Player Matchup

Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BrutalGenital
Charybdis
Level 127
God Stats
0W - 4L
1,267 SR
Queue Stats
372W - 348L
1,476 Elo+
Party 1
Anubis
Anubis
DeepDarkFantasys
Anubis
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,614 Elo+
Solo
Awilix
Awilix
ninja112pro
Awilix
Level 106
God Stats
2W - 5L
1,380 SR
Queue Stats
70W - 73L
1,447 Elo+
Solo
Team Averages
Level 129
1,429 SR
1,507 Elo+

VS

Team Averages
Level 121
1,493 SR
1,464 Elo+
Fenrir
Fenrir
FreeSuspect
Fenrir
Level 86
God Stats
12W - 12L
1,650 SR
Queue Stats
102W - 129L
1,450 Elo+
Party 2
Xbalanque
Xbalanque
Kekoby01
Xbalanque
Level 153
God Stats
3W - 0L
1,733 SR
Queue Stats
193W - 197L
1,463 Elo+
Party 2
Sylvanus
Sylvanus
Mr_Mole2001
Sylvanus
Level 146
God Stats
6W - 3L
1,636 SR
Queue Stats
189W - 192L
1,469 Elo+
Party 2
Discordia
Discordia
Porblu
Discordia
Level 117
God Stats
3W - 2L
1,141 SR
Queue Stats
280W - 252L
1,454 Elo+
Party 3
Cthulhu
Cthulhu
x80proto
Cthulhu
Level 105
God Stats
23W - 15L
1,303 SR
Queue Stats
182W - 146L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 1 / 1
6,913
576
6,024
12,397
8,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
 
Ymir
11
2 / 0 / 2
6,645
554
2,554
9,827
8,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Charybdis
BrutalGenital
Charybdis
12
0 / 1 / 2
6,659
555
3,852
9,409
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 2 / 1
6,785
565
5,854
7,874
3,914
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
9
2 / 1 / 1
5,878
490
3,124
4,815
1,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 0 / 2
6,504
542
3,102
7,564
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Kekoby01
Xbalanque
13
1 / 2 / 0
6,978
582
7,310
8,302
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Mr_Mole2001
Sylvanus
10
0 / 2 / 2
5,597
466
3,469
7,467
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Porblu
Discordia
12
2 / 1 / 1
6,559
547
4,938
3,520
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
x80proto
Cthulhu
13
1 / 1 / 0
7,144
595
7,004
10,991
9,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
6
Kills
5
5
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
1
0.5
L
Ymir
 
Ymir
2
0
2
3
L
Charybdis
BrutalGenital
Charybdis
0
1
2
1
L
2
2
1
1.25
W
Fenrir
1
0
2
2
W
Xbalanque
Kekoby01
Xbalanque
1
2
0
0.5
W
Sylvanus
Mr_Mole2001
Sylvanus
0
2
2
0.5
W
Discordia
Porblu
Discordia
2
1
1
2.5
L
Awilix
2
1
1
2.5
W
Cthulhu
x80proto
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,408
Damage
25,823
44,322
Taken
37,844
26,070
Mitigated
22,074
13,163
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,024
1,257
0
2,517
12,397
8,519
0
5,368
5,989
0
51,006
L
Ymir
 
Ymir
2,554
490
0
2,000
9,827
8,310
0
2,865
6,962
17,172
0
L
Charybdis
BrutalGenital
Charybdis
3,852
2,331
0
4,693
9,409
3,672
0
437
8,972
0
63,675
L
5,854
219
0
3,683
7,874
3,914
0
3,657
4,217
63,591
0
W
Fenrir
3,102
853
0
1,995
7,564
3,195
0
1,837
5,727
0
42,319
W
Xbalanque
Kekoby01
Xbalanque
7,310
4,967
0
4,433
8,302
2,991
693
369
7,933
0
61,793
W
Sylvanus
Mr_Mole2001
Sylvanus
3,469
1,436
206
1,777
7,467
5,217
0
4,154
3,313
21,462
8,568
W
Discordia
Porblu
Discordia
4,938
655
0
610
3,520
1,012
0
1,502
2,018
46,680
0
L
Awilix
3,124
1,658
0
270
4,815
1,655
0
1,185
3,432
0
27,571
W
Cthulhu
x80proto
Cthulhu
7,004
643
0
4,360
10,991
9,659
0
672
10,319
53,480
508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,880
Gold Earned
32,782
366
Minions Killed
391
0
Camps Cleared
0
1,156,497
Distance Traveled
1,254,740
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,913
576
88
7
0
236,084
1
L
Ymir
6,645
554
21
2
0
249,857
4
L
Charybdis
6,659
555
111
9
0
230,829
3
L
Anubis
6,785
565
103
9
0
226,415
0
W
Fenrir
6,504
542
77
6
0
311,551
0
W
Xbalanque
6,978
582
97
8
0
223,946
4
W
Sylvanus
5,597
466
50
4
0
216,158
2
W
Discordia
6,559
547
74
6
0
245,207
3
L
Awilix
5,878
490
43
4
0
213,312
3
W
Cthulhu
7,144
595
93
8
0
257,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role