Player Matchup

Medusa
Medusa
 
Medusa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Iron_Delle
Mercury
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
521W - 505L
1,532 Elo+
Solo
Cernunnos
Cernunnos
PingBong
Cernunnos
Level 120
God Stats
4W - 0L
1,500 SR
Queue Stats
333W - 329L
1,448 Elo+
Solo
Amaterasu
Amaterasu
Vartiix
Amaterasu
Level 158
God Stats
6W - 2L
1,358 SR
Queue Stats
234W - 235L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
stenster
Zhong Kui
Level 158
God Stats
2W - 1L
1,703 SR
Queue Stats
44W - 37L
1,515 Elo+
Party 1
Team Averages
Level 146
1,512 SR
1,494 Elo+

VS

Team Averages
Level 130
1,402 SR
1,561 Elo+
Shiva
Shiva
 
Shiva
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Artèmiss
Ne Zha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,723 Elo+
Party 2
Danzaburou
Danzaburou
Duodez
Danzaburou
Level 135
God Stats
1W - 2L
1,353 SR
Queue Stats
62W - 68L
1,552 Elo+
Solo
Jormungandr
Jormungandr
Super-hero-ds
Jormungandr
Level 48
God Stats
10W - 7L
1,240 SR
Queue Stats
784W - 808L
1,557 Elo+
Solo
Ullr
Ullr
UtsuroTN
Ullr
Level 159
God Stats
3W - 2L
1,419 SR
Queue Stats
34W - 36L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 0 / 6
7,040
1,408
3,812
4,104
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Iron_Delle
Mercury
11
3 / 2 / 6
6,298
1,260
3,925
4,847
1,889
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
PingBong
Cernunnos
11
2 / 2 / 8
6,318
1,264
3,970
5,904
2,738
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Vartiix
Amaterasu
11
1 / 1 / 11
6,336
1,267
3,479
6,386
6,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
stenster
Zhong Kui
12
3 / 1 / 9
6,806
1,361
5,746
5,210
4,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
3 / 4 / 2
5,704
1,141
4,581
6,717
5,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Artèmiss
Ne Zha
9
1 / 4 / 3
5,226
1,045
4,889
6,030
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Duodez
Danzaburou
9
1 / 3 / 2
5,436
1,087
4,109
5,241
2,055
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Super-hero-ds
Jormungandr
1
0 / 0 / 0
1,316
263
0
0
0
Ullr
12
1 / 2 / 3
5,631
1,126
4,507
4,761
1,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
13
Kills
6
6
Deaths
13
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
6
7
L
Shiva
 
Shiva
3
4
2
1
L
Ne Zha
Artèmiss
Ne Zha
1
4
3
0.63
L
Danzaburou
Duodez
Danzaburou
1
3
2
0.67
W
Mercury
Iron_Delle
Mercury
3
2
6
3
W
Cernunnos
PingBong
Cernunnos
2
2
8
3
L
Jormungandr
Super-hero-ds
Jormungandr
0
0
0
0
L
Ullr
1
2
3
1.25
W
Amaterasu
Vartiix
Amaterasu
1
1
11
6.5
W
Zhong Kui
stenster
Zhong Kui
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,932
Damage
18,086
26,451
Taken
22,749
17,893
Mitigated
11,456
10,522
Healing
1,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,812
1,719
156
1,565
4,104
1,918
1,298
227
3,877
0
12,687
L
Shiva
 
Shiva
4,581
432
18
205
6,717
5,316
0
2,473
4,244
770
8,766
L
Ne Zha
Artèmiss
Ne Zha
4,889
862
93
537
6,030
2,268
0
808
4,963
0
8,976
L
Danzaburou
Duodez
Danzaburou
4,109
994
22
270
5,241
2,055
0
1,759
3,482
0
7,060
W
Mercury
Iron_Delle
Mercury
3,925
501
205
554
4,847
1,889
608
254
4,494
0
7,249
W
Cernunnos
PingBong
Cernunnos
3,970
2,187
1,612
1,524
5,904
2,738
1,046
177
5,727
0
7,882
L
Jormungandr
Super-hero-ds
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
4,507
1,137
0
600
4,761
1,817
0
927
3,685
0
10,217
W
Amaterasu
Vartiix
Amaterasu
3,479
968
827
2,136
6,386
6,584
214
119
6,135
284
7,538
W
Zhong Kui
stenster
Zhong Kui
5,746
1,849
259
1,684
5,210
4,764
1,356
104
5,106
12,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,798
Gold Earned
23,313
75
Minions Killed
38
0
Camps Cleared
0
525,840
Distance Traveled
388,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,040
1,408
17
3
0
122,535
0
L
Shiva
5,704
1,141
6
1
0
89,514
0
L
Ne Zha
5,226
1,045
4
1
0
102,614
0
L
Danzaburou
5,436
1,087
7
1
0
101,821
0
W
Mercury
6,298
1,260
7
1
0
112,946
0
W
Cernunnos
6,318
1,264
12
2
0
106,813
0
L
Jormungandr
1,316
263
0
0
0
0
0
L
Ullr
5,631
1,126
21
4
0
94,921
0
W
Amaterasu
6,336
1,267
8
2
0
100,341
0
W
Zhong Kui
6,806
1,361
31
6
0
83,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role