Player Matchup

Kuzenbo
Kuzenbo
Dark-_MGGB-_29
Kuzenbo
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 163L
1,426 Elo+
Solo
Pele
Pele
MortisAlpha
Pele
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 135L
1,432 Elo+
Party 2
Bellona
Bellona
SoleDog666
Bellona
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 61L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
TENEBRAEtyuiop
Baron Samedi
Level 41
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 3L
1,294 Elo+
Solo
Izanami
Izanami
Yo-Ka777
Izanami
Level 129
God Stats
25W - 25L
1,459 SR
Queue Stats
126W - 108L
1,437 Elo+
Solo
Team Averages
Level 95
1,533 SR
1,409 Elo+

VS

Team Averages
Level 91
1,541 SR
1,453 Elo+
Skadi
Skadi
AbejaHombre
Skadi
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
363W - 378L
1,459 Elo+
Solo
Odin
Odin
Darklord1724
Odin
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
258W - 260L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
DemonHunterTre
Cthulhu
Level 47
God Stats
14W - 9L
1,600 SR
Queue Stats
30W - 34L
1,439 Elo+
Party 1
Hercules
Hercules
DragonTyrus
Hercules
Level 120
God Stats
4W - 1L
1,560 SR
Queue Stats
223W - 214L
1,425 Elo+
Party 1
Nox
Nox
ddonev
Nox
Level 131
God Stats
38W - 40L
1,547 SR
Queue Stats
198W - 209L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,849
487
2,164
7,888
8,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 0 / 1
6,782
565
6,072
7,785
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
SoleDog666
Bellona
12
2 / 1 / 1
6,962
580
4,754
9,430
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Baron Samedi
TENEBRAEtyuiop
Baron Samedi
1
0 / 0 / 0
2,349
196
0
0
0
Izanami
Yo-Ka777
Izanami
11
0 / 2 / 1
6,397
533
7,413
9,078
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
6,179
515
5,799
6,489
1,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 2 / 0
5,300
442
1,660
6,636
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 1
5,932
494
2,987
6,711
4,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
DragonTyrus
Hercules
9
1 / 1 / 1
5,915
493
4,201
8,131
7,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nox
ddonev
Nox
13
1 / 0 / 0
7,138
595
6,149
3,857
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
3
3
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
0
0
0
W
0
2
0
0
W
0
1
1
0.5
W
Hercules
DragonTyrus
Hercules
1
1
1
1.5
L
2
0
1
2.5
L
Bellona
SoleDog666
Bellona
2
1
1
2.5
L
Baron Samedi
TENEBRAEtyuiop
Baron Samedi
0
0
0
0
L
Izanami
Yo-Ka777
Izanami
0
2
1
0.25
W
Nox
ddonev
Nox
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,403
Damage
20,796
34,181
Taken
31,824
21,089
Mitigated
17,819
12,776
Healing
4,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,799
1,260
0
921
6,489
1,962
623
409
6,080
0
44,014
L
2,164
726
0
1,254
7,888
8,091
0
1,784
6,068
22,961
0
W
1,660
589
0
5
6,636
2,571
0
451
6,185
0
23,919
W
2,987
261
0
1,040
6,711
4,343
0
0
6,711
30,660
0
W
Hercules
DragonTyrus
Hercules
4,201
1,320
0
1,695
8,131
7,067
0
796
7,335
0
25,690
L
6,072
1,963
0
3,772
7,785
2,967
0
2,200
5,543
0
46,164
L
Bellona
SoleDog666
Bellona
4,754
1,675
0
3,556
9,430
6,709
0
4,838
4,154
0
42,366
L
Baron Samedi
TENEBRAEtyuiop
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Yo-Ka777
Izanami
7,413
4,901
0
4,194
9,078
3,322
0
0
9,078
0
60,718
W
Nox
ddonev
Nox
6,149
367
0
849
3,857
1,876
417
564
3,293
57,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,339
Gold Earned
30,464
291
Minions Killed
297
0
Camps Cleared
0
984,176
Distance Traveled
1,168,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,179
515
67
6
0
253,535
0
L
Kuzenbo
5,849
487
33
3
0
254,242
0
W
Odin
5,300
442
46
4
0
169,636
0
W
Cthulhu
5,932
494
47
4
0
262,325
0
W
Hercules
5,915
493
33
3
0
242,143
0
L
Pele
6,782
565
82
7
0
272,923
0
L
Bellona
6,962
580
77
6
0
236,646
0
L
Baron Samedi
2,349
196
1
0
0
0
0
L
Izanami
6,397
533
98
8
0
220,365
0
W
Nox
7,138
595
104
9
0
241,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role