats
4W - 6L
1,601 SR
Queue Stats
38W - 52L
1,321 MMR
Solo
Anubis
Anubis
Silver II
papiflow007
Anubis
Silver II
Level 126
God Stats
4W - 5L
1,420 SR
Queue Stats
21W - 27L
1,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ManLikeKian
Bacchus
16
3 / 1 / 12
10,796
514
11,422
18,070
23,435
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
XxVINZENZxX
Cernunnos
20
9 / 2 / 3
12,018
572
19,757
20,766
10,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 2 / 5
12,431
592
12,110
18,139
8,200
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
vZepta
Achilles
18
3 / 1 / 2
10,703
510
10,407
15,825
22,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ix Chel
zNovaTV
Ix Chel
19
1 / 4 / 2
11,196
533
7,178
12,794
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AgniKaliMartichorasHorus

VS

Bans
SusanoAo KuangFenrirHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HinzurSonne
Xbalanque
15
0 / 7 / 1
8,866
422
11,633
20,790
6,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
IArcheonI
Mulan
13
0 / 3 / 1
9,303
443
8,168
14,212
10,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
TORRES_du68
Chang'e
19
4 / 4 / 2
11,470
546
12,713
16,525
6,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
2 / 4 / 4
10,822
515
7,376
17,305
7,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
4 / 6 / 0
11,097
528
11,500
17,926
8,046
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
24
Kills
10
10
Deaths
24
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
HinzurSonne
Xbalanque
0
7
1
0.07
L
Mulan
IArcheonI
Mulan
0
3
1
0.17
W
Bacchus
ManLikeKian
Bacchus
3
1
12
9
L
Chang'e
TORRES_du68
Chang'e
4
4
2
1.25
W
Cernunnos
XxVINZENZxX
Cernunnos
9
2
3
5.25
L
2
4
4
1
L
Anubis
4
6
0
0.67
W
8
2
5
5.25
W
Achilles
vZepta
Achilles
3
1
2
4
W
Ix Chel
zNovaTV
Ix Chel
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,874
Damage
51,390
85,594
Taken
86,758
69,327
Mitigated
39,950
21,907
Healing
30,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
HinzurSonne
Xbalanque
11,633
5,307
0
5,654
20,790
6,717
684
5,019
15,599
0
69,908
L
Mulan
IArcheonI
Mulan
8,168
2,475
0
6,899
14,212
10,812
0
65
13,260
0
58,744
W
Bacchus
ManLikeKian
Bacchus
11,422
1,385
0
4,991
18,070
23,435
133
6,336
11,683
34,194
0
L
Chang'e
TORRES_du68
Chang'e
12,713
856
480
4,787
16,525
6,550
30
5,285
11,000
108,228
0
W
Cernunnos
XxVINZENZxX
Cernunnos
19,757
11,693
0
8,897
20,766
10,558
2,721
6,829
13,811
0
113,575
L
7,376
1,474
0
4,783
17,305
7,825
0
3,521
13,291
0
89,502
L
Anubis
11,500
614
12
8,101
17,926
8,046
0
4,473
13,375
89,578
0
W
12,110
4,304
0
2,324
18,139
8,200
563
2,984
14,063
0
113,863
W
Achilles
vZepta
Achilles
10,407
1,886
0
3,073
15,825
22,188
894
200
15,307
849
71,677
W
Ix Chel
zNovaTV
Ix Chel
7,178
316
1,048
1,574
12,794
4,946
0
7,405
4,884
96,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,144
Gold Earned
51,558
616
Minions Killed
676
0
Camps Cleared
0
2,113,604
Distance Traveled
1,827,304
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,866
422
95
5
0
366,143
1
L
Mulan
9,303
443
89
4
0
237,353
3
W
Bacchus
10,796
514
27
1
0
404,765
7
L
Chang'e
11,470
546
193
9
0
408,315
0
W
Cernunnos
12,018
572
176
8
0
390,896
0
L
Serqet
10,822
515
148
7
0
470,145
0
L
Anubis
11,097
528
151
7
0
345,348
4
W
Ne Zha
12,431
592
145
7
0
516,842
0
W
Achilles
10,703
510
103
5
0
402,569
2
W
Ix Chel
11,196
533
165
8
0
398,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role