Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BoomzNpowz
Thor
Level 24
God Stats
4W - 4L
1,851 SR
Queue Stats
144W - 180L
1,372 Elo+
Solo
Sobek
Sobek
Kinglyanteater7
Sobek
Level 138
God Stats
0W - 3L
1,331 SR
Queue Stats
152W - 142L
1,546 Elo+
Solo
Amaterasu
Amaterasu
Piyshkaai
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,307 Elo+
Party 1
Ishtar
Ishtar
azezelka
Ishtar
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,307 Elo+
Party 1
Team Averages
Level 90
1,536 SR
1,406 Elo+

VS

Team Averages
Level 109
1,443 SR
1,518 Elo+
Nox
Nox
AphroExtra
Nox
Level 121
God Stats
4W - 8L
1,236 SR
Queue Stats
208W - 235L
1,481 Elo+
Solo
Artemis
Artemis
PandaMaoo
Artemis
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 45L
1,652 Elo+
Solo
Xing Tian
Xing Tian
Pureephat_Thong
Xing Tian
Level 100
God Stats
2W - 2L
1,307 SR
Queue Stats
522W - 484L
1,559 Elo+
Solo
Hera
Hera
WisconSinner44
Hera
Level 148
God Stats
27W - 13L
1,671 SR
Queue Stats
924W - 979L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
ounsthebest
Ao Kuang
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
5 / 4 / 3
7,862
786
7,642
8,172
3,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 8 / 7
7,396
740
4,539
12,176
5,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 8
8,282
828
7,655
13,077
15,139
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
Piyshkaai
Amaterasu
15
2 / 5 / 11
7,974
797
4,946
17,468
10,591
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
azezelka
Ishtar
15
2 / 6 / 10
8,233
823
8,313
12,034
6,384
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 21
9,764
976
5,599
10,981
13,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
PandaMaoo
Artemis
17
10 / 4 / 14
10,091
1,009
19,499
9,200
5,266
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Pureephat_Thong
Xing Tian
14
2 / 5 / 20
8,235
824
7,697
11,667
16,368
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 1 / 21
9,261
926
11,422
5,111
2,418
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
ounsthebest
Ao Kuang
15
9 / 3 / 13
9,332
933
12,970
12,017
6,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
116
14
Kills
27
27
Deaths
15
39
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
4
3
1.63
W
3
2
21
6.75
L
2
8
7
0.69
L
3
4
8
1.75
W
Artemis
PandaMaoo
Artemis
10
4
14
4.25
L
Amaterasu
Piyshkaai
Amaterasu
2
5
11
1.5
W
Xing Tian
Pureephat_Thong
Xing Tian
2
5
20
2.4
W
3
1
21
13.5
L
Ishtar
azezelka
Ishtar
2
6
10
1.17
W
Ao Kuang
ounsthebest
Ao Kuang
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,095
Damage
57,187
62,927
Taken
48,976
41,638
Mitigated
43,745
10,906
Healing
13,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,642
1,250
0
730
8,172
3,689
0
5,442
2,273
0
15,233
W
5,599
1,517
692
2,045
10,981
13,104
1,044
1,750
8,642
16,016
0
L
4,539
164
60
271
12,176
5,835
0
8,582
3,504
0
12,482
L
7,655
337
556
2,638
13,077
15,139
28
5,809
6,730
19,448
0
W
Artemis
PandaMaoo
Artemis
19,499
8,271
629
933
9,200
5,266
3,524
1,045
7,988
0
30,738
L
Amaterasu
Piyshkaai
Amaterasu
4,946
1,531
1,256
3,181
17,468
10,591
0
9,600
7,736
0
8,556
W
Xing Tian
Pureephat_Thong
Xing Tian
7,697
426
585
239
11,667
16,368
265
1,942
9,422
11,273
0
W
11,422
3,834
1,799
1,899
5,111
2,418
2,302
1,052
3,864
28,357
0
L
Ishtar
azezelka
Ishtar
8,313
3,509
901
1,313
12,034
6,384
0
7,103
4,722
0
23,013
W
Ao Kuang
ounsthebest
Ao Kuang
12,970
2,154
429
4,219
12,017
6,589
1,264
1,128
10,596
17,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,747
Gold Earned
46,683
104
Minions Killed
112
0
Camps Cleared
0
778,176
Distance Traveled
970,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,862
786
23
2
0
123,609
0
W
Nox
9,764
976
18
2
0
181,808
0
L
Thor
7,396
740
16
2
0
145,903
0
L
Sobek
8,282
828
18
2
0
179,696
0
W
Artemis
10,091
1,009
33
3
0
181,886
0
L
Amaterasu
7,974
797
10
1
0
165,189
0
W
Xing Tian
8,235
824
6
1
0
185,880
0
W
Hera
9,261
926
34
3
0
206,734
0
L
Ishtar
8,233
823
37
4
0
163,779
0
W
Ao Kuang
9,332
933
21
2
0
213,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role